Player Matchup

Horus
Horus
AngryGorilla44
Horus
Level 83
God Stats
22W - 11L
1,756 SR
Queue Stats
164W - 128L
1,580 Elo+
Party 2
Sylvanus
Sylvanus
JingJangle
Sylvanus
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
32W - 26L
1,533 Elo+
Party 2
Fenrir
Fenrir
Masta-Killa-One
Fenrir
Level 69
God Stats
11W - 8L
1,258 SR
Queue Stats
114W - 121L
1,319 Elo+
Solo
Neith
Neith
TheLastRoninHD
Neith
Level 125
God Stats
3W - 0L
1,500 SR
Queue Stats
57W - 52L
1,580 Elo+
Party 2
Nox
Nox
WarBear1650
Nox
Level 63
God Stats
19W - 9L
1,638 SR
Queue Stats
137W - 148L
1,415 Elo+
Solo
Team Averages
Level 73
1,531 SR
1,485 Elo+

VS

Team Averages
Level 109
1,540 SR
1,496 Elo+
Ganesha
Ganesha
Baby Pink Yoshi
Ganesha
Level 183
God Stats
4W - 3L
1,500 SR
Queue Stats
225W - 125L
1,728 Elo+
Party 1
Bellona
Bellona
Tahj424
Bellona
Level 146
God Stats
2W - 3L
1,500 SR
Queue Stats
161W - 101L
1,686 Elo+
Party 1
Loki
Loki
The_Sliver_King
Loki
Level 51
God Stats
1W - 2L
1,700 SR
Queue Stats
22W - 17L
1,320 Elo+
Solo
Ishtar
Ishtar
TuskuneKitsu
Ishtar
Level 160
God Stats
9W - 7L
1,500 SR
Queue Stats
309W - 195L
1,478 Elo+
Party 1
Nu Wa
Nu Wa
Yummi
Nu Wa
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,269 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 16
8,986
1,284
8,339
8,221
11,352
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
JingJangle
Sylvanus
14
1 / 0 / 12
8,947
1,278
5,085
4,898
4,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

15
8 / 0 / 11
9,624
1,375
9,624
8,898
5,997
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
8 / 0 / 11
9,510
1,359
14,119
4,923
2,667
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 0 / 12
8,030
1,147
4,956
1,807
1,061
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

345

VS

Team 2 Tickets

219

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 0
7,325
1,046
3,945
7,714
9,082
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bellona
Tahj424
Bellona
12
0 / 5 / 0
7,018
1,003
4,698
15,106
19,399
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 3 / 0
7,304
1,043
1,905
5,800
1,919
Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Ishtar
13
0 / 5 / 0
7,798
1,114
8,267
9,024
3,345
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

Nu Wa
Yummi
Nu Wa
12
0 / 6 / 0
7,169
1,024
5,604
8,521
2,757
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
0
20
Kills
0
0
Deaths
20
62
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
0
16
10
L
0
1
0
0
W
Sylvanus
JingJangle
Sylvanus
1
0
12
7
W
8
0
11
13.5
L
Bellona
Tahj424
Bellona
0
5
0
0
W
8
0
11
13.5
L
0
3
0
0
L
Ishtar
0
5
0
0
W
1
0
12
7
L
Nu Wa
Yummi
Nu Wa
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,123
Damage
24,419
28,747
Taken
46,165
25,814
Mitigated
36,502
12,057
Healing
275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,339
2,223
857
1,980
8,221
11,352
0
2,634
5,587
0
15,870
L
3,945
45
0
0
7,714
9,082
0
2,243
5,471
18,436
0
W
Sylvanus
JingJangle
Sylvanus
5,085
1,216
3,188
2,192
4,898
4,737
0
2,339
2,559
13,477
0
W
9,624
4,093
382
1,170
8,898
5,997
0
2,971
5,927
0
22,618
L
Bellona
Tahj424
Bellona
4,698
1,235
0
275
15,106
19,399
0
3,214
11,892
0
9,110
W
14,119
6,236
0
1,294
4,923
2,667
0
1,207
3,716
0
33,242
L
1,905
176
0
0
5,800
1,919
0
1,247
4,553
0
14,621
L
Ishtar
8,267
6,037
0
0
9,024
3,345
0
2,242
6,782
0
32,008
W
4,956
554
366
628
1,807
1,061
0
398
1,409
20,677
0
L
Nu Wa
Yummi
Nu Wa
5,604
1,620
0
0
8,521
2,757
0
1,095
7,426
11,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,097
Gold Earned
36,614
160
Minions Killed
141
7
Camps Cleared
4
756,968
Distance Traveled
511,890
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,986
1,284
13
2
0
161,294
0
L
Ganesha
7,325
1,046
2
0
0
114,226
3
W
Sylvanus
8,947
1,278
17
2
0
132,362
0
W
Fenrir
9,624
1,375
38
5
3
180,269
0
L
Bellona
7,018
1,003
8
1
0
110,873
0
W
Neith
9,510
1,359
53
8
3
154,491
0
L
Loki
7,304
1,043
34
5
0
83,548
0
L
Ishtar
7,798
1,114
64
9
4
115,158
0
W
Nox
8,030
1,147
39
6
1
128,552
0
L
Nu Wa
7,169
1,024
33
5
0
88,085
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role