Player Matchup

Atlas
Atlas
EnzoCuelli
Atlas
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,094 Elo+
Party 2
Athena
Athena
MAKIOLI69
Athena
Level 121
God Stats
0W - 3L
1,500 SR
Queue Stats
335W - 409L
1,485 Elo+
Party 2
Kuzenbo
Kuzenbo
TuLechugaSensual
Kuzenbo
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
194W - 204L
1,434 Elo+
Party 2
Khepri
Khepri
UCH_To225mi
Khepri
Level 115
God Stats
2W - 10L
1,758 SR
Queue Stats
503W - 579L
1,463 Elo+
Party 2
Cthulhu
Cthulhu
XxAgusBorexX
Cthulhu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
486W - 559L
1,414 Elo+
Party 2
Team Averages
Level 60
1,552 SR
1,378 Elo+

VS

Team Averages
Level 90
1,500 SR
1,505 Elo+
Nox
Nox
Agustinguss03
Nox
Level 49
God Stats
5W - 10L
1,288 SR
Queue Stats
226W - 214L
1,476 Elo+
Party 1
Lancelot
Lancelot
HaochiWRLD
Lancelot
Level 60
God Stats
7W - 6L
1,711 SR
Queue Stats
382W - 471L
1,467 Elo+
Solo
Sol
Sol
Luch01408Fer
Sol
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
292W - 290L
1,477 Elo+
Party 1
Sun Wukong
Sun Wukong
martelinhozinBr
Sun Wukong
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 13L
1,548 Elo+
Party 3
Horus
Horus
miguelzinlol
Horus
Level 146
God Stats
3W - 3L
1,500 SR
Queue Stats
222W - 220L
1,559 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
8
0 / 8 / 0
5,135
395
2,017
17,039
9,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Athena
MAKIOLI69
Athena
10
1 / 6 / 8
6,492
499
6,769
14,780
7,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
4 / 7 / 1
6,630
510
6,910
12,194
9,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
12
4 / 4 / 1
7,125
548
9,928
14,642
11,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
XxAgusBorexX
Cthulhu
7
0 / 9 / 0
4,964
382
4,360
17,524
9,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 4 / 6
7,819
601
9,160
9,066
6,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
HaochiWRLD
Lancelot
13
6 / 3 / 4
7,784
599
4,886
11,878
5,543
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
15 / 0 / 9
9,896
761
30,215
14,677
6,215
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
martelinhozinBr
Sun Wukong
13
3 / 2 / 9
7,470
575
9,002
13,373
9,862
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 1 / 19
7,817
601
7,557
12,384
12,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
80
9
Kills
33
34
Deaths
10
10
Assists
47
Player
Kills
Deaths
Assists
KDA
W
6
4
6
2.25
L
Atlas
0
8
0
0
W
Lancelot
HaochiWRLD
Lancelot
6
3
4
2.67
W
15
0
9
19.5
L
Athena
MAKIOLI69
Athena
1
6
8
0.83
L
4
7
1
0.64
L
Khepri
4
4
1
1.13
L
Cthulhu
XxAgusBorexX
Cthulhu
0
9
0
0
W
Sun Wukong
martelinhozinBr
Sun Wukong
3
2
9
3.75
W
3
1
19
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,984
Damage
60,820
76,179
Taken
61,378
47,703
Mitigated
40,280
8,124
Healing
21,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,160
1,160
0
529
9,066
6,408
132
4,273
4,752
54,961
0
L
Atlas
2,017
795
0
3,050
17,039
9,390
0
11,501
5,359
10,880
0
W
Lancelot
HaochiWRLD
Lancelot
4,886
989
0
890
11,878
5,543
0
4,387
7,491
0
48,850
W
30,215
18,043
0
10,211
14,677
6,215
3,914
8,312
5,947
97,419
0
L
Athena
MAKIOLI69
Athena
6,769
1,435
0
2,438
14,780
7,944
0
5,841
8,816
31,509
0
L
6,910
1,397
0
250
12,194
9,188
0
4,869
7,017
26,840
0
L
Khepri
9,928
1,307
0
750
14,642
11,293
0
4,939
9,540
45,534
0
L
Cthulhu
XxAgusBorexX
Cthulhu
4,360
498
154
1,482
17,524
9,888
0
12,225
5,215
24,737
0
W
Sun Wukong
martelinhozinBr
Sun Wukong
9,002
2,226
0
2,802
13,373
9,862
0
8,117
5,217
0
42,039
W
7,557
3,646
2,670
4,236
12,384
12,252
115
5,035
7,214
0
23,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,346
Gold Earned
40,786
208
Minions Killed
368
0
Camps Cleared
0
1,250,158
Distance Traveled
1,314,824
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
7,819
601
84
6
0
239,363
0
L
Atlas
5,135
395
7
1
0
246,956
0
W
Lancelot
7,784
599
72
6
0
322,929
0
W
Sol
9,896
761
121
9
0
239,898
2
L
Athena
6,492
499
43
3
0
275,864
1
L
Kuzenbo
6,630
510
45
3
0
269,283
1
L
Khepri
7,125
548
78
6
0
214,897
0
L
Cthulhu
4,964
382
35
3
0
243,158
0
W
Sun Wukong
7,470
575
63
5
0
243,265
0
W
Horus
7,817
601
28
2
0
269,369
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role