Player Matchup

Charybdis
Charybdis
ARCEDBLUU
Charybdis
Level 153
God Stats
0W - 4L
1,261 SR
Queue Stats
23W - 36L
1,597 Elo+
Solo
Surtr
Surtr
CeltyStur
Surtr
Level 134
God Stats
5W - 5L
1,619 SR
Queue Stats
237W - 114L
1,786 Elo+
Party 1
Persephone
Persephone
GoriIIа
Persephone
Level 163
God Stats
70W - 24L
1,625 SR
Queue Stats
323W - 159L
1,806 Elo+
Party 1
Team Averages
Level 150
1,502 SR
1,730 Elo+

VS

Team Averages
Level 133
1,476 SR
1,547 Elo+
Danzaburou
Danzaburou
Stuy126
Danzaburou
Level 128
God Stats
7W - 6L
1,427 SR
Queue Stats
134W - 86L
1,758 Elo+
Solo
Janus
Janus
ThievingRain55
Janus
Level 127
God Stats
9W - 8L
1,500 SR
Queue Stats
121W - 114L
1,492 Elo+
Solo
Thanatos
Thanatos
erikzzon80
Thanatos
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ARCEDBLUU
Charybdis
12
1 / 5 / 3
7,084
708
5,664
10,975
4,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Surtr
CeltyStur
Surtr
10
1 / 4 / 3
6,791
679
5,984
11,909
10,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Persephone
GoriIIа
Persephone
11
2 / 4 / 1
6,886
689
8,311
7,725
2,640
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Stuy126
Danzaburou
14
7 / 1 / 6
9,038
904
13,873
10,886
4,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
3 / 2 / 6
8,424
842
7,505
5,933
2,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
erikzzon80
Thanatos
12
3 / 1 / 7
7,624
762
7,019
8,640
3,341
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
4
Kills
13
13
Deaths
4
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Charybdis
ARCEDBLUU
Charybdis
1
5
3
0.5
L
Surtr
CeltyStur
Surtr
1
4
3
0.63
L
Persephone
GoriIIа
Persephone
2
4
1
0.63
W
Danzaburou
Stuy126
Danzaburou
7
1
6
10
W
3
2
6
3
W
Thanatos
erikzzon80
Thanatos
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,959
Damage
28,397
30,609
Taken
25,459
17,502
Mitigated
10,120
4,273
Healing
16,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
ARCEDBLUU
Charybdis
5,664
1,792
0
1,606
10,975
4,360
0
1,169
9,806
0
25,707
L
Surtr
CeltyStur
Surtr
5,984
1,755
0
2,154
11,909
10,502
3
3,148
8,761
608
8,656
L
Persephone
GoriIIа
Persephone
8,311
476
0
513
7,725
2,640
0
2,733
4,988
27,093
0
W
Danzaburou
Stuy126
Danzaburou
13,873
7,663
0
6,661
10,886
4,656
1,436
3,272
7,614
0
39,325
W
7,505
706
0
1,783
5,933
2,123
217
2,100
3,833
48,138
681
W
Thanatos
erikzzon80
Thanatos
7,019
577
0
7,911
8,640
3,341
266
3,251
5,389
0
24,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,761
Gold Earned
25,086
103
Minions Killed
181
0
Camps Cleared
0
532,221
Distance Traveled
574,310
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,084
708
41
4
0
160,102
0
L
Surtr
6,791
679
13
1
0
195,289
0
L
Persephone
6,886
689
49
5
0
176,830
0
W
Danzaburou
9,038
904
50
5
0
187,176
0
W
Janus
8,424
842
98
10
0
187,474
0
W
Thanatos
7,624
762
33
3
0
199,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role