Player Matchup

He Bo
He Bo
Don Keedix6161
He Bo
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 7L
1,778 Elo+
Party 2
Izanami
Izanami
JackRyanPope
Izanami
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,843 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
JohnAllynMyth
Morgan Le Fay
Level 164
God Stats
6W - 3L
1,296 SR
Queue Stats
1,009W - 1,222L
1,505 Elo+
Party 1
Gilgamesh
Gilgamesh
Timsauc3
Gilgamesh
Level 128
God Stats
6W - 3L
1,530 SR
Queue Stats
43W - 49L
1,516 Elo+
Solo
Ne Zha
Ne Zha
UpperXM00NxAkaza
Ne Zha
Level 175
God Stats
3W - 3L
1,500 SR
Queue Stats
650W - 720L
1,528 Elo+
Party 1
Team Averages
Level 119
1,465 SR
1,634 Elo+

VS

Team Averages
Level 109
1,673 SR
1,606 Elo+
Baron Samedi
Baron Samedi
ARGEE T8
Baron Samedi
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Horus
Horus
Living lMasTeR
Horus
Level 145
God Stats
36W - 18L
1,154 SR
Queue Stats
678W - 647L
1,548 Elo+
Solo
Ishtar
Ishtar
Papachanclas
Ishtar
Level 147
God Stats
8W - 2L
1,614 SR
Queue Stats
294W - 235L
1,517 Elo+
Solo
Atlas
Atlas
ThrowPoppy
Atlas
Level 63
God Stats
16W - 6L
2,065 SR
Queue Stats
40W - 34L
1,782 Elo+
Party 3
Ravana
Ravana
zumratt
Ravana
Level 126
God Stats
7W - 6L
2,032 SR
Queue Stats
465W - 430L
1,682 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 3
6,854
623
9,716
5,720
1,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
JackRyanPope
Izanami
12
3 / 0 / 3
6,605
600
6,547
6,281
2,815
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
JohnAllynMyth
Morgan Le Fay
11
4 / 1 / 1
6,093
554
6,459
5,509
2,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Timsauc3
Gilgamesh
10
1 / 1 / 1
5,553
505
1,647
8,749
5,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
1 / 0 / 6
5,883
535
5,153
9,157
8,054
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ARGEE T8
Baron Samedi
9
0 / 4 / 0
5,160
469
3,943
7,835
3,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
1 / 3 / 0
5,720
520
2,984
7,621
3,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ishtar
10
0 / 5 / 0
5,457
496
4,721
11,207
3,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
8
0 / 3 / 0
5,170
470
3,035
10,443
7,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ravana
zumratt
Ravana
10
1 / 0 / 0
5,695
518
5,879
5,612
3,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
2
15
Kills
2
2
Deaths
15
14
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
ARGEE T8
Baron Samedi
0
4
0
0
W
6
0
3
7.5
W
Izanami
JackRyanPope
Izanami
3
0
3
4.5
W
Morgan Le Fay
JohnAllynMyth
Morgan Le Fay
4
1
1
4.5
L
1
3
0
0.33
L
Ishtar
0
5
0
0
L
Atlas
0
3
0
0
W
Gilgamesh
Timsauc3
Gilgamesh
1
1
1
1.5
W
1
0
6
4
L
Ravana
zumratt
Ravana
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,522
Damage
20,562
35,416
Taken
42,718
19,473
Mitigated
22,030
14,244
Healing
15,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
ARGEE T8
Baron Samedi
3,943
207
918
2,536
7,835
3,459
0
4,457
3,186
32,279
0
W
9,716
625
0
3,376
5,720
1,559
0
968
4,582
48,419
0
W
Izanami
JackRyanPope
Izanami
6,547
3,910
0
1,642
6,281
2,815
0
365
5,916
0
56,186
W
Morgan Le Fay
JohnAllynMyth
Morgan Le Fay
6,459
703
0
1,790
5,509
2,015
0
1,491
3,974
38,444
0
L
2,984
1,504
118
1,890
7,621
3,865
0
2,170
5,417
0
35,990
L
Ishtar
4,721
3,241
0
4,200
11,207
3,822
0
2,108
9,099
0
44,464
L
Atlas
3,035
1,545
339
3,023
10,443
7,740
0
3,811
6,536
17,613
0
W
Gilgamesh
Timsauc3
Gilgamesh
1,647
387
0
3,244
8,749
5,030
0
222
7,988
0
27,918
W
5,153
1,234
175
4,017
9,157
8,054
0
3,932
5,141
0
21,914
L
Ravana
zumratt
Ravana
5,879
1,056
0
2,082
5,612
3,144
0
3,244
2,305
0
36,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,988
Gold Earned
27,202
312
Minions Killed
269
0
Camps Cleared
0
1,097,321
Distance Traveled
1,104,181
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,160
469
58
5
0
199,125
0
W
He Bo
6,854
623
79
7
0
249,199
0
W
Izanami
6,605
600
99
9
0
210,565
6
W
Morgan Le Fay
6,093
554
59
5
0
205,109
4
L
Horus
5,720
520
61
6
0
255,747
0
L
Ishtar
5,457
496
75
7
0
216,416
0
L
Atlas
5,170
470
15
1
0
201,433
0
W
Gilgamesh
5,553
505
48
4
0
213,418
1
W
Ne Zha
5,883
535
27
2
0
219,030
1
L
Ravana
5,695
518
60
5
0
231,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role