Player Matchup

Tiamat
Tiamat
HesTheSniper
Tiamat
Level 83
God Stats
8W - 4L
1,369 SR
Queue Stats
151W - 174L
1,416 Elo+
Party 2
Susano
Susano
NotBlippy
Susano
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 71L
1,486 Elo+
Party 2
Nike
Nike
SnootchMcbeth
Nike
Level 28
God Stats
3W - 6L
1,055 SR
Queue Stats
182W - 222L
1,419 Elo+
Party 2
Team Averages
Level 63
1,308 SR
1,440 Elo+

VS

Team Averages
Level 116
1,579 SR
1,585 Elo+
Danzaburou
Danzaburou
ChuBig
Danzaburou
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,408 Elo+
Solo
Ne Zha
Ne Zha
Nickamania99
Ne Zha
Level 64
God Stats
5W - 2L
1,737 SR
Queue Stats
98W - 95L
1,674 Elo+
Party 1
Sol
Sol
tsmith1223
Sol
Level 156
God Stats
4W - 2L
1,500 SR
Queue Stats
107W - 103L
1,674 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
2 / 3 / 2
7,333
733
5,905
8,168
4,354
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Susano
NotBlippy
Susano
12
1 / 3 / 3
7,093
709
5,503
9,220
3,142
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 5 / 3
6,592
659
4,491
11,630
9,611
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ChuBig
Danzaburou
14
3 / 0 / 8
8,394
839
7,834
4,490
2,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ne Zha
13
4 / 3 / 6
8,060
806
8,658
8,876
3,690
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
4 / 1 / 6
8,222
822
9,186
9,171
3,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
4
Kills
11
11
Deaths
4
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ChuBig
Danzaburou
3
0
8
7
L
Tiamat
2
3
2
1
W
Ne Zha
4
3
6
2.33
L
Susano
NotBlippy
Susano
1
3
3
0.83
L
1
5
3
0.5
W
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,899
Damage
25,678
29,018
Taken
22,537
17,107
Mitigated
8,903
5,496
Healing
8,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ChuBig
Danzaburou
7,834
2,533
0
1,493
4,490
2,063
1,134
866
3,564
0
36,596
L
Tiamat
5,905
571
76
2,444
8,168
4,354
0
3,006
5,162
20,506
0
W
Ne Zha
8,658
1,900
0
2,123
8,876
3,690
0
2,537
6,053
0
23,087
L
Susano
NotBlippy
Susano
5,503
464
0
1,060
9,220
3,142
0
1,290
7,930
0
26,392
L
4,491
324
226
1,690
11,630
9,611
0
4,908
6,722
0
8,962
W
9,186
1,628
0
5,080
9,171
3,150
2,432
2,274
6,663
41,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,018
Gold Earned
24,676
97
Minions Killed
159
0
Camps Cleared
0
517,807
Distance Traveled
520,501
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,394
839
60
6
0
182,985
0
L
Tiamat
7,333
733
36
4
0
170,757
0
W
Ne Zha
8,060
806
20
2
0
175,517
0
L
Susano
7,093
709
48
5
0
183,224
2
L
Nike
6,592
659
13
1
0
163,826
0
W
Sol
8,222
822
79
8
0
161,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role