Player Matchup

Hercules
Hercules
JohnSmithOO7
Hercules
Level 104
God Stats
2W - 0L
1,814 SR
Queue Stats
28W - 16L
1,624 Elo+
Party 1
Surtr
Surtr
Primitiveboi
Surtr
Level 102
God Stats
5W - 0L
1,628 SR
Queue Stats
8W - 4L
1,689 Elo+
Party 1
Ah Puch
Ah Puch
XxXit
Ah Puch
Level 109
God Stats
2W - 2L
1,285 SR
Queue Stats
45W - 44L
1,389 Elo+
Solo
Team Averages
Level 105
1,575 SR
1,567 Elo+

VS

Team Averages
Level 138
1,431 SR
1,331 Elo+
Fenrir
Fenrir
ALFsoldier
Fenrir
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 24L
1,500 Elo+
Solo
Cernunnos
Cernunnos
KillerCyb
Cernunnos
Level 155
God Stats
8W - 3L
1,292 SR
Queue Stats
192W - 180L
1,422 Elo+
Solo
Zeus
Zeus
Whisp1234
Zeus
Level 120
God Stats
4W - 4L
1,500 SR
Queue Stats
35W - 40L
1,070 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
JohnSmithOO7
Hercules
13
2 / 0 / 4
7,381
820
5,199
7,400
7,038
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

10
1 / 0 / 3
7,327
814
3,370
6,893
6,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
XxXit
Ah Puch
13
3 / 1 / 3
7,789
865
6,701
5,741
2,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ALFsoldier
Fenrir
12
1 / 3 / 0
6,807
756
5,212
9,768
5,883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
KillerCyb
Cernunnos
14
0 / 2 / 0
7,254
806
8,122
7,098
3,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
4
0 / 1 / 0
5,194
577
701
864
236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
1
6
Kills
1
1
Deaths
6
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Fenrir
ALFsoldier
Fenrir
1
3
0
0.33
W
Hercules
JohnSmithOO7
Hercules
2
0
4
4
L
Cernunnos
KillerCyb
Cernunnos
0
2
0
0
W
1
0
3
2.5
L
Zeus
0
1
0
0
W
Ah Puch
XxXit
Ah Puch
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,270
Damage
14,035
20,034
Taken
17,730
15,360
Mitigated
9,478
6,854
Healing
2,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
ALFsoldier
Fenrir
5,212
1,515
0
407
9,768
5,883
0
3,301
6,467
0
16,720
W
Hercules
JohnSmithOO7
Hercules
5,199
1,654
527
1,449
7,400
7,038
213
224
7,176
0
26,206
L
Cernunnos
KillerCyb
Cernunnos
8,122
3,980
0
2,316
7,098
3,359
0
3,095
4,003
0
44,119
W
3,370
773
658
2,157
6,893
6,249
255
556
6,337
292
16,582
L
Zeus
701
80
0
62
864
236
0
399
465
2,714
0
W
Ah Puch
XxXit
Ah Puch
6,701
201
0
2,063
5,741
2,073
581
0
5,741
25,373
391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,497
Gold Earned
19,255
121
Minions Killed
123
0
Camps Cleared
0
579,801
Distance Traveled
371,033
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,807
756
27
3
0
196,657
0
W
Hercules
7,381
820
40
4
0
206,492
0
L
Cernunnos
7,254
806
90
10
0
156,027
0
W
Surtr
7,327
814
26
3
0
190,558
0
L
Zeus
5,194
577
6
1
0
18,349
0
W
Ah Puch
7,789
865
55
6
0
182,751
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role