Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
Abstract-Anbu
Pele
Level 138
God Stats
5W - 3L
1,893 SR
Queue Stats
126W - 109L
1,581 Elo+
Party 1
Agni
Agni
CR1MS0N115
Agni
Level 121
God Stats
5W - 1L
1,451 SR
Queue Stats
48W - 38L
1,578 Elo+
Party 1
Danzaburou
Danzaburou
Digital_Hazard7
Danzaburou
Level 63
God Stats
2W - 1L
1,423 SR
Queue Stats
3W - 1L
1,669 Elo+
Party 1
Sun Wukong
Sun Wukong
zanrose
Sun Wukong
Level 87
God Stats
3W - 1L
1,500 SR
Queue Stats
78W - 60L
1,620 Elo+
Party 1
Team Averages
Level 90
1,553 SR
1,590 Elo+

VS

Team Averages
Level 59
1,521 SR
1,363 Elo+
Bastet
Bastet
 
Bastet
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
ShaolinMatty_
Poseidon
Level 24
God Stats
2W - 6L
1,684 SR
Queue Stats
27W - 49L
1,389 Elo+
Party 2
Surtr
Surtr
Sleipnir_IX
Surtr
Level 36
God Stats
12W - 12L
1,233 SR
Queue Stats
150W - 156L
1,352 Elo+
Solo
Cthulhu
Cthulhu
butterygirth
Cthulhu
Level 60
God Stats
9W - 8L
1,893 SR
Queue Stats
70W - 86L
1,275 Elo+
Party 2
Olorun
Olorun
riadree_
Olorun
Level 28
God Stats
3W - 11L
1,293 SR
Queue Stats
78W - 104L
1,296 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
7
0 / 3 / 0
5,403
491
3,062
12,235
8,731
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
8 / 1 / 1
7,520
684
6,289
8,795
2,904
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 0 / 2
7,087
644
6,402
5,250
1,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Digital_Hazard7
Danzaburou
11
1 / 0 / 3
6,644
604
2,498
3,915
1,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
zanrose
Sun Wukong
12
2 / 0 / 1
7,238
658
8,183
12,217
7,881
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
7
0 / 1 / 1
4,891
445
1,944
5,607
1,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Poseidon
ShaolinMatty_
Poseidon
8
0 / 3 / 1
5,073
461
1,817
4,581
842
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 3 / 0
5,872
534
6,419
12,963
9,664
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cthulhu
butterygirth
Cthulhu
8
2 / 2 / 0
5,441
495
3,650
6,777
3,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Olorun
riadree_
Olorun
10
0 / 3 / 1
5,610
510
3,169
10,261
3,840
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
5
12
Kills
2
4
Deaths
12
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
0
3
0
0
L
Bastet
 
Bastet
0
1
1
0.5
W
8
1
1
8.5
W
1
0
2
2
W
Danzaburou
Digital_Hazard7
Danzaburou
1
0
3
2.5
L
Poseidon
ShaolinMatty_
Poseidon
0
3
1
0.17
L
0
3
0
0
L
Cthulhu
butterygirth
Cthulhu
2
2
0
1
L
Olorun
riadree_
Olorun
0
3
1
0.17
W
Sun Wukong
zanrose
Sun Wukong
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,434
Damage
16,999
42,412
Taken
40,189
22,773
Mitigated
19,392
14,279
Healing
11,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
3,062
494
1,265
2,095
12,235
8,731
39
4,332
7,903
17,562
0
L
Bastet
 
Bastet
1,944
817
0
449
5,607
1,519
0
991
4,616
0
21,201
W
6,289
1,183
0
1,750
8,795
2,904
0
850
7,945
0
58,328
W
6,402
422
0
2,412
5,250
1,848
348
1,850
3,400
51,305
0
W
Danzaburou
Digital_Hazard7
Danzaburou
2,498
524
136
1,958
3,915
1,409
946
1,296
2,619
0
37,570
L
Poseidon
ShaolinMatty_
Poseidon
1,817
637
0
0
4,581
842
105
744
3,837
24,471
0
L
6,419
1,797
0
4,380
12,963
9,664
0
446
12,517
7,512
41,905
L
Cthulhu
butterygirth
Cthulhu
3,650
186
470
886
6,777
3,527
0
1,430
5,347
19,280
0
L
Olorun
riadree_
Olorun
3,169
1,219
88
5,197
10,261
3,840
0
5,853
4,408
36,551
0
W
Sun Wukong
zanrose
Sun Wukong
8,183
1,867
0
4,663
12,217
7,881
60
1,359
10,858
0
62,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,892
Gold Earned
26,887
388
Minions Killed
257
0
Camps Cleared
0
1,139,342
Distance Traveled
1,072,146
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,403
491
35
3
0
235,917
2
L
Bastet
4,891
445
39
4
0
253,044
0
W
Pele
7,520
684
85
8
0
290,459
0
W
Agni
7,087
644
84
8
0
213,305
0
W
Danzaburou
6,644
604
62
6
0
188,309
0
L
Poseidon
5,073
461
50
5
0
184,167
3
L
Surtr
5,872
534
87
8
0
216,483
0
L
Cthulhu
5,441
495
25
2
0
207,976
0
L
Olorun
5,610
510
56
5
0
210,476
0
W
Sun Wukong
7,238
658
122
11
0
211,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role