Player Matchup

Chronos
Chronos
 
Chronos
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
AlfaLink_
Hel
Level 116
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 13L
1,338 Elo+
Solo
Susano
Susano
FAATH1
Susano
Level 126
God Stats
13W - 8L
1,622 SR
Queue Stats
101W - 88L
1,452 Elo+
Solo
Danzaburou
Danzaburou
TCG_luigihss
Danzaburou
Level 31
God Stats
15W - 11L
1,500 SR
Queue Stats
109W - 116L
1,512 Elo+
Party 1
Surtr
Surtr
TCG_ySlbosiXz
Surtr
Level 87
God Stats
16W - 11L
1,518 SR
Queue Stats
84W - 80L
1,482 Elo+
Party 1
Team Averages
Level 98
1,528 SR
1,457 Elo+

VS

Team Averages
Level 105
1,362 SR
1,443 Elo+
Tiamat
Tiamat
 
Tiamat
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
 
Apollo
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
GutsTheBerserk09
Surtr
Level 126
God Stats
5W - 13L
998 SR
Queue Stats
118W - 148L
1,255 Elo+
Solo
Hun Batz
Hun Batz
RugbyNinja_BR
Hun Batz
Level 58
God Stats
3W - 6L
1,500 SR
Queue Stats
176W - 165L
1,500 Elo+
Solo
Ares
Ares
schecks07
Ares
Level 116
God Stats
0W - 3L
1,314 SR
Queue Stats
67W - 65L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
11
0 / 1 / 1
6,011
601
1,972
4,072
1,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
2 / 0 / 4
6,071
607
3,706
6,916
3,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
FAATH1
Susano
9
4 / 1 / 2
5,507
551
4,921
6,142
2,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
TCG_luigihss
Danzaburou
8
3 / 1 / 4
5,350
535
8,356
8,837
3,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 0 / 0
6,277
628
5,527
4,627
2,210
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
2 / 1 / 0
6,351
635
1,954
5,139
2,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
 
Apollo
7
1 / 3 / 0
4,366
437
7,675
8,950
3,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 0 / 0
5,139
514
926
8,994
4,244
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Hun Batz
RugbyNinja_BR
Hun Batz
7
0 / 2 / 0
4,388
439
969
5,503
1,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
7
0 / 3 / 0
4,602
460
3,794
9,616
5,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
9
Kills
3
3
Deaths
9
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
0
1
1
0.5
L
Tiamat
 
Tiamat
2
1
0
2
L
Apollo
 
Apollo
1
3
0
0.33
W
2
0
4
4
W
Susano
FAATH1
Susano
4
1
2
5
L
0
0
0
0
L
Hun Batz
RugbyNinja_BR
Hun Batz
0
2
0
0
W
Danzaburou
TCG_luigihss
Danzaburou
3
1
4
5
W
0
0
0
0
L
Ares
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,482
Damage
15,318
30,594
Taken
38,202
13,130
Mitigated
17,671
14,455
Healing
13,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
1,972
172
0
594
4,072
1,545
0
1,752
2,320
51,888
0
L
Tiamat
 
Tiamat
1,954
705
0
2,506
5,139
2,440
0
1,255
3,884
54,751
0
L
Apollo
 
Apollo
7,675
3,918
0
3,335
8,950
3,164
0
1,592
7,358
0
25,185
W
3,706
676
1,651
3,672
6,916
3,965
24
1,435
5,481
20,911
0
W
Susano
FAATH1
Susano
4,921
623
0
2,012
6,142
2,312
0
881
5,261
0
25,801
L
926
344
34
4,201
8,994
4,244
0
228
8,766
552
36,022
L
Hun Batz
RugbyNinja_BR
Hun Batz
969
0
0
1,896
5,503
1,890
0
785
4,718
0
16,544
W
Danzaburou
TCG_luigihss
Danzaburou
8,356
4,796
0
4,271
8,837
3,098
112
1,680
7,157
0
29,448
W
5,527
1,651
0
2,255
4,627
2,210
0
34
4,593
420
56,373
L
Ares
3,794
194
0
1,403
9,616
5,933
0
2,046
7,570
15,655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,216
Gold Earned
24,846
334
Minions Killed
252
0
Camps Cleared
0
1,006,253
Distance Traveled
1,000,925
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
6,011
601
105
11
0
201,295
3
L
Tiamat
6,351
635
107
11
0
189,568
3
L
Apollo
4,366
437
30
3
0
192,826
0
W
Hel
6,071
607
40
4
0
193,138
2
W
Susano
5,507
551
33
3
0
223,849
0
L
Surtr
5,139
514
71
7
0
212,274
0
L
Hun Batz
4,388
439
28
3
0
212,130
0
W
Danzaburou
5,350
535
47
5
0
168,360
1
W
Surtr
6,277
628
109
11
0
219,611
1
L
Ares
4,602
460
16
2
0
194,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role