Player Matchup

Nu Wa
Nu Wa
BlameAndrea
Nu Wa
Level 171
God Stats
5W - 1L
1,820 SR
Queue Stats
179W - 135L
1,784 Elo+
Party 1
Mulan
Mulan
Conciliation
Mulan
Level 159
God Stats
4W - 0L
1,902 SR
Queue Stats
132W - 86L
1,949 Elo+
Party 1
Shiva
Shiva
Fishmangod
Shiva
Level 158
God Stats
7W - 2L
1,859 SR
Queue Stats
71W - 52L
1,570 Elo+
Party 1
Thor
Thor
Keegsnut
Thor
Level 24
God Stats
4W - 0L
1,865 SR
Queue Stats
13W - 1L
1,889 Elo+
Party 1
Anhur
Anhur
Venenut
Anhur
Level 27
God Stats
5W - 2L
1,500 SR
Queue Stats
89W - 71L
1,727 Elo+
Party 1
Team Averages
Level 108
1,789 SR
1,784 Elo+

VS

Team Averages
Level 57
1,507 SR
1,386 Elo+
Cernunnos
Cernunnos
Gigajin
Cernunnos
Level 49
God Stats
0W - 5L
1,500 SR
Queue Stats
78W - 80L
1,440 Elo+
Solo
Atlas
Atlas
KentTheKent
Atlas
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 25L
1,389 Elo+
Party 2
Agni
Agni
Mexicano058
Agni
Level 51
God Stats
0W - 2L
1,500 SR
Queue Stats
280W - 296L
1,287 Elo+
Solo
Mulan
Mulan
TheWacoGuy02
Mulan
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 70L
1,392 Elo+
Party 2
Loki
Loki
sprtanos9
Loki
Level 69
God Stats
3W - 4L
1,533 SR
Queue Stats
158W - 156L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 3
7,720
702
8,426
5,617
1,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
4 / 3 / 0
7,239
658
8,278
11,404
7,630
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shiva
10
2 / 0 / 4
6,325
575
4,834
10,144
6,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thor
11
4 / 1 / 6
6,640
604
5,596
7,352
2,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Anhur
Venenut
Anhur
12
6 / 1 / 3
7,253
659
7,669
10,234
3,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Gigajin
Cernunnos
7
0 / 5 / 1
4,372
397
3,375
8,586
1,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 2 / 1
5,202
473
4,348
9,319
6,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 7 / 1
5,330
485
2,542
8,101
1,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

9
2 / 5 / 0
5,772
525
6,774
14,368
7,446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
10
3 / 3 / 0
6,166
561
6,006
9,921
2,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
22
Kills
5
5
Deaths
22
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
6
0
3
7.5
W
4
3
0
1.33
W
Shiva
2
0
4
4
L
Cernunnos
Gigajin
Cernunnos
0
5
1
0.1
W
Thor
4
1
6
7
L
0
2
1
0.25
L
0
7
1
0.07
L
2
5
0
0.4
W
Anhur
Venenut
Anhur
6
1
3
7.5
L
Loki
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,803
Damage
23,045
44,751
Taken
50,295
22,324
Mitigated
20,074
17,718
Healing
9,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,426
2,407
0
980
5,617
1,851
221
2,183
3,434
53,791
0
W
8,278
2,493
0
5,459
11,404
7,630
0
0
11,404
779
56,981
W
Shiva
4,834
1,018
321
3,283
10,144
6,457
80
1,452
8,692
0
25,312
L
Cernunnos
Gigajin
Cernunnos
3,375
1,231
0
2,198
8,586
1,869
0
384
8,153
0
18,296
W
Thor
5,596
2,080
0
2,848
7,352
2,602
10
487
6,865
0
36,011
L
4,348
2,501
0
1,950
9,319
6,036
0
288
8,982
23,508
0
L
2,542
351
0
186
8,101
1,997
0
4,375
3,475
32,431
0
L
6,774
1,450
0
3,111
14,368
7,446
0
1,628
12,663
0
39,452
W
Anhur
Venenut
Anhur
7,669
4,130
0
4,827
10,234
3,784
0
2,768
7,466
0
51,639
L
Loki
6,006
1,877
0
1,806
9,921
2,726
0
1,569
8,246
0
33,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,177
Gold Earned
26,842
330
Minions Killed
228
0
Camps Cleared
0
1,167,018
Distance Traveled
1,062,532
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,720
702
94
9
0
238,848
0
W
Mulan
7,239
658
91
8
0
205,223
0
W
Shiva
6,325
575
19
2
0
250,932
2
L
Cernunnos
4,372
397
31
3
0
195,770
0
W
Thor
6,640
604
45
4
0
272,016
0
L
Atlas
5,202
473
25
2
0
218,238
0
L
Agni
5,330
485
57
5
0
210,160
1
L
Mulan
5,772
525
61
6
0
193,607
0
W
Anhur
7,253
659
81
7
0
199,999
2
L
Loki
6,166
561
54
5
0
244,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role