Player Matchup

Olorun
Olorun
Eyeharp
Olorun
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 19L
1,893 Elo+
Solo
Bellona
Bellona
Feqou
Bellona
Level 145
God Stats
6W - 8L
1,457 SR
Queue Stats
174W - 152L
1,583 Elo+
Solo
Surtr
Surtr
Scalawaag
Surtr
Level 73
God Stats
4W - 2L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 1
Eset
Eset
bitsara
Eset
Level 158
God Stats
9W - 8L
1,482 SR
Queue Stats
75W - 83L
1,424 Elo+
Solo
Nemesis
Nemesis
hooogh
Nemesis
Level 183
God Stats
8W - 4L
1,500 SR
Queue Stats
209W - 215L
1,466 Elo+
Party 1
Team Averages
Level 137
1,488 SR
1,573 Elo+

VS

Team Averages
Level 64
1,458 SR
1,328 Elo+
Surtr
Surtr
Hyprzz4
Surtr
Level 17
God Stats
1W - 4L
1,376 SR
Queue Stats
17W - 23L
1,245 Elo+
Party 2
Mercury
Mercury
Leoo
Mercury
Level 178
God Stats
8W - 9L
1,744 SR
Queue Stats
422W - 418L
1,581 Elo+
Solo
Zhong Kui
Zhong Kui
Tempprz
Zhong Kui
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 14L
1,228 Elo+
Party 2
Athena
Athena
bokchoyasianman
Athena
Level 27
God Stats
1W - 3L
1,246 SR
Queue Stats
3W - 14L
1,228 Elo+
Party 2
Artemis
Artemis
lilflake04
Artemis
Level 14
God Stats
3W - 8L
1,423 SR
Queue Stats
3W - 10L
1,357 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Eyeharp
Olorun
13
2 / 0 / 4
7,919
660
12,126
9,336
4,266
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bellona
Feqou
Bellona
14
4 / 1 / 5
8,438
703
10,429
14,454
17,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Surtr
Scalawaag
Surtr
11
2 / 1 / 6
7,286
607
4,026
10,588
7,432
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Eset
bitsara
Eset
11
1 / 5 / 2
6,693
558
6,408
10,654
3,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
hooogh
Nemesis
13
8 / 2 / 2
8,012
668
11,573
10,015
4,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Hyprzz4
Surtr
11
2 / 5 / 0
6,738
562
9,356
17,041
11,065
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Mercury
Leoo
Mercury
13
4 / 2 / 1
7,574
631
9,145
10,522
4,047
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
Tempprz
Zhong Kui
11
2 / 5 / 5
6,437
536
7,314
12,637
8,316
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
1 / 3 / 3
5,835
486
4,837
15,043
11,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Artemis
lilflake04
Artemis
10
0 / 2 / 0
5,449
454
1,291
5,805
2,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
18
17
Kills
9
9
Deaths
17
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Olorun
Eyeharp
Olorun
2
0
4
4
W
Bellona
Feqou
Bellona
4
1
5
6.5
L
Surtr
Hyprzz4
Surtr
2
5
0
0.4
L
Mercury
Leoo
Mercury
4
2
1
2.25
W
Surtr
Scalawaag
Surtr
2
1
6
5
L
Zhong Kui
Tempprz
Zhong Kui
2
5
5
0.9
W
Eset
bitsara
Eset
1
5
2
0.4
L
1
3
3
0.83
W
Nemesis
hooogh
Nemesis
8
2
2
4.5
L
Artemis
lilflake04
Artemis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,562
Damage
31,943
55,047
Taken
61,048
37,277
Mitigated
37,433
25,783
Healing
18,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Eyeharp
Olorun
12,126
6,067
468
5,133
9,336
4,266
979
2,007
7,329
79,477
0
W
Bellona
Feqou
Bellona
10,429
4,195
0
7,499
14,454
17,399
0
1,463
12,991
2,344
63,595
L
Surtr
Hyprzz4
Surtr
9,356
3,823
0
6,494
17,041
11,065
0
1,844
15,197
805
52,907
L
Mercury
Leoo
Mercury
9,145
3,435
0
750
10,522
4,047
0
2,724
7,798
0
66,487
W
Surtr
Scalawaag
Surtr
4,026
1,202
1,982
3,679
10,588
7,432
29
3,508
7,080
975
23,876
L
Zhong Kui
Tempprz
Zhong Kui
7,314
1,116
0
5,416
12,637
8,316
0
5,159
7,478
39,704
0
W
Eset
bitsara
Eset
6,408
512
385
3,120
10,654
3,953
0
4,896
5,758
44,258
0
L
4,837
1,627
205
3,397
15,043
11,852
0
5,823
9,220
19,412
0
W
Nemesis
hooogh
Nemesis
11,573
6,784
0
3,517
10,015
4,227
0
1,644
8,371
0
54,224
L
Artemis
lilflake04
Artemis
1,291
302
0
1,765
5,805
2,153
0
3,993
1,812
0
24,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,348
Gold Earned
32,033
436
Minions Killed
327
0
Camps Cleared
0
1,263,411
Distance Traveled
1,239,511
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
7,919
660
130
11
0
241,048
0
W
Bellona
8,438
703
123
10
0
257,856
3
L
Surtr
6,738
562
93
8
0
214,315
0
L
Mercury
7,574
631
96
8
0
325,142
0
W
Surtr
7,286
607
25
2
0
243,552
0
L
Zhong Kui
6,437
536
58
5
0
207,244
2
W
Eset
6,693
558
75
6
0
221,616
0
L
Athena
5,835
486
39
3
0
285,953
0
W
Nemesis
8,012
668
83
7
0
299,339
0
L
Artemis
5,449
454
41
3
0
206,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role