Player Matchup

Medusa
Medusa
KritischeTreffer
Medusa
Level 33
God Stats
0W - 3L
1,500 SR
Queue Stats
260W - 260L
1,429 Elo+
Solo
Chaac
Chaac
Tokyo 500
Chaac
Level 5
God Stats
0W - 3L
1,284 SR
Queue Stats
0W - 5L
1,271 Elo+
Party 2
Ra
Ra
Xulnr
Ra
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,474 Elo+
Party 2
Team Averages
Level 55
1,428 SR
1,391 Elo+

VS

Team Averages
Level 50
1,463 SR
1,651 Elo+
Fafnir
Fafnir
Funguy1355
Fafnir
Level 63
God Stats
3W - 4L
1,394 SR
Queue Stats
104W - 89L
1,552 Elo+
Party 1
Kukulkan
Kukulkan
YungYujiro
Kukulkan
Level 61
God Stats
8W - 6L
1,500 SR
Queue Stats
121W - 72L
1,641 Elo+
Party 1
Chiron
Chiron
armidillo221
Chiron
Level 27
God Stats
6W - 5L
1,494 SR
Queue Stats
144W - 98L
1,759 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 7 / 1
9,821
655
14,184
14,875
6,086
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Chaac
Tokyo 500
Chaac
13
1 / 6 / 3
9,096
606
3,628
16,281
8,211
Dawnbringer

Dawnbringer

+40
Physical Power
+150
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 6s. This effect can only occur once every 30s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ra
16
1 / 3 / 5
10,732
715
6,075
12,026
5,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Funguy1355
Fafnir
17
2 / 3 / 10
11,938
796
6,318
15,325
24,464
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kukulkan
YungYujiro
Kukulkan
19
9 / 1 / 6
12,540
836
17,831
9,395
6,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chiron
17
5 / 3 / 9
11,298
753
13,156
14,280
8,102
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
41
7
Kills
16
16
Deaths
7
9
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Funguy1355
Fafnir
2
3
10
2.33
L
5
7
1
0.79
L
Chaac
Tokyo 500
Chaac
1
6
3
0.42
L
Ra
1
3
5
1.17
W
Kukulkan
YungYujiro
Kukulkan
9
1
6
12
W
Chiron
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,887
Damage
37,305
43,182
Taken
39,000
19,612
Mitigated
38,797
10,345
Healing
15,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Funguy1355
Fafnir
6,318
1,314
992
5,571
15,325
24,464
339
2,398
12,927
18,703
0
L
14,184
7,321
153
2,110
14,875
6,086
288
8,673
6,202
0
27,300
L
Chaac
Tokyo 500
Chaac
3,628
907
0
1,536
16,281
8,211
221
8,449
7,832
0
14,492
L
Ra
6,075
756
1,682
4,864
12,026
5,315
190
5,944
6,082
58,094
0
W
Kukulkan
YungYujiro
Kukulkan
17,831
3,341
0
1,708
9,395
6,231
1,247
1,245
8,150
87,202
3,574
W
Chiron
13,156
5,890
892
6,373
14,280
8,102
1,454
3,137
11,143
0
65,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,649
Gold Earned
35,776
162
Minions Killed
228
0
Camps Cleared
0
749,307
Distance Traveled
857,265
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
11,938
796
11
1
0
299,359
4
L
Medusa
9,821
655
27
2
0
227,477
0
L
Chaac
9,096
606
21
1
0
247,595
0
L
Ra
10,732
715
114
8
0
274,235
0
W
Kukulkan
12,540
836
144
10
0
287,564
0
W
Chiron
11,298
753
73
5
0
270,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role