Player Matchup

Cerberus
Cerberus
Gold III
JoFIockin
Cerberus
Gold III
Level 129
God Stats
3W - 2L
1,884 SR
Queue Stats
51W - 43L
1,676 MMR
Party 2
Achilles
Achilles
Gold II
MeloRedrum
Achilles
Gold II
Level 124
God Stats
7W - 6L
1,850 SR
Queue Stats
50W - 52L
1,688 MMR
Party 2
Scylla
Scylla
Gold IV
xXKommandoXx
Scylla
Gold IV
Level 39
God Stats
13W - 9L
1,722 SR
Queue Stats
44W - 42L
1,449 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 97
1,819 SR
1,605 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 70
1,561 SR
1,580 MMR
Yu Huang
Yu Huang
Silver I
HOtXMustardX
Yu Huang
Silver I
Level 43
God Stats
3W - 7L
1,670 SR
Queue Stats
168W - 168L
1,592 MMR
Party 1
Medusa
Medusa
Bronze III
Imusih
Medusa
Bronze III
Level 119
God Stats
1W - 2L
1,676 SR
Queue Stats
10W - 13L
1,556 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
WigleMyStik
Cu Chulainn
Silver I
Level 49
God Stats
3W - 4L
1,337 SR
Queue Stats
345W - 345L
1,592 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
JoFIockin
Cerberus
18
3 / 0 / 11
12,506
834
11,039
19,734
24,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Achilles
MeloRedrum
Achilles
19
9 / 0 / 5
11,996
800
18,155
21,984
25,431
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
16
2 / 3 / 9
10,660
711
10,623
11,317
5,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
HorusAresBaron SamediAtlasShiva

VS

Bans
Guan YuGebBaba YagaYmirPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
HOtXMustardX
Yu Huang
14
0 / 3 / 2
8,786
586
16,101
9,837
3,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Medusa
Imusih
Medusa
15
0 / 6 / 2
9,192
613
7,375
15,871
5,093
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cu Chulainn
WigleMyStik
Cu Chulainn
16
3 / 5 / 0
9,767
651
12,733
21,585
21,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
14
Kills
3
3
Deaths
14
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
HOtXMustardX
Yu Huang
0
3
2
0.33
L
Medusa
Imusih
Medusa
0
6
2
0.17
W
Cerberus
JoFIockin
Cerberus
3
0
11
8.5
W
Achilles
MeloRedrum
Achilles
9
0
5
11.5
L
Cu Chulainn
WigleMyStik
Cu Chulainn
3
5
0
0.6
W
Scylla
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,817
Damage
36,209
53,035
Taken
47,293
55,074
Mitigated
29,407
9,103
Healing
5,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
HOtXMustardX
Yu Huang
16,101
724
0
241
9,837
3,284
0
5,319
4,518
35,608
2,641
L
Medusa
Imusih
Medusa
7,375
2,079
224
1,093
15,871
5,093
399
8,006
7,865
0
36,631
W
Cerberus
JoFIockin
Cerberus
11,039
353
938
4,531
19,734
24,464
203
5,645
13,535
39,517
0
W
Achilles
MeloRedrum
Achilles
18,155
4,140
0
1,904
21,984
25,431
1,080
6,300
15,237
0
51,857
L
Cu Chulainn
WigleMyStik
Cu Chulainn
12,733
987
0
4,297
21,585
21,030
137
8,328
13,200
0
39,540
W
Scylla
10,623
1,180
0
1,730
11,317
5,179
854
2,752
8,338
66,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,162
Gold Earned
27,745
245
Minions Killed
174
0
Camps Cleared
0
925,376
Distance Traveled
824,819
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
8,786
586
60
4
0
271,605
3
L
Medusa
9,192
613
67
4
0
261,409
0
W
Cerberus
12,506
834
77
5
0
331,334
0
W
Achilles
11,996
800
55
4
0
318,820
0
L
Cu Chulainn
9,767
651
47
3
0
291,805
0
W
Scylla
10,660
711
113
8
0
275,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role