Player Matchup

Ymir
Ymir
KR3WED
Ymir
Level 26
God Stats
2W - 1L
1,653 SR
Queue Stats
9W - 17L
1,225 Elo+
Party 1
Da Ji
Da Ji
RabidRuler
Da Ji
Level 68
God Stats
0W - 1L
1,175 SR
Queue Stats
0W - 4L
1,226 Elo+
Party 1
Nu Wa
Nu Wa
Typical Envy
Nu Wa
Level 100
God Stats
10W - 9L
1,500 SR
Queue Stats
268W - 265L
1,317 Elo+
Party 1
Team Averages
Level 65
1,443 SR
1,256 Elo+

VS

Team Averages
Level 48
1,416 SR
1,337 Elo+
Mulan
Mulan
AstriodDoctor
Mulan
Level 86
God Stats
6W - 6L
1,500 SR
Queue Stats
67W - 65L
1,414 Elo+
Solo
Anubis
Anubis
Indogene
Anubis
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 17L
1,299 Elo+
Party 2
Rama
Rama
Zertho
Rama
Level 43
God Stats
1W - 1L
1,249 SR
Queue Stats
16W - 19L
1,299 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
KR3WED
Ymir
12
1 / 5 / 3
8,764
626
3,877
15,617
15,516
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Da Ji
13
3 / 8 / 2
9,482
677
8,825
16,700
6,492
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 2 / 3
9,927
709
13,666
8,591
3,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 10
10,636
760
9,844
13,881
16,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Indogene
Anubis
18
7 / 2 / 7
11,516
823
16,593
13,020
7,961
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rama
Zertho
Rama
16
5 / 2 / 4
10,637
760
9,972
10,261
3,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
36
5
Kills
15
15
Deaths
5
8
Assists
21
Player
Kills
Deaths
Assists
KDA
W
3
1
10
8
W
Anubis
Indogene
Anubis
7
2
7
5.25
L
Ymir
KR3WED
Ymir
1
5
3
0.5
L
Da Ji
3
8
2
0.5
L
1
2
3
1.25
W
Rama
Zertho
Rama
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,368
Damage
36,409
40,908
Taken
37,162
25,454
Mitigated
28,269
4,015
Healing
14,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,844
1,410
626
3,943
13,881
16,757
428
6,054
7,827
0
40,257
W
Anubis
Indogene
Anubis
16,593
426
0
6,480
13,020
7,961
792
6,355
6,665
73,826
0
L
Ymir
KR3WED
Ymir
3,877
633
0
1,688
15,617
15,516
0
7,201
8,155
8,376
0
L
Da Ji
8,825
2,407
0
492
16,700
6,492
0
7,408
8,939
0
16,196
L
13,666
3,695
0
1,835
8,591
3,446
0
2,000
6,192
61,269
1,717
W
Rama
Zertho
Rama
9,972
7,578
0
2,980
10,261
3,551
1,519
4,959
5,302
0
56,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,173
Gold Earned
32,789
139
Minions Killed
234
0
Camps Cleared
0
658,769
Distance Traveled
682,783
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,636
760
54
4
0
248,550
0
W
Anubis
11,516
823
97
7
0
223,547
0
L
Ymir
8,764
626
18
1
0
213,135
0
L
Da Ji
9,482
677
20
1
0
215,737
0
L
Nu Wa
9,927
709
101
7
0
229,897
2
W
Rama
10,637
760
83
6
0
210,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role