Player Matchup

Nu Wa
Nu Wa
BLAZE2385
Nu Wa
Level 62
God Stats
6W - 7L
1,308 SR
Queue Stats
154W - 160L
1,447 Elo+
Solo
Agni
Agni
DarKxNativex21
Agni
Level 58
God Stats
14W - 23L
1,368 SR
Queue Stats
130W - 146L
1,347 Elo+
Solo
Kali
Kali
SheTakesMeOut
Kali
Level 85
God Stats
8W - 6L
1,500 SR
Queue Stats
118W - 114L
1,404 Elo+
Solo
Izanami
Izanami
TweetyCat077
Izanami
Level 85
God Stats
239W - 229L
1,348 SR
Queue Stats
609W - 629L
1,283 Elo+
Solo
Fafnir
Fafnir
navyfreak2013
Fafnir
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,364 Elo+
Solo
Team Averages
Level 75
1,405 SR
1,369 Elo+

VS

Team Averages
Level 79
1,482 SR
1,318 Elo+
Neith
Neith
Hellborn78
Neith
Level 122
God Stats
20W - 11L
1,500 SR
Queue Stats
504W - 512L
1,278 Elo+
Solo
Aphrodite
Aphrodite
KinkIsaac02
Aphrodite
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 23L
1,184 Elo+
Solo
Sol
Sol
LuNCHAblE1984
Sol
Level 80
God Stats
16W - 12L
1,500 SR
Queue Stats
211W - 231L
1,404 Elo+
Solo
Fenrir
Fenrir
NAWESTSIDE
Fenrir
Level 63
God Stats
33W - 23L
1,505 SR
Queue Stats
97W - 116L
1,334 Elo+
Solo
Surtr
Surtr
The-Real-Liger
Surtr
Level 62
God Stats
46W - 57L
1,405 SR
Queue Stats
60W - 69L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
BLAZE2385
Nu Wa
15
0 / 0 / 4
9,605
961
12,091
9,548
4,275
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 1 / 2
9,349
935
14,036
8,215
3,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
4 / 6 / 1
10,537
1,054
14,741
19,669
10,353
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
TweetyCat077
Izanami
15
1 / 1 / 2
9,785
979
7,332
12,070
5,263
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
0 / 0 / 4
9,564
956
4,373
19,802
24,383
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

237

VS

Team 2 Tickets

259

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
1 / 0 / 5
10,199
1,020
15,327
6,017
2,110
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
KinkIsaac02
Aphrodite
15
1 / 2 / 5
9,957
996
10,968
11,246
5,646
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 10% of your Maximum Health and Mana over 3s.

16
2 / 1 / 5
10,359
1,036
23,698
19,754
6,149
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
NAWESTSIDE
Fenrir
15
4 / 0 / 2
10,241
1,024
6,468
8,727
4,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 2 / 6
9,581
958
10,003
14,223
5,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+7%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
31
5
Kills
8
8
Deaths
5
13
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
BLAZE2385
Nu Wa
0
0
4
2
L
0
1
2
1
W
Neith
1
0
5
3.5
W
Aphrodite
KinkIsaac02
Aphrodite
1
2
5
1.75
W
2
1
5
4.5
W
Fenrir
NAWESTSIDE
Fenrir
4
0
2
5
L
4
6
1
0.75
W
0
2
6
1.5
L
Izanami
TweetyCat077
Izanami
1
1
2
2
L
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,573
Damage
66,464
69,304
Taken
59,967
47,908
Mitigated
24,287
8,106
Healing
26,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
BLAZE2385
Nu Wa
12,091
4,018
285
1,028
9,548
4,275
0
6,789
2,577
38,071
596
L
14,036
1,584
0
0
8,215
3,634
0
4,250
3,924
31,791
576
W
Neith
15,327
6,928
0
2,103
6,017
2,110
0
3,478
2,539
0
47,194
W
Aphrodite
KinkIsaac02
Aphrodite
10,968
2,649
4,465
5,823
11,246
5,646
0
5,346
5,900
29,127
0
W
23,698
6,042
593
9,763
19,754
6,149
0
8,914
10,840
54,840
0
W
Fenrir
NAWESTSIDE
Fenrir
6,468
1,519
0
1,306
8,727
4,517
0
5,142
3,585
0
11,485
L
14,741
8,107
0
649
19,669
10,353
0
9,807
9,667
0
20,163
W
10,003
4,052
0
2,388
14,223
5,865
0
7,151
7,072
238
24,650
L
Izanami
TweetyCat077
Izanami
7,332
5,124
0
1,593
12,070
5,263
0
5,589
6,436
0
33,761
L
4,373
1,726
0
4,551
19,802
24,383
0
8,469
11,090
9,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,840
Gold Earned
50,337
211
Minions Killed
240
4
Camps Cleared
9
884,950
Distance Traveled
988,915
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,605
961
59
6
0
180,544
0
L
Agni
9,349
935
55
6
1
208,802
0
W
Neith
10,199
1,020
71
7
2
172,929
3
W
Aphrodite
9,957
996
55
6
1
178,807
0
W
Sol
10,359
1,036
75
8
1
195,239
0
W
Fenrir
10,241
1,024
12
1
1
226,778
0
L
Kali
10,537
1,054
9
1
0
187,597
0
W
Surtr
9,581
958
27
3
4
215,162
0
L
Izanami
9,785
979
74
7
1
128,952
0
L
Fafnir
9,564
956
14
1
2
179,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role