Player Matchup

Hades
Hades
Brewer_West
Hades
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 12L
1,116 Elo+
Solo
Nox
Nox
GivenchyTheCuchi
Nox
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
986 Elo+
Solo
Zeus
Zeus
Jiri Karel 05
Zeus
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,418 Elo+
Solo
Kuzenbo
Kuzenbo
KKMG57
Kuzenbo
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Olorun
Olorun
xwaterdragonx11
Olorun
Level 121
God Stats
4W - 2L
1,500 SR
Queue Stats
307W - 305L
1,408 Elo+
Solo
Team Averages
Level 78
1,500 SR
1,286 Elo+

VS

Team Averages
Level 65
1,435 SR
1,457 Elo+
Nox
Nox
Caal
Nox
Level 102
God Stats
5W - 4L
1,500 SR
Queue Stats
222W - 213L
1,514 Elo+
Party 1
Hades
Hades
J4ck0fB14d3s
Hades
Level 84
God Stats
9W - 7L
1,175 SR
Queue Stats
290W - 292L
1,421 Elo+
Solo
Ganesha
Ganesha
Zephnar
Ganesha
Level 56
God Stats
3W - 2L
1,500 SR
Queue Stats
235W - 207L
1,508 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Zurask
Morgan Le Fay
Level 63
God Stats
2W - 1L
1,500 SR
Queue Stats
172W - 146L
1,530 Elo+
Party 1
Shiva
Shiva
l Ninja nike l
Shiva
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
28W - 45L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 4
7,290
663
9,407
10,384
7,336
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
1 / 8 / 3
7,779
707
5,092
11,878
6,486
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
1 / 6 / 4
7,719
702
11,547
9,389
4,110
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
KKMG57
Kuzenbo
13
1 / 5 / 3
7,962
724
3,091
14,207
22,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
1 / 5 / 2
7,540
685
8,192
11,282
5,366
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Caal
Nox
17
8 / 2 / 19
9,891
899
14,589
8,762
4,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
8 / 3 / 13
9,822
893
9,839
11,790
7,695
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
Zephnar
Ganesha
15
0 / 3 / 23
8,584
780
6,418
9,804
14,665
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
Zurask
Morgan Le Fay
17
9 / 2 / 20
10,429
948
19,426
9,278
4,326
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
4 / 2 / 18
9,474
861
4,362
13,633
9,572
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
122
5
Kills
29
29
Deaths
12
16
Assists
93
Player
Kills
Deaths
Assists
KDA
L
1
5
4
0.6
W
Nox
Caal
Nox
8
2
19
8.75
L
1
8
3
0.31
W
8
3
13
4.83
L
1
6
4
0.5
L
Kuzenbo
KKMG57
Kuzenbo
1
5
3
0.5
W
Ganesha
Zephnar
Ganesha
0
3
23
3.83
W
Morgan Le Fay
Zurask
Morgan Le Fay
9
2
20
9.5
W
4
2
18
6.5
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,329
Damage
54,634
57,140
Taken
53,267
45,450
Mitigated
40,457
8,918
Healing
20,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,407
277
1,008
1,505
10,384
7,336
0
8,595
1,789
16,437
0
W
Nox
Caal
Nox
14,589
528
1,713
2,030
8,762
4,199
1,945
5,956
2,806
21,721
0
L
5,092
781
0
128
11,878
6,486
0
9,997
1,881
14,619
0
W
9,839
124
2,151
4,095
11,790
7,695
1,634
8,306
3,484
21,573
0
L
11,547
815
427
1,356
9,389
4,110
0
8,580
809
21,383
3,575
L
Kuzenbo
KKMG57
Kuzenbo
3,091
875
0
960
14,207
22,152
0
11,770
2,437
4,685
0
W
Ganesha
Zephnar
Ganesha
6,418
576
2,185
1,288
9,804
14,665
1,442
5,808
3,996
8,714
0
W
Morgan Le Fay
Zurask
Morgan Le Fay
19,426
964
1,876
2,706
9,278
4,326
1,420
7,192
2,086
35,162
4,490
W
4,362
603
1,192
1,439
13,633
9,572
820
8,370
5,263
535
17,511
L
8,192
3,409
748
2,786
11,282
5,366
0
9,376
1,906
16,862
543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,290
Gold Earned
48,200
102
Minions Killed
128
0
Camps Cleared
0
843,431
Distance Traveled
1,067,892
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,290
663
19
2
0
168,181
0
W
Nox
9,891
899
24
2
0
217,385
0
L
Nox
7,779
707
23
2
0
168,318
0
W
Hades
9,822
893
28
3
0
180,831
0
L
Zeus
7,719
702
25
2
0
155,178
0
L
Kuzenbo
7,962
724
5
0
0
193,578
0
W
Ganesha
8,584
780
0
0
0
196,557
0
W
Morgan Le Fay
10,429
948
41
4
0
236,751
0
W
Shiva
9,474
861
35
3
0
236,368
3
L
Olorun
7,540
685
30
3
0
158,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role