Player Matchup

Xbalanque
Xbalanque
MarabMoney
Xbalanque
Level 141
God Stats
7W - 13L
1,275 SR
Queue Stats
120W - 133L
1,350 Elo+
Party 1
Poseidon
Poseidon
penguindmillz
Poseidon
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
165W - 173L
1,372 Elo+
Party 1
Baron Samedi
Baron Samedi
xXFATTHUMBSXx
Baron Samedi
Level 89
God Stats
2W - 5L
1,669 SR
Queue Stats
42W - 57L
1,258 Elo+
Solo
Team Averages
Level 119
1,481 SR
1,327 Elo+

VS

Team Averages
Level 60
1,436 SR
1,500 Elo+
Danzaburou
Danzaburou
GIOVANNINIS
Danzaburou
Level 85
God Stats
1W - 1L
1,307 SR
Queue Stats
13W - 6L
1,500 Elo+
Party 2
Anubis
Anubis
Just1Pablo
Anubis
Level 48
God Stats
14W - 10L
1,500 SR
Queue Stats
17W - 17L
1,500 Elo+
Solo
Achilles
Achilles
Kactuz36
Achilles
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
MarabMoney
Xbalanque
17
6 / 2 / 5
10,726
766
14,481
14,949
6,445
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
penguindmillz
Poseidon
16
5 / 5 / 5
10,457
747
10,848
11,768
4,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baron Samedi
xXFATTHUMBSXx
Baron Samedi
15
2 / 6 / 8
10,455
747
11,808
13,416
7,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GIOVANNINIS
Danzaburou
18
8 / 5 / 3
12,236
874
17,232
13,623
6,514
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
Just1Pablo
Anubis
15
3 / 7 / 8
10,727
766
9,631
14,498
8,371
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
Kactuz36
Achilles
17
2 / 1 / 9
10,321
737
6,685
17,723
18,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
33
13
Kills
13
13
Deaths
13
18
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
GIOVANNINIS
Danzaburou
8
5
3
1.9
W
Anubis
Just1Pablo
Anubis
3
7
8
1
W
Achilles
Kactuz36
Achilles
2
1
9
6.5
L
Xbalanque
MarabMoney
Xbalanque
6
2
5
4.25
L
Poseidon
penguindmillz
Poseidon
5
5
5
1.5
L
Baron Samedi
xXFATTHUMBSXx
Baron Samedi
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,137
Damage
33,548
40,133
Taken
45,844
18,298
Mitigated
33,880
5,582
Healing
12,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
GIOVANNINIS
Danzaburou
17,232
6,013
0
1,645
13,623
6,514
2,877
6,523
7,090
0
54,940
W
Anubis
Just1Pablo
Anubis
9,631
467
0
3,491
14,498
8,371
0
9,015
5,471
37,053
407
W
Achilles
Kactuz36
Achilles
6,685
1,585
108
7,349
17,723
18,995
0
7,294
10,419
0
24,932
L
Xbalanque
MarabMoney
Xbalanque
14,481
4,878
0
1,400
14,949
6,445
632
3,165
11,428
0
38,076
L
Poseidon
penguindmillz
Poseidon
10,848
1,130
0
560
11,768
4,124
431
3,062
8,494
45,374
0
L
Baron Samedi
xXFATTHUMBSXx
Baron Samedi
11,808
798
900
2,722
13,416
7,729
110
3,449
9,639
42,091
732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,638
Gold Earned
33,284
181
Minions Killed
160
0
Camps Cleared
0
674,095
Distance Traveled
665,131
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,236
874
79
6
0
194,566
0
W
Anubis
10,727
766
60
4
0
215,527
0
W
Achilles
10,321
737
21
2
0
255,038
0
L
Xbalanque
10,726
766
58
4
0
245,975
0
L
Poseidon
10,457
747
63
5
0
229,094
0
L
Baron Samedi
10,455
747
60
4
0
199,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role