Player Matchup

Chaac
Chaac
Angel GR 02 10
Chaac
Level 94
God Stats
20W - 17L
1,892 SR
Queue Stats
47W - 38L
1,700 Elo+
Party 1
Thanatos
Thanatos
ElVergador117
Thanatos
Level 29
God Stats
3W - 1L
1,555 SR
Queue Stats
13W - 6L
1,561 Elo+
Party 1
Danzaburou
Danzaburou
FalconMex21
Danzaburou
Level 121
God Stats
11W - 11L
1,490 SR
Queue Stats
51W - 56L
1,506 Elo+
Party 3
Merlin
Merlin
evil9797
Merlin
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 51L
1,593 Elo+
Solo
Maui
Maui
xPandaMex
Maui
Level 8
God Stats
5W - 3L
1,580 SR
Queue Stats
13W - 14L
1,544 Elo+
Party 3
Team Averages
Level 57
1,604 SR
1,581 Elo+

VS

Team Averages
Level 29
1,659 SR
1,497 Elo+
Tsukuyomi
Tsukuyomi
AverSion_Chrome
Tsukuyomi
Level 29
God Stats
6W - 6L
1,701 SR
Queue Stats
160W - 169L
1,465 Elo+
Party 2
Anubis
Anubis
Joe-Foe-Shoe
Anubis
Level 41
God Stats
6W - 7L
1,471 SR
Queue Stats
262W - 270L
1,481 Elo+
Party 2
Arachne
Arachne
PREDSTAxMUTANT
Arachne
Level 35
God Stats
6W - 7L
1,761 SR
Queue Stats
52W - 48L
1,437 Elo+
Solo
Danzaburou
Danzaburou
TheSenorSloth
Danzaburou
Level 29
God Stats
25W - 25L
1,634 SR
Queue Stats
135W - 162L
1,509 Elo+
Party 2
Geb
Geb
scorpord
Geb
Level 12
God Stats
12W - 15L
1,728 SR
Queue Stats
110W - 128L
1,592 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 0
7,904
659
6,260
10,291
4,807
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
ElVergador117
Thanatos
11
1 / 3 / 3
6,690
558
2,706
9,361
4,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Danzaburou
FalconMex21
Danzaburou
11
2 / 0 / 2
6,453
538
6,487
6,688
2,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
evil9797
Merlin
12
2 / 0 / 3
7,157
596
9,469
6,393
1,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Maui
10
1 / 0 / 5
6,369
531
3,584
6,565
4,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AverSion_Chrome
Tsukuyomi
9
0 / 2 / 0
5,077
423
2,569
7,440
2,352
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
10
1 / 3 / 1
6,068
506
5,354
10,698
4,689
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
2 / 1 / 1
6,391
533
3,917
10,059
3,726
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
TheSenorSloth
Danzaburou
9
0 / 4 / 0
5,546
462
3,295
9,330
3,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 3 / 0
5,529
461
1,880
11,705
5,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
11
Kills
3
3
Deaths
13
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
5
0
0
5
L
Tsukuyomi
AverSion_Chrome
Tsukuyomi
0
2
0
0
W
Thanatos
ElVergador117
Thanatos
1
3
3
0.83
W
Danzaburou
FalconMex21
Danzaburou
2
0
2
3
L
Anubis
1
3
1
0.5
L
2
1
1
2.5
L
Danzaburou
TheSenorSloth
Danzaburou
0
4
0
0
W
Merlin
evil9797
Merlin
2
0
3
3.5
L
0
3
0
0
W
Maui
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,506
Damage
17,015
39,298
Taken
49,232
17,355
Mitigated
19,740
21,196
Healing
14,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,260
535
0
5,044
10,291
4,807
185
171
10,120
0
55,852
L
Tsukuyomi
AverSion_Chrome
Tsukuyomi
2,569
471
0
1,592
7,440
2,352
0
1,120
6,320
0
24,454
W
Thanatos
ElVergador117
Thanatos
2,706
487
0
8,080
9,361
4,166
101
1,065
8,296
0
50,519
W
Danzaburou
FalconMex21
Danzaburou
6,487
2,494
0
4,362
6,688
2,385
320
894
5,794
0
43,517
L
Anubis
5,354
45
67
4,734
10,698
4,689
0
6,011
4,687
40,844
0
L
3,917
3,058
0
1,571
10,059
3,726
15
1,325
8,734
0
38,131
L
Danzaburou
TheSenorSloth
Danzaburou
3,295
1,140
0
3,153
9,330
3,163
0
1,891
7,439
0
39,484
W
Merlin
evil9797
Merlin
9,469
529
0
1,740
6,393
1,925
696
3,740
2,653
54,274
830
L
1,880
189
0
2,962
11,705
5,810
0
3,122
8,583
16,129
0
W
Maui
3,584
686
0
1,970
6,565
4,072
54
1,364
5,201
17,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,573
Gold Earned
28,611
347
Minions Killed
243
0
Camps Cleared
0
1,212,245
Distance Traveled
1,165,419
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,904
659
83
7
0
260,423
0
L
Tsukuyomi
5,077
423
37
3
0
225,309
0
W
Thanatos
6,690
558
84
7
0
282,122
0
W
Danzaburou
6,453
538
65
5
0
215,775
6
L
Anubis
6,068
506
62
5
0
205,304
0
L
Arachne
6,391
533
59
5
0
265,592
0
L
Danzaburou
5,546
462
67
6
0
223,757
0
W
Merlin
7,157
596
94
8
0
218,507
0
L
Geb
5,529
461
18
2
0
245,457
0
W
Maui
6,369
531
21
2
0
235,418
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role