Player Matchup

Surtr
Surtr
DETHSANGEL5134
Surtr
Level 121
God Stats
25W - 19L
1,589 SR
Queue Stats
56W - 47L
1,526 Elo+
Solo
Merlin
Merlin
MuRkinBoZoS
Merlin
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,469 Elo+
Solo
Artemis
Artemis
RamonaHatake
Artemis
Level 103
God Stats
11W - 2L
1,807 SR
Queue Stats
51W - 50L
1,538 Elo+
Solo
Bellona
Bellona
STUDMOB
Bellona
Level 140
God Stats
2W - 1L
1,500 SR
Queue Stats
59W - 64L
1,537 Elo+
Solo
Fafnir
Fafnir
ScorchedProtato
Fafnir
Level 79
God Stats
43W - 38L
1,684 SR
Queue Stats
364W - 333L
1,460 Elo+
Solo
Team Averages
Level 117
1,616 SR
1,506 Elo+

VS

Team Averages
Level 77
1,490 SR
1,499 Elo+
Surtr
Surtr
FatherFoxtrotTTV
Surtr
Level 46
God Stats
28W - 20L
1,656 SR
Queue Stats
42W - 35L
1,563 Elo+
Solo
Maui
Maui
Revy_Era
Maui
Level 39
God Stats
1W - 2L
1,270 SR
Queue Stats
89W - 75L
1,528 Elo+
Solo
Tsukuyomi
Tsukuyomi
XRevenant_AngelX
Tsukuyomi
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 69L
1,429 Elo+
Solo
Hou Yi
Hou Yi
tigga111
Hou Yi
Level 149
God Stats
15W - 15L
1,526 SR
Queue Stats
562W - 566L
1,505 Elo+
Solo
Yu Huang
Yu Huang
xScavenx
Yu Huang
Level 47
God Stats
2W - 5L
1,500 SR
Queue Stats
125W - 134L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 0 / 1
10,038
590
8,421
13,134
8,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
16
2 / 0 / 2
9,126
537
8,405
8,812
3,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
RamonaHatake
Artemis
12
1 / 4 / 1
7,424
437
7,077
12,596
5,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
STUDMOB
Bellona
15
0 / 0 / 2
9,181
540
8,823
14,407
21,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 1 / 5
8,326
490
4,758
10,460
12,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 0
8,264
486
9,659
18,106
17,218
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Maui
11
0 / 1 / 5
7,687
452
5,451
12,253
11,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
11
0 / 5 / 1
6,777
399
3,405
13,365
5,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hou Yi
tigga111
Hou Yi
12
5 / 2 / 0
7,820
460
10,313
10,482
5,128
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yu Huang
xScavenx
Yu Huang
7
0 / 0 / 0
5,895
347
1,851
2,778
925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
11
9
Kills
5
5
Deaths
10
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
6
0
1
6.5
L
0
2
0
0
W
Merlin
2
0
2
3
W
Artemis
RamonaHatake
Artemis
1
4
1
0.38
L
Maui
0
1
5
2.5
W
Bellona
STUDMOB
Bellona
0
0
2
1
W
0
1
5
2.5
L
Tsukuyomi
0
5
1
0.1
L
Hou Yi
tigga111
Hou Yi
5
2
0
2.5
L
Yu Huang
xScavenx
Yu Huang
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,484
Damage
30,679
59,409
Taken
56,984
51,258
Mitigated
39,958
22,940
Healing
20,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,421
3,647
0
6,182
13,134
8,751
554
588
12,546
732
100,668
L
9,659
3,862
0
9,975
18,106
17,218
0
1,933
14,886
1,002
70,268
W
Merlin
8,405
455
0
1,307
8,812
3,575
468
2,426
6,386
75,759
849
W
Artemis
RamonaHatake
Artemis
7,077
3,139
0
4,599
12,596
5,786
0
2,373
10,223
0
59,945
L
Maui
5,451
1,297
387
4,234
12,253
11,637
0
5,197
7,056
22,348
0
W
Bellona
STUDMOB
Bellona
8,823
1,223
0
5,802
14,407
21,132
0
414
13,993
3,986
70,966
W
4,758
1,528
349
4,701
10,460
12,014
242
1,915
8,545
19,584
0
L
Tsukuyomi
3,405
665
0
2,631
13,365
5,050
0
2,806
10,559
0
40,551
L
Hou Yi
tigga111
Hou Yi
10,313
3,751
0
2,588
10,482
5,128
24
2,880
7,602
0
57,243
L
Yu Huang
xScavenx
Yu Huang
1,851
99
0
1,000
2,778
925
0
1,608
1,170
22,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,095
Gold Earned
36,443
549
Minions Killed
352
0
Camps Cleared
0
1,641,638
Distance Traveled
1,485,013
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
10,038
590
159
9
0
398,539
0
L
Surtr
8,264
486
122
7
0
380,872
0
W
Merlin
9,126
537
131
8
0
339,054
2
W
Artemis
7,424
437
88
5
0
273,816
0
L
Maui
7,687
452
15
1
0
345,779
6
W
Bellona
9,181
540
152
9
0
291,917
2
W
Fafnir
8,326
490
19
1
0
338,312
3
L
Tsukuyomi
6,777
399
62
4
0
367,636
0
L
Hou Yi
7,820
460
105
6
0
277,014
5
L
Yu Huang
5,895
347
48
3
0
113,712
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role