Player Matchup

Kukulkan
Kukulkan
Chernobyl96
Kukulkan
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,824 Elo+
Party 1
Ratatoskr
Ratatoskr
LvUnknown
Ratatoskr
Level 47
God Stats
6W - 4L
1,709 SR
Queue Stats
35W - 40L
1,573 Elo+
Party 3
Loki
Loki
PabloConejo
Loki
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,824 Elo+
Party 1
Neith
Neith
UwUminitaUwU
Neith
Level 53
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 11L
1,634 Elo+
Party 1
Chang'e
Chang'e
cilkmuu
Chang'e
Level 28
God Stats
3W - 0L
1,847 SR
Queue Stats
33W - 32L
1,564 Elo+
Party 3
Team Averages
Level 33
1,611 SR
1,684 Elo+

VS

Team Averages
Level 31
1,498 SR
1,436 Elo+
Hel
Hel
Czeese
Hel
Level 28
God Stats
1W - 4L
1,305 SR
Queue Stats
117W - 104L
1,453 Elo+
Party 2
Neith
Neith
LX3DekuNut
Neith
Level 3
God Stats
0W - 4L
1,266 SR
Queue Stats
1W - 7L
1,307 Elo+
Party 2
The Morrigan
The Morrigan
LilEndie1
The Morrigan
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
45W - 41L
1,453 Elo+
Party 2
Chaac
Chaac
Meediocre
Chaac
Level 28
God Stats
1W - 1L
1,707 SR
Queue Stats
2W - 3L
1,529 Elo+
Party 2
Eset
Eset
RecklessTheGoat
Eset
Level 31
God Stats
1W - 2L
1,712 SR
Queue Stats
66W - 66L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Chernobyl96
Kukulkan
15
4 / 2 / 7
9,504
634
11,827
6,125
2,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ratatoskr
LvUnknown
Ratatoskr
14
2 / 2 / 1
8,827
588
6,314
10,274
8,069
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

16
11 / 1 / 3
9,730
649
12,980
11,386
4,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

14
2 / 1 / 8
8,533
569
6,580
8,448
4,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
cilkmuu
Chang'e
12
0 / 1 / 6
7,756
517
5,328
10,998
8,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Czeese
Hel
10
1 / 4 / 1
6,546
436
5,238
13,739
8,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
11
0 / 2 / 2
6,463
431
6,411
8,637
3,322
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Morrigan
LilEndie1
The Morrigan
11
4 / 6 / 1
7,426
495
7,997
14,440
6,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
Meediocre
Chaac
12
0 / 3 / 0
7,004
467
5,684
14,799
10,767
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
2 / 5 / 0
8,889
593
4,802
10,385
3,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
11
19
Kills
7
7
Deaths
20
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Chernobyl96
Kukulkan
4
2
7
3.75
L
Hel
Czeese
Hel
1
4
1
0.38
L
Neith
0
2
2
0.5
L
The Morrigan
LilEndie1
The Morrigan
4
6
1
0.75
W
Ratatoskr
LvUnknown
Ratatoskr
2
2
1
1.25
L
Chaac
Meediocre
Chaac
0
3
0
0
W
11
1
3
12.5
L
2
5
0
0.4
W
2
1
8
6
W
Chang'e
cilkmuu
Chang'e
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,029
Damage
30,132
47,231
Taken
62,000
28,125
Mitigated
33,436
17,212
Healing
15,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Chernobyl96
Kukulkan
11,827
1,133
0
625
6,125
2,378
527
3,448
2,677
80,495
1,408
L
Hel
Czeese
Hel
5,238
994
2,052
3,771
13,739
8,577
0
4,608
9,131
26,931
0
L
Neith
6,411
3,516
0
2,017
8,637
3,322
0
2,001
6,636
0
38,106
L
The Morrigan
LilEndie1
The Morrigan
7,997
2,082
0
2,353
14,440
6,941
0
3,798
10,441
36,999
12,782
W
Ratatoskr
LvUnknown
Ratatoskr
6,314
1,472
0
2,979
10,274
8,069
626
1,033
9,241
0
62,637
L
Chaac
Meediocre
Chaac
5,684
811
0
2,621
14,799
10,767
0
2,921
11,878
0
46,973
W
12,980
3,996
0
5,306
11,386
4,875
0
5,137
6,249
0
60,499
L
4,802
267
1,162
1,684
10,385
3,829
0
3,828
6,557
90,327
1,749
W
6,580
2,055
0
4,324
8,448
4,173
488
1,823
6,625
0
59,637
W
Chang'e
cilkmuu
Chang'e
5,328
596
368
3,610
10,998
8,630
752
4,074
6,924
32,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,350
Gold Earned
36,328
477
Minions Killed
411
0
Camps Cleared
0
1,544,216
Distance Traveled
1,484,721
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,504
634
146
10
0
325,235
4
L
Hel
6,546
436
35
2
0
308,801
1
L
Neith
6,463
431
64
4
0
269,106
0
L
The Morrigan
7,426
495
76
5
0
311,798
0
W
Ratatoskr
8,827
588
114
8
0
282,475
0
L
Chaac
7,004
467
83
6
0
309,295
1
W
Loki
9,730
649
83
6
0
382,895
1
L
Eset
8,889
593
153
10
0
285,721
8
W
Neith
8,533
569
95
6
0
280,623
6
W
Chang'e
7,756
517
39
3
0
272,988
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role