Player Matchup

Danzaburou
Danzaburou
Melky84
Danzaburou
Level 158
God Stats
1W - 4L
1,500 SR
Queue Stats
300W - 293L
1,465 Elo+
Solo
Ao Kuang
Ao Kuang
PapaPrimoGolf
Ao Kuang
Level 129
God Stats
4W - 3L
1,294 SR
Queue Stats
111W - 106L
1,481 Elo+
Party 1
Gilgamesh
Gilgamesh
PapiBug598
Gilgamesh
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
67W - 56L
1,479 Elo+
Party 1
Serqet
Serqet
VaasDeyra
Serqet
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,208 Elo+
Party 1
Sylvanus
Sylvanus
xXBADASSXx214
Sylvanus
Level 92
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 54L
1,479 Elo+
Party 1
Team Averages
Level 127
1,459 SR
1,422 Elo+

VS

Team Averages
Level 146
1,500 SR
1,461 Elo+
Persephone
Persephone
 
Persephone
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
BAPTIZMO
Hou Yi
Level 127
God Stats
4W - 4L
1,500 SR
Queue Stats
178W - 169L
1,463 Elo+
Party 2
Odin
Odin
DragonLordh4
Odin
Level 135
God Stats
2W - 0L
1,500 SR
Queue Stats
190W - 175L
1,466 Elo+
Party 2
Yu Huang
Yu Huang
Drama_4_yomama
Yu Huang
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 25L
1,420 Elo+
Solo
Horus
Horus
SparklingFoot57
Horus
Level 182
God Stats
2W - 5L
1,500 SR
Queue Stats
233W - 239L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Melky84
Danzaburou
15
1 / 4 / 4
7,967
797
12,990
13,591
7,093
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
PapaPrimoGolf
Ao Kuang
12
4 / 7 / 0
7,300
730
7,556
13,123
7,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
PapiBug598
Gilgamesh
14
1 / 4 / 2
7,700
770
9,331
16,697
17,914
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Serqet
VaasDeyra
Serqet
1
0 / 0 / 0
2,436
244
0
0
0
Sylvanus
xXBADASSXx214
Sylvanus
15
2 / 3 / 4
7,810
781
5,671
17,021
16,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
17
6 / 0 / 10
9,396
940
16,387
5,605
2,884
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hou Yi
BAPTIZMO
Hou Yi
13
1 / 3 / 13
7,854
785
9,552
10,240
5,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
3 / 3 / 9
8,463
846
7,748
10,720
9,852
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Yu Huang
13
3 / 2 / 13
8,343
834
10,357
8,849
4,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 1 / 12
9,094
909
10,305
11,142
10,879
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
75
8
Kills
18
18
Deaths
9
10
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
6
0
10
11
W
Hou Yi
BAPTIZMO
Hou Yi
1
3
13
2.5
W
3
3
9
2.5
W
Yu Huang
3
2
13
4.75
L
Danzaburou
Melky84
Danzaburou
1
4
4
0.75
L
Ao Kuang
PapaPrimoGolf
Ao Kuang
4
7
0
0.57
L
Gilgamesh
PapiBug598
Gilgamesh
1
4
2
0.5
W
5
1
12
11
L
Serqet
VaasDeyra
Serqet
0
0
0
0
L
Sylvanus
xXBADASSXx214
Sylvanus
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,548
Damage
54,349
60,432
Taken
46,556
48,822
Mitigated
33,338
19,840
Healing
19,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
16,387
1,002
802
1,967
5,605
2,884
941
1,477
4,128
31,854
1,932
W
Hou Yi
BAPTIZMO
Hou Yi
9,552
3,701
974
2,153
10,240
5,134
1,776
2,973
7,267
0
17,977
W
7,748
1,441
1,154
889
10,720
9,852
108
2,511
8,209
0
13,612
W
Yu Huang
10,357
728
1,992
2,746
8,849
4,589
68
2,260
6,589
20,428
0
L
Danzaburou
Melky84
Danzaburou
12,990
5,878
982
3,158
13,591
7,093
0
4,634
8,957
0
31,235
L
Ao Kuang
PapaPrimoGolf
Ao Kuang
7,556
2,385
108
2,702
13,123
7,194
0
5,280
7,843
11,651
753
L
Gilgamesh
PapiBug598
Gilgamesh
9,331
1,853
2,195
2,265
16,697
17,914
0
7,713
8,984
0
18,110
W
10,305
3,891
3,453
3,360
11,142
10,879
408
3,502
7,640
2,529
11,840
L
Serqet
VaasDeyra
Serqet
0
0
0
0
0
0
0
0
0
0
0
L
Sylvanus
xXBADASSXx214
Sylvanus
5,671
2,015
3,358
5,072
17,021
16,621
0
8,716
8,305
11,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,213
Gold Earned
43,150
85
Minions Killed
121
0
Camps Cleared
0
707,223
Distance Traveled
985,078
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
9,396
940
37
4
0
215,941
0
W
Hou Yi
7,854
785
25
3
0
178,543
0
W
Odin
8,463
846
22
2
0
183,484
2
W
Yu Huang
8,343
834
26
3
0
198,235
0
L
Danzaburou
7,967
797
51
5
0
167,311
0
L
Ao Kuang
7,300
730
4
0
0
175,036
0
L
Gilgamesh
7,700
770
12
1
0
195,178
0
W
Horus
9,094
909
11
1
0
208,875
0
L
Serqet
2,436
244
0
0
0
0
0
L
Sylvanus
7,810
781
18
2
0
169,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role