Player Matchup

Freya
Freya
EuphoriccPeach
Freya
Level 105
God Stats
1W - 3L
1,500 SR
Queue Stats
56W - 59L
1,470 Elo+
Party 2
Horus
Horus
Marche_183
Horus
Level 109
God Stats
52W - 42L
1,795 SR
Queue Stats
161W - 159L
1,470 Elo+
Party 2
Neith
Neith
daddySmalls
Neith
Level 64
God Stats
149W - 187L
1,479 SR
Queue Stats
326W - 374L
1,286 Elo+
Solo
Team Averages
Level 93
1,592 SR
1,409 Elo+

VS

Team Averages
Level 57
1,373 SR
1,211 Elo+
Baron Samedi
Baron Samedi
Captain_salty777
Baron Samedi
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,275 Elo+
Party 1
Bacchus
Bacchus
Deliri0usSh4dow
Bacchus
Level 68
God Stats
0W - 2L
1,336 SR
Queue Stats
7W - 20L
1,134 Elo+
Solo
Thanatos
Thanatos
HerrDer-Wehmacht
Thanatos
Level 63
God Stats
0W - 7L
1,284 SR
Queue Stats
14W - 26L
1,224 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 6
8,126
813
10,872
5,424
1,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Horus
12
3 / 0 / 9
7,595
760
7,561
8,489
6,011
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
3 / 0 / 7
7,291
729
6,844
6,815
2,649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Captain_salty777
Baron Samedi
12
0 / 2 / 0
6,027
603
4,618
7,613
3,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 4 / 0
6,345
635
3,984
11,689
7,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

8
0 / 6 / 0
5,640
564
4,575
10,163
4,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
0
12
Kills
0
0
Deaths
12
22
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Captain_salty777
Baron Samedi
0
2
0
0
L
0
4
0
0
W
6
0
6
9
L
0
6
0
0
W
Horus
3
0
9
7.5
W
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,277
Damage
13,177
20,728
Taken
29,465
10,655
Mitigated
15,089
11,194
Healing
8,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Captain_salty777
Baron Samedi
4,618
473
930
1,772
7,613
3,031
0
2,994
4,619
21,385
0
L
3,984
438
281
2,120
11,689
7,534
0
4,919
6,770
9,052
0
W
10,872
2,951
111
3,264
5,424
1,995
70
1,945
3,322
27,075
0
L
4,575
953
64
2,993
10,163
4,524
0
2,989
7,174
0
12,772
W
Horus
7,561
3,104
1,054
3,852
8,489
6,011
215
3,632
4,577
0
19,169
W
6,844
1,633
0
2,913
6,815
2,649
1,256
3,095
3,566
0
26,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,012
Gold Earned
18,012
103
Minions Killed
66
0
Camps Cleared
0
549,065
Distance Traveled
467,562
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,027
603
34
3
0
142,019
0
L
Bacchus
6,345
635
13
1
0
158,969
0
W
Freya
8,126
813
36
4
0
186,137
0
L
Thanatos
5,640
564
19
2
0
166,574
0
W
Horus
7,595
760
23
2
0
194,461
0
W
Neith
7,291
729
44
4
0
168,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role