Player Matchup

Hades
Hades
CerealKillerlol
Hades
Level 100
God Stats
2W - 0L
1,349 SR
Queue Stats
93W - 98L
1,445 Elo+
Party 1
Nemesis
Nemesis
ExpectTheBest42
Nemesis
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 50L
1,811 Elo+
Party 2
Sol
Sol
Nate7255
Sol
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,751 Elo+
Party 2
Arachne
Arachne
PimpsDontSimp_
Arachne
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,151 Elo+
Solo
Cupid
Cupid
YummyKip
Cupid
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 70L
1,445 Elo+
Party 1
Team Averages
Level 56
1,470 SR
1,521 Elo+

VS

Team Averages
Level 44
1,576 SR
1,535 Elo+
Set
Set
Marckstionquesh
Set
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,496 Elo+
Party 3
Shiva
Shiva
Mason2025
Shiva
Level 47
God Stats
1W - 1L
1,880 SR
Queue Stats
52W - 32L
1,533 Elo+
Party 3
The Morrigan
The Morrigan
UHaveSpeds
The Morrigan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 20L
1,493 Elo+
Party 3
Hades
Hades
cvreilly
Hades
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 16L
1,535 Elo+
Party 3
Arachne
Arachne
warfareB0SS62
Arachne
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 22L
1,620 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 2 / 15
12,831
1,069
27,331
18,463
13,752
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
2 / 5 / 16
9,480
790
6,556
12,802
5,393
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
2 / 6 / 21
9,868
822
13,403
11,908
4,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
6 / 5 / 18
9,944
829
11,483
14,522
12,787
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cupid
YummyKip
Cupid
17
7 / 3 / 19
10,714
893
14,304
10,504
4,809
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 17
8,180
682
6,525
14,999
16,726
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shiva
Mason2025
Shiva
16
2 / 5 / 13
8,149
679
10,628
17,964
18,866
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Morrigan
UHaveSpeds
The Morrigan
16
5 / 8 / 9
9,107
759
12,611
13,208
5,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hades
cvreilly
Hades
16
9 / 8 / 8
9,920
827
20,077
20,298
14,425
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
14
2 / 5 / 9
8,446
704
5,306
13,745
12,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
75
31
Kills
19
21
Deaths
31
89
Assists
56
Player
Kills
Deaths
Assists
KDA
W
14
2
15
10.75
W
2
5
16
2
L
1
5
17
1.9
L
Shiva
Mason2025
Shiva
2
5
13
1.7
W
2
6
21
2.08
W
6
5
18
3
L
The Morrigan
UHaveSpeds
The Morrigan
5
8
9
1.19
W
Cupid
YummyKip
Cupid
7
3
19
5.5
L
Hades
cvreilly
Hades
9
8
8
1.63
L
Arachne
2
5
9
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,077
Damage
55,147
68,199
Taken
80,214
41,038
Mitigated
67,936
26,287
Healing
20,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,331
1,230
2,886
10,081
18,463
13,752
1,369
7,258
11,043
57,589
0
W
6,556
2,018
360
1,468
12,802
5,393
1,063
5,597
7,157
0
14,346
L
6,525
2,570
692
811
14,999
16,726
0
7,943
7,056
44
10,819
L
Shiva
Mason2025
Shiva
10,628
867
2,924
4,641
17,964
18,866
150
6,970
10,994
466
21,912
W
13,403
2,769
637
2,786
11,908
4,297
2,130
6,559
5,300
27,784
1,042
W
11,483
6,631
0
1,285
14,522
12,787
1,036
8,569
5,776
0
16,020
L
The Morrigan
UHaveSpeds
The Morrigan
12,611
2,444
838
855
13,208
5,821
301
9,360
3,848
30,880
0
W
Cupid
YummyKip
Cupid
14,304
6,442
3,418
3,366
10,504
4,809
3,156
5,215
5,248
0
34,939
L
Hades
cvreilly
Hades
20,077
2,347
1,904
5,113
20,298
14,425
328
9,006
11,292
30,692
0
L
Arachne
5,306
2,968
191
2,344
13,745
12,098
99
7,036
6,709
0
8,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,837
Gold Earned
43,802
171
Minions Killed
108
0
Camps Cleared
0
1,101,446
Distance Traveled
922,132
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
12,831
1,069
86
7
0
240,619
0
W
Nemesis
9,480
790
13
1
0
236,212
0
L
Set
8,180
682
10
1
0
220,953
0
L
Shiva
8,149
679
24
2
0
231,478
0
W
Sol
9,868
822
25
2
0
205,006
0
W
Arachne
9,944
829
7
1
0
195,574
0
L
The Morrigan
9,107
759
35
3
0
165,727
0
W
Cupid
10,714
893
40
3
0
224,035
0
L
Hades
9,920
827
25
2
0
166,274
0
L
Arachne
8,446
704
14
1
0
137,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role