Player Matchup

Ares
Ares
Silver II
DarkKairos
Ares
Silver II
Level 139
God Stats
1W - 0L
1,496 SR
Queue Stats
6W - 6L
1,521 MMR
Party 1
Guan Yu
Guan Yu
Silver I
DarkViking01
Guan Yu
Silver I
Level 153
God Stats
2W - 0L
1,926 SR
Queue Stats
6W - 8L
1,577 MMR
Party 1
Chang'e
Chang'e
Bronze III
Darkliuss
Chang'e
Bronze III
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,449 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 144
1,641 SR
1,516 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 129
1,648 SR
1,484 MMR
Cthulhu
Cthulhu
Gold IV
Exoo_frost
Cthulhu
Gold IV
Level 109
God Stats
15W - 24L
1,409 SR
Queue Stats
50W - 58L
1,510 MMR
Solo
Thor
Thor
Bronze III
GASPAR10
Thor
Bronze III
Level 152
God Stats
1W - 2L
1,774 SR
Queue Stats
173W - 202L
1,500 MMR
Solo
Hel
Hel
Bronze III
SSm1ley
Hel
Bronze III
Level 127
God Stats
0W - 1L
1,761 SR
Queue Stats
0W - 3L
1,441 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 6
11,494
766
10,903
18,371
22,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Guan Yu
DarkViking01
Guan Yu
17
5 / 0 / 6
11,094
740
14,481
15,464
22,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
Darkliuss
Chang'e
16
2 / 2 / 7
10,299
687
13,655
14,985
6,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
Ao KuangAh Muzen CabKumbhakarnaGilgameshAthena

VS

Bans
AtlasHadesMedusaAphroditeBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Exoo_frost
Cthulhu
15
1 / 2 / 1
10,122
675
12,418
15,942
14,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
14
0 / 4 / 2
9,383
626
11,757
13,084
5,241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hel
14
1 / 5 / 1
9,314
621
12,278
16,278
6,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
11
Kills
2
2
Deaths
11
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
4
0
6
7
W
Guan Yu
DarkViking01
Guan Yu
5
0
6
8
W
Chang'e
Darkliuss
Chang'e
2
2
7
2.75
L
Cthulhu
Exoo_frost
Cthulhu
1
2
1
0.75
L
Thor
0
4
2
0.25
L
Hel
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,039
Damage
36,453
48,820
Taken
45,304
51,741
Mitigated
26,076
20,106
Healing
14,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,903
734
0
2,883
18,371
22,741
381
8,102
10,269
26,608
0
W
Guan Yu
DarkViking01
Guan Yu
14,481
1,915
2,052
4,579
15,464
22,242
550
8,148
7,316
0
48,085
W
Chang'e
Darkliuss
Chang'e
13,655
1,290
4,249
6,343
14,985
6,758
1,705
8,344
6,641
52,465
2,250
L
Cthulhu
Exoo_frost
Cthulhu
12,418
581
260
3,165
15,942
14,663
0
7,502
7,332
42,193
0
L
Thor
11,757
2,139
0
357
13,084
5,241
0
5,956
6,532
0
47,158
L
Hel
12,278
368
4,929
5,633
16,278
6,172
57
9,712
6,105
39,186
982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,887
Gold Earned
28,819
176
Minions Killed
179
0
Camps Cleared
0
879,518
Distance Traveled
841,602
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,494
766
25
2
0
301,743
1
W
Guan Yu
11,094
740
57
4
0
324,336
2
W
Chang'e
10,299
687
94
6
0
253,439
0
L
Cthulhu
10,122
675
50
3
0
294,661
4
L
Thor
9,383
626
55
4
0
279,239
4
L
Hel
9,314
621
74
5
0
267,702
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role