Player Matchup

Horus
Horus
AffariNoxa
Horus
Level 107
God Stats
4W - 2L
1,500 SR
Queue Stats
20W - 27L
1,467 Elo+
Party 2
Baron Samedi
Baron Samedi
AndyTKN85613
Baron Samedi
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 18L
1,342 Elo+
Party 2
Skadi
Skadi
EngulfedWhispor
Skadi
Level 77
God Stats
1W - 1L
1,466 SR
Queue Stats
18W - 27L
1,342 Elo+
Party 2
Nu Wa
Nu Wa
F1LLinTHEblank
Nu Wa
Level 120
God Stats
4W - 3L
1,293 SR
Queue Stats
40W - 34L
1,619 Elo+
Solo
Fafnir
Fafnir
TheGamer0912586
Fafnir
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Team Averages
Level 97
1,452 SR
1,454 Elo+

VS

Team Averages
Level 67
1,543 SR
1,388 Elo+
Amaterasu
Amaterasu
JerryDillon
Amaterasu
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,158 Elo+
Party 1
Freya
Freya
QSRSupervisor69
Freya
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,158 Elo+
Party 1
Izanami
Izanami
SHADOWSHARK2869
Izanami
Level 89
God Stats
5W - 5L
1,715 SR
Queue Stats
18W - 19L
1,357 Elo+
Solo
Da Ji
Da Ji
SaintBootyPickle
Da Ji
Level 94
God Stats
5W - 12L
1,500 SR
Queue Stats
249W - 240L
1,576 Elo+
Party 1
Susano
Susano
TemplesPanic
Susano
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 11L
1,692 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
15
3 / 1 / 15
9,026
821
6,715
14,174
13,682
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
AndyTKN85613
Baron Samedi
17
6 / 2 / 9
9,642
877
11,838
7,953
4,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 1 / 13
9,466
861
11,066
9,569
4,670
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
3 / 2 / 12
9,402
855
14,633
7,699
2,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 0 / 12
9,791
890
4,034
7,420
11,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
JerryDillon
Amaterasu
14
0 / 5 / 2
7,640
695
4,136
14,827
14,882
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

15
1 / 4 / 3
8,326
757
4,171
9,544
4,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
0 / 3 / 2
8,092
736
5,494
10,588
4,534
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
4 / 4 / 2
8,719
793
11,897
11,688
5,074
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Susano
14
1 / 3 / 2
8,037
731
8,197
10,914
4,848
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
17
19
Kills
6
6
Deaths
19
61
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Horus
3
1
15
10.5
W
Baron Samedi
AndyTKN85613
Baron Samedi
6
2
9
5.25
W
4
1
13
10.5
W
3
2
12
4.5
L
Amaterasu
JerryDillon
Amaterasu
0
5
2
0.2
L
1
4
3
0.63
L
0
3
2
0.33
L
4
4
2
1.25
L
Susano
1
3
2
0.67
W
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,286
Damage
33,895
46,815
Taken
57,561
36,981
Mitigated
33,600
18,221
Healing
7,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
6,715
3,022
1,105
4,184
14,174
13,682
977
732
13,234
0
15,395
W
Baron Samedi
AndyTKN85613
Baron Samedi
11,838
1,549
4,735
3,954
7,953
4,552
1,383
563
7,347
39,466
0
W
11,066
3,790
0
0
9,569
4,670
3,197
996
8,495
0
39,581
W
14,633
2,916
309
2,144
7,699
2,855
2,339
557
6,984
45,983
0
L
Amaterasu
JerryDillon
Amaterasu
4,136
1,164
0
2,447
14,827
14,882
0
8,077
6,750
0
13,577
L
4,171
833
0
1,411
9,544
4,262
0
5,137
4,407
26,290
0
L
5,494
2,153
0
1,375
10,588
4,534
0
5,167
5,421
0
42,792
L
11,897
3,312
0
210
11,688
5,074
0
5,452
6,236
0
25,178
L
Susano
8,197
667
0
2,049
10,914
4,848
1,872
6,110
4,804
0
27,306
W
4,034
248
0
1,790
7,420
11,222
1,330
736
6,584
7,651
562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,327
Gold Earned
40,814
214
Minions Killed
220
0
Camps Cleared
0
1,213,398
Distance Traveled
1,078,136
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,026
821
24
2
0
263,203
0
W
Baron Samedi
9,642
877
58
5
0
230,873
0
W
Skadi
9,466
861
50
5
0
242,049
0
W
Nu Wa
9,402
855
66
6
0
230,616
0
L
Amaterasu
7,640
695
18
2
0
223,346
0
L
Freya
8,326
757
48
4
0
216,880
0
L
Izanami
8,092
736
81
7
0
189,310
1
L
Da Ji
8,719
793
28
3
0
222,146
0
L
Susano
8,037
731
45
4
0
226,454
0
W
Fafnir
9,791
890
16
1
0
246,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role