Player Matchup

King Arthur
King Arthur
D0EB0Y
King Arthur
Level 238
God Stats
12W - 18L
1,635 SR
Queue Stats
425W - 383L
1,616 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Emosewa619
Kumbhakarna
Level 158
God Stats
2W - 1L
1,710 SR
Queue Stats
506W - 471L
1,589 Elo+
Party 1
Anubis
Anubis
Floppydingus
Anubis
Level 83
God Stats
0W - 5L
1,055 SR
Queue Stats
52W - 43L
1,367 Elo+
Solo
Apollo
Apollo
Justin1199
Apollo
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,340 Elo+
Solo
Thanatos
Thanatos
Kingshadowolf
Thanatos
Level 144
God Stats
15W - 15L
1,772 SR
Queue Stats
290W - 277L
1,619 Elo+
Party 1
Team Averages
Level 147
1,534 SR
1,506 Elo+

VS

Team Averages
Level 115
1,619 SR
1,543 Elo+
Izanami
Izanami
DonVito15
Izanami
Level 78
God Stats
5W - 7L
1,498 SR
Queue Stats
23W - 34L
1,437 Elo+
Party 2
Thoth
Thoth
Mc3pic
Thoth
Level 155
God Stats
144W - 154L
1,466 SR
Queue Stats
188W - 220L
1,553 Elo+
Solo
Surtr
Surtr
Roadkill7007
Surtr
Level 158
God Stats
17W - 11L
1,758 SR
Queue Stats
131W - 97L
1,688 Elo+
Solo
Maui
Maui
vigor240
Maui
Level 98
God Stats
10W - 9L
1,624 SR
Queue Stats
51W - 57L
1,532 Elo+
Party 2
Pele
Pele
김치찌개
Pele
Level 87
God Stats
5W - 2L
1,750 SR
Queue Stats
86W - 83L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
D0EB0Y
King Arthur
16
4 / 4 / 2
9,751
609
16,515
20,151
21,472
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kumbhakarna
Emosewa619
Kumbhakarna
10
1 / 1 / 4
6,916
432
4,102
17,834
14,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Anubis
14
1 / 3 / 2
7,916
495
5,531
10,158
4,675
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Apollo
Justin1199
Apollo
14
1 / 3 / 0
8,106
507
5,224
11,582
4,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
Kingshadowolf
Thanatos
13
0 / 7 / 2
7,621
476
4,034
15,627
6,182
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DonVito15
Izanami
16
3 / 0 / 1
9,621
601
8,147
10,547
4,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thoth
Mc3pic
Thoth
17
6 / 2 / 0
10,365
648
12,212
6,809
2,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 4 / 5
8,938
559
15,049
20,755
19,200
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Maui
12
2 / 0 / 5
8,397
525
4,658
8,745
8,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
3 / 1 / 7
9,306
582
13,549
14,023
5,465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
36
7
Kills
18
18
Deaths
7
10
Assists
18
Player
Kills
Deaths
Assists
KDA
L
King Arthur
D0EB0Y
King Arthur
4
4
2
1.25
W
Izanami
DonVito15
Izanami
3
0
1
3.5
L
Kumbhakarna
Emosewa619
Kumbhakarna
1
1
4
3
L
Anubis
1
3
2
0.67
L
Apollo
Justin1199
Apollo
1
3
0
0.33
L
Thanatos
Kingshadowolf
Thanatos
0
7
2
0.14
W
Thoth
Mc3pic
Thoth
6
2
0
3
W
4
4
5
1.63
W
Maui
2
0
5
4.5
W
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,406
Damage
53,615
75,352
Taken
60,879
51,533
Mitigated
40,544
27,556
Healing
22,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
D0EB0Y
King Arthur
16,515
1,447
0
4,835
20,151
21,472
0
2,500
17,651
4,592
100,211
W
Izanami
DonVito15
Izanami
8,147
5,290
0
8,483
10,547
4,822
925
886
9,661
0
95,653
L
Kumbhakarna
Emosewa619
Kumbhakarna
4,102
677
279
4,430
17,834
14,802
0
6,062
11,772
16,703
0
L
Anubis
5,531
248
0
4,263
10,158
4,675
0
5,689
4,469
67,203
0
L
Apollo
Justin1199
Apollo
5,224
3,017
0
3,657
11,582
4,402
108
1,309
10,273
0
54,996
L
Thanatos
Kingshadowolf
Thanatos
4,034
1,195
0
10,092
15,627
6,182
0
2,565
13,062
0
64,608
W
Thoth
Mc3pic
Thoth
12,212
214
0
500
6,809
2,557
0
2,593
4,216
102,594
2,494
W
15,049
5,266
0
5,762
20,755
19,200
11
2,774
17,981
1,692
72,861
W
Maui
4,658
1,128
0
2,006
8,745
8,500
69
2,415
6,330
17,564
0
W
13,549
4,006
0
5,748
14,023
5,465
16
3,657
10,366
0
74,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,310
Gold Earned
46,627
508
Minions Killed
561
0
Camps Cleared
0
1,625,329
Distance Traveled
1,676,913
6
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,751
609
183
11
0
331,324
0
W
Izanami
9,621
601
161
10
0
303,580
5
L
Kumbhakarna
6,916
432
24
2
0
357,212
6
L
Anubis
7,916
495
118
7
0
308,319
0
L
Apollo
8,106
507
91
6
0
300,741
0
L
Thanatos
7,621
476
92
6
0
327,733
0
W
Thoth
10,365
648
160
10
0
331,318
5
W
Surtr
8,938
559
102
6
0
302,423
5
W
Maui
8,397
525
24
2
0
334,034
3
W
Pele
9,306
582
114
7
0
405,558
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role