Player Matchup

Chiron
Chiron
 
Chiron
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Schuster11
Gilgamesh
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 65L
1,482 Elo+
Party 2
Yu Huang
Yu Huang
Scoorah
Yu Huang
Level 126
God Stats
5W - 3L
1,500 SR
Queue Stats
395W - 406L
1,568 Elo+
Solo
Sun Wukong
Sun Wukong
jbetto
Sun Wukong
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 26L
1,534 Elo+
Party 3
Ymir
Ymir
madmanwithgun
Ymir
Level 146
God Stats
1W - 0L
1,293 SR
Queue Stats
11W - 12L
1,519 Elo+
Party 3
Team Averages
Level 137
1,459 SR
1,520 Elo+

VS

Team Averages
Level 140
1,555 SR
1,651 Elo+
Olorun
Olorun
DistinctTaste
Olorun
Level 156
God Stats
14W - 9L
1,701 SR
Queue Stats
422W - 407L
1,818 Elo+
Party 1
Nemesis
Nemesis
Galilath
Nemesis
Level 157
God Stats
5W - 2L
1,712 SR
Queue Stats
242W - 214L
1,771 Elo+
Party 1
Maui
Maui
Labuschagne
Maui
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 16L
1,610 Elo+
Party 1
Guan Yu
Guan Yu
LordMangasm
Guan Yu
Level 85
God Stats
22W - 24L
1,614 SR
Queue Stats
123W - 141L
1,609 Elo+
Solo
Nu Wa
Nu Wa
ScrappyOw1
Nu Wa
Level 146
God Stats
1W - 4L
1,250 SR
Queue Stats
72W - 90L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
9
0 / 1 / 0
5,181
471
2,892
5,853
1,885
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Gilgamesh
Schuster11
Gilgamesh
12
4 / 1 / 1
6,362
578
3,955
8,614
3,524
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yu Huang
Scoorah
Yu Huang
11
1 / 0 / 3
6,241
567
5,860
4,058
1,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
jbetto
Sun Wukong
12
3 / 0 / 2
7,053
641
7,464
8,363
4,231
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
1 / 2 / 1
5,391
490
2,684
7,958
4,577
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 1
6,900
627
4,475
3,258
1,174
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Nemesis
Galilath
Nemesis
11
1 / 1 / 1
6,168
561
4,605
8,239
3,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

8
1 / 2 / 2
5,825
530
3,198
8,702
6,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Guan Yu
LordMangasm
Guan Yu
11
0 / 3 / 0
6,173
561
3,483
11,255
5,907
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
11
0 / 3 / 0
5,916
538
3,445
5,646
1,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
8
9
Kills
4
4
Deaths
9
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
0
1
0
0
L
2
0
1
2.5
L
Nemesis
Galilath
Nemesis
1
1
1
1.5
L
1
2
2
1
L
Guan Yu
LordMangasm
Guan Yu
0
3
0
0
W
Gilgamesh
Schuster11
Gilgamesh
4
1
1
4.5
W
Yu Huang
Scoorah
Yu Huang
1
0
3
2.5
L
Nu Wa
0
3
0
0
W
Sun Wukong
jbetto
Sun Wukong
3
0
2
4
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,855
Damage
19,206
34,846
Taken
37,100
15,809
Mitigated
19,160
11,018
Healing
11,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
2,892
1,402
504
1,754
5,853
1,885
0
2,773
3,046
0
41,804
L
4,475
3,001
89
1,800
3,258
1,174
198
567
2,691
64,894
0
L
Nemesis
Galilath
Nemesis
4,605
2,462
0
1,553
8,239
3,324
0
1,864
6,375
0
49,139
L
3,198
871
0
2,291
8,702
6,784
0
3,360
5,342
11,667
0
L
Guan Yu
LordMangasm
Guan Yu
3,483
894
0
4,374
11,255
5,907
0
0
11,255
0
48,038
W
Gilgamesh
Schuster11
Gilgamesh
3,955
907
0
1,170
8,614
3,524
0
1,637
6,853
0
42,198
W
Yu Huang
Scoorah
Yu Huang
5,860
894
0
725
4,058
1,592
0
2,102
1,862
53,415
0
L
Nu Wa
3,445
365
0
909
5,646
1,971
0
2,753
2,893
49,983
0
W
Sun Wukong
jbetto
Sun Wukong
7,464
2,701
0
3,418
8,363
4,231
0
531
7,798
0
57,879
W
2,684
1,422
1,515
1,932
7,958
4,577
0
3,955
3,867
11,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,228
Gold Earned
30,982
365
Minions Killed
408
0
Camps Cleared
0
1,144,480
Distance Traveled
1,158,170
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
5,181
471
69
6
0
220,799
0
L
Olorun
6,900
627
116
11
0
208,461
1
L
Nemesis
6,168
561
75
7
0
284,363
2
L
Maui
5,825
530
23
2
0
242,874
1
L
Guan Yu
6,173
561
95
9
0
214,688
0
W
Gilgamesh
6,362
578
61
6
0
258,330
0
W
Yu Huang
6,241
567
108
10
0
222,680
4
L
Nu Wa
5,916
538
99
9
0
207,784
3
W
Sun Wukong
7,053
641
110
10
0
223,340
2
W
Ymir
5,391
490
17
2
0
219,331
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role