Player Matchup

Olorun
Olorun
Gold IV
 
Olorun
Gold IV
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
He Bo
He Bo
Gold IV
HumbleCourier
He Bo
Gold IV
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 27L
1,521 MMR
Solo
Da Ji
Da Ji
Silver I
OxGoon
Da Ji
Silver I
Level 139
God Stats
1W - 3L
1,500 SR
Queue Stats
336W - 341L
1,508 MMR
Solo
Set
Set
Gold II
SqueezyPineapple
Set
Gold II
Level 128
God Stats
3W - 7L
1,646 SR
Queue Stats
65W - 66L
1,506 MMR
Solo
Atlas
Atlas
Gold III
WinterihsSumo9
Atlas
Gold III
Level 119
God Stats
4W - 2L
1,725 SR
Queue Stats
138W - 147L
1,514 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 130
1,574 SR
1,510 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 142
1,546 SR
1,505 MMR
Sol
Sol
Gold V
 
Sol
Gold V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ne Zha
Ne Zha
Gold V
 
Ne Zha
Gold V
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Horus
Horus
Silver III
GrandioseTiger
Horus
Silver III
Level 159
God Stats
3W - 1L
1,500 SR
Queue Stats
156W - 146L
1,514 MMR
Party 1
Neith
Neith
Silver III
Tdog190091
Neith
Silver III
Level 141
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 13L
1,492 MMR
Party 1
Thor
Thor
Gold III
yerrRaikage
Thor
Gold III
Level 128
God Stats
9W - 7L
1,730 SR
Queue Stats
257W - 251L
1,517 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
5
0 / 3 / 0
2,917
583
949
4,537
1,249
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
1 / 0 / 0
4,191
838
894
1,515
305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Da Ji
OxGoon
Da Ji
5
0 / 1 / 1
3,418
684
1,630
4,139
1,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 3 / 0
3,186
637
941
4,372
1,800
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

3
0 / 1 / 0
2,922
584
1,471
2,658
1,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
BacchusKumbhakarnaKaliAo Kuang

VS

Bans
LokiSusanoFenrirFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
6
4 / 0 / 1
3,993
799
5,244
3,429
907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ne Zha
 
Ne Zha
6
1 / 1 / 0
3,615
723
708
3,782
1,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

5
0 / 0 / 2
3,579
716
2,302
5,654
1,974
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
7
1 / 0 / 0
4,062
812
552
1,712
679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
2 / 0 / 0
4,352
870
2,020
2,710
780
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
11
1
Kills
8
8
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
0
3
0
0
W
Sol
 
Sol
4
0
1
4.5
W
Ne Zha
 
Ne Zha
1
1
0
1
W
0
0
2
1
L
1
0
0
1
L
Da Ji
OxGoon
Da Ji
0
1
1
0.5
L
0
3
0
0
W
Neith
1
0
0
1
L
0
1
0
0
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,885
Damage
10,826
17,221
Taken
17,287
6,181
Mitigated
5,393
5,094
Healing
8,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
949
450
158
944
4,537
1,249
0
2,566
1,971
11,233
0
W
Sol
 
Sol
5,244
2,950
0
1,986
3,429
907
640
964
2,465
25,328
0
W
Ne Zha
 
Ne Zha
708
483
0
2,184
3,782
1,053
0
524
3,258
0
16,356
W
2,302
1,215
581
2,722
5,654
1,974
0
1,456
4,198
0
8,464
L
894
89
0
298
1,515
305
0
0
1,515
22,619
0
L
Da Ji
OxGoon
Da Ji
1,630
193
121
2,044
4,139
1,256
0
1,285
2,854
0
10,312
L
941
468
0
479
4,372
1,800
0
0
4,372
0
13,672
W
Neith
552
225
0
606
1,712
679
0
370
1,342
0
23,347
L
1,471
827
0
1,050
2,658
1,571
0
1,393
1,265
5,383
0
W
2,020
616
0
650
2,710
780
0
0
2,710
0
26,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,634
Gold Earned
19,601
126
Minions Killed
188
0
Camps Cleared
0
500,181
Distance Traveled
547,280
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
2,917
583
17
3
0
107,676
0
W
Sol
3,993
799
39
8
0
102,014
0
W
Ne Zha
3,615
723
34
7
0
149,343
0
W
Horus
3,579
716
12
2
0
102,773
0
L
He Bo
4,191
838
53
11
0
112,724
2
L
Da Ji
3,418
684
21
4
0
128,602
0
L
Set
3,186
637
28
6
0
89,699
1
W
Neith
4,062
812
50
10
0
103,707
0
L
Atlas
2,922
584
7
1
0
61,480
0
W
Thor
4,352
870
53
11
0
89,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role