Player Matchup

Cernunnos
Cernunnos
AlieMc
Cernunnos
Level 49
God Stats
13W - 13L
1,334 SR
Queue Stats
150W - 236L
1,317 Elo+
Solo
Cerberus
Cerberus
DeFa26111
Cerberus
Level 7
God Stats
6W - 3L
1,270 SR
Queue Stats
6W - 6L
1,193 Elo+
Party 1
Bellona
Bellona
Malice12345
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,193 Elo+
Party 1
Fenrir
Fenrir
NF Surge
Fenrir
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,343 Elo+
Party 1
Nu Wa
Nu Wa
Tsutria
Nu Wa
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,193 Elo+
Party 1
Team Averages
Level 31
1,421 SR
1,248 Elo+

VS

Team Averages
Level 60
1,594 SR
1,445 Elo+
Ganesha
Ganesha
JadedHealer
Ganesha
Level 44
God Stats
6W - 9L
1,530 SR
Queue Stats
216W - 213L
1,508 Elo+
Party 2
Hades
Hades
Shorty1764
Hades
Level 47
God Stats
4W - 5L
1,632 SR
Queue Stats
168W - 158L
1,447 Elo+
Party 2
Skadi
Skadi
damiswan
Skadi
Level 24
God Stats
2W - 3L
1,309 SR
Queue Stats
11W - 9L
1,440 Elo+
Party 2
Hun Batz
Hun Batz
rysaladbar
Hun Batz
Level 133
God Stats
5W - 1L
1,836 SR
Queue Stats
213W - 189L
1,469 Elo+
Party 2
Chiron
Chiron
tjbot77
Chiron
Level 52
God Stats
2W - 0L
1,666 SR
Queue Stats
280W - 304L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AlieMc
Cernunnos
11
0 / 4 / 0
6,610
413
3,709
9,066
3,039
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
DeFa26111
Cerberus
9
0 / 5 / 1
6,334
396
3,696
14,364
11,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
Malice12345
Bellona
12
0 / 2 / 1
6,626
414
3,029
9,005
7,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fenrir
NF Surge
Fenrir
13
4 / 2 / 1
8,391
524
8,525
12,857
5,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
Tsutria
Nu Wa
10
1 / 2 / 0
6,588
412
3,240
4,898
1,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
JadedHealer
Ganesha
12
0 / 1 / 8
8,523
533
4,327
13,404
11,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hades
16
3 / 1 / 1
10,257
641
8,547
10,441
6,662
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Skadi
damiswan
Skadi
14
1 / 2 / 3
9,027
564
4,459
5,619
1,708
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
rysaladbar
Hun Batz
16
8 / 0 / 4
10,277
642
9,274
10,767
4,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chiron
tjbot77
Chiron
13
3 / 2 / 5
8,570
536
6,760
8,045
2,866
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
5
Kills
15
15
Deaths
6
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
AlieMc
Cernunnos
0
4
0
0
L
Cerberus
DeFa26111
Cerberus
0
5
1
0.1
W
Ganesha
JadedHealer
Ganesha
0
1
8
4
L
Bellona
Malice12345
Bellona
0
2
1
0.25
L
Fenrir
NF Surge
Fenrir
4
2
1
2.25
W
Hades
3
1
1
3.5
L
Nu Wa
Tsutria
Nu Wa
1
2
0
0.5
W
Skadi
damiswan
Skadi
1
2
3
1.25
W
Hun Batz
rysaladbar
Hun Batz
8
0
4
10
W
Chiron
tjbot77
Chiron
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,199
Damage
33,367
50,190
Taken
48,276
29,073
Mitigated
27,718
6,780
Healing
18,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
AlieMc
Cernunnos
3,709
1,264
0
522
9,066
3,039
0
838
8,228
0
40,048
L
Cerberus
DeFa26111
Cerberus
3,696
399
0
2,173
14,364
11,439
0
3,984
10,380
16,860
0
W
Ganesha
JadedHealer
Ganesha
4,327
566
0
2,655
13,404
11,958
319
2,335
11,069
24,871
0
L
Bellona
Malice12345
Bellona
3,029
865
0
2,036
9,005
7,778
273
4,275
4,730
0
32,626
L
Fenrir
NF Surge
Fenrir
8,525
2,474
0
1,930
12,857
5,467
955
2,809
10,048
0
56,220
W
Hades
8,547
1,261
195
5,514
10,441
6,662
515
1,141
9,300
74,280
0
L
Nu Wa
Tsutria
Nu Wa
3,240
809
0
119
4,898
1,350
0
968
3,930
30,456
675
W
Skadi
damiswan
Skadi
4,459
1,327
0
65
5,619
1,708
144
1,226
4,393
0
59,610
W
Hun Batz
rysaladbar
Hun Batz
9,274
2,554
0
6,228
10,767
4,524
0
1,259
9,508
0
95,271
W
Chiron
tjbot77
Chiron
6,760
2,663
1,727
2,480
8,045
2,866
3,383
1,297
6,748
0
59,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,549
Gold Earned
46,654
274
Minions Killed
509
0
Camps Cleared
0
1,521,963
Distance Traveled
1,555,573
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,610
413
57
4
0
231,337
0
L
Cerberus
6,334
396
23
1
0
325,682
7
W
Ganesha
8,523
533
7
0
0
315,528
2
L
Bellona
6,626
414
54
3
0
349,633
0
L
Fenrir
8,391
524
83
5
0
364,255
6
W
Hades
10,257
641
140
9
0
262,673
0
L
Nu Wa
6,588
412
57
4
0
251,056
0
W
Skadi
9,027
564
111
7
0
298,306
2
W
Hun Batz
10,277
642
145
9
0
374,737
4
W
Chiron
8,570
536
106
7
0
304,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role