Player Matchup

Maui
Maui
HeavenlyFreedom
Maui
Level 24
God Stats
2W - 1L
1,713 SR
Queue Stats
23W - 36L
1,272 Elo+
Party 2
Medusa
Medusa
Inicu
Medusa
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 15L
1,380 Elo+
Party 2
Chaac
Chaac
MagicDupuis
Chaac
Level 25
God Stats
2W - 4L
1,515 SR
Queue Stats
9W - 15L
1,367 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SpaceRangerJoe
Morgan Le Fay
Level 17
God Stats
2W - 1L
1,286 SR
Queue Stats
7W - 13L
1,259 Elo+
Party 2
Mercury
Mercury
reepze
Mercury
Level 78
God Stats
3W - 0L
1,500 SR
Queue Stats
21W - 32L
1,307 Elo+
Party 2
Team Averages
Level 33
1,503 SR
1,317 Elo+

VS

Team Averages
Level 32
1,450 SR
1,332 Elo+
Anubis
Anubis
ChiwiPr0
Anubis
Level 35
God Stats
2W - 3L
1,276 SR
Queue Stats
6W - 11L
1,289 Elo+
Solo
Jormungandr
Jormungandr
RS C0bra
Jormungandr
Level 26
God Stats
51W - 47L
1,473 SR
Queue Stats
417W - 482L
1,318 Elo+
Party 1
King Arthur
King Arthur
RS Outcast
King Arthur
Level 10
God Stats
1W - 11L
1,500 SR
Queue Stats
13W - 34L
1,318 Elo+
Party 1
Freya
Freya
TymeHop
Freya
Level 62
God Stats
1W - 5L
1,500 SR
Queue Stats
216W - 255L
1,496 Elo+
Party 1
Da Ji
Da Ji
YoImChong
Da Ji
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
355W - 431L
1,239 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 11
9,571
532
5,591
14,335
14,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
Inicu
Medusa
15
4 / 2 / 10
8,792
488
14,016
15,055
6,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
11 / 1 / 6
10,852
603
14,903
13,622
12,564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Morgan Le Fay
SpaceRangerJoe
Morgan Le Fay
16
9 / 4 / 6
10,734
596
16,518
10,747
4,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
reepze
Mercury
19
9 / 3 / 6
11,930
663
11,569
17,043
6,957
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ChiwiPr0
Anubis
15
5 / 7 / 0
9,600
533
10,570
17,240
9,366
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
RS C0bra
Jormungandr
12
0 / 4 / 3
8,101
450
8,204
16,097
16,284
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
RS Outcast
King Arthur
9
0 / 13 / 0
6,090
338
2,199
20,882
12,468
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Freya
TymeHop
Freya
11
1 / 7 / 1
7,331
407
9,217
12,722
5,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Da Ji
YoImChong
Da Ji
15
4 / 6 / 1
9,250
514
8,233
18,656
8,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
15
35
Kills
10
11
Deaths
37
39
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Anubis
ChiwiPr0
Anubis
5
7
0
0.71
W
2
1
11
7.5
W
Medusa
Inicu
Medusa
4
2
10
4.5
W
11
1
6
14
L
Jormungandr
RS C0bra
Jormungandr
0
4
3
0.38
L
King Arthur
RS Outcast
King Arthur
0
13
0
0
W
Morgan Le Fay
SpaceRangerJoe
Morgan Le Fay
9
4
6
3
L
Freya
TymeHop
Freya
1
7
1
0.21
L
Da Ji
YoImChong
Da Ji
4
6
1
0.75
W
Mercury
reepze
Mercury
9
3
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,597
Damage
38,423
70,802
Taken
85,597
44,773
Mitigated
51,903
17,480
Healing
18,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
ChiwiPr0
Anubis
10,570
515
0
5,175
17,240
9,366
403
7,396
9,844
63,953
0
W
5,591
1,281
0
2,748
14,335
14,738
260
8,209
5,620
24,255
0
W
Medusa
Inicu
Medusa
14,016
9,205
0
7,389
15,055
6,501
1,600
7,887
6,720
0
61,446
W
14,903
4,266
0
3,875
13,622
12,564
396
544
13,078
0
57,852
L
Jormungandr
RS C0bra
Jormungandr
8,204
2,987
1,924
1,633
16,097
16,284
140
4,763
11,334
47,327
0
L
King Arthur
RS Outcast
King Arthur
2,199
1,069
0
1,484
20,882
12,468
0
3,803
17,079
0
12,126
W
Morgan Le Fay
SpaceRangerJoe
Morgan Le Fay
16,518
2,342
179
1,725
10,747
4,013
851
5,990
4,721
65,801
2,307
L
Freya
TymeHop
Freya
9,217
1,854
0
2,134
12,722
5,326
259
3,068
9,654
44,259
0
L
Da Ji
YoImChong
Da Ji
8,233
1,527
0
6,471
18,656
8,459
653
2,482
16,174
0
63,641
W
Mercury
reepze
Mercury
11,569
6,825
0
1,564
17,043
6,957
1,055
4,331
12,672
0
128,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,879
Gold Earned
40,372
460
Minions Killed
329
0
Camps Cleared
0
1,747,132
Distance Traveled
1,599,362
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,600
533
91
5
0
261,169
6
W
Maui
9,571
532
42
2
0
348,671
2
W
Medusa
8,792
488
68
4
0
324,192
0
W
Chaac
10,852
603
86
5
0
292,875
2
L
Jormungandr
8,101
450
53
3
0
332,998
2
L
King Arthur
6,090
338
23
1
0
315,821
0
W
Morgan Le Fay
10,734
596
99
6
0
330,435
0
L
Freya
7,331
407
68
4
0
352,296
1
L
Da Ji
9,250
514
94
5
0
337,078
1
W
Mercury
11,930
663
165
9
0
450,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role