Player Matchup

Tyr
Tyr
Cactus_Lord-
Tyr
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Thoth
Thoth
HopefulLilAngel
Thoth
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,545 Elo+
Party 1
Horus
Horus
Loky_y-I
Horus
Level 68
God Stats
3W - 4L
1,457 SR
Queue Stats
6W - 8L
1,544 Elo+
Party 1
Ishtar
Ishtar
Sixxtail
Ishtar
Level 101
God Stats
0W - 1L
1,279 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Thanatos
Thanatos
moparsniper
Thanatos
Level 109
God Stats
2W - 6L
1,500 SR
Queue Stats
4W - 9L
1,500 Elo+
Party 1
Team Averages
Level 104
1,447 SR
1,518 Elo+

VS

Team Averages
Level 101
1,510 SR
1,464 Elo+
Arachne
Arachne
Daytrip3611
Arachne
Level 56
God Stats
35W - 21L
1,820 SR
Queue Stats
131W - 129L
1,343 Elo+
Party 2
Anubis
Anubis
MC SpicyBite
Anubis
Level 105
God Stats
131W - 111L
1,495 SR
Queue Stats
290W - 269L
1,377 Elo+
Party 2
Ah Puch
Ah Puch
MopStick15
Ah Puch
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
174W - 161L
1,619 Elo+
Solo
Izanami
Izanami
MrToast1996
Izanami
Level 111
God Stats
6W - 6L
1,181 SR
Queue Stats
429W - 408L
1,453 Elo+
Solo
Ymir
Ymir
PiraRekts
Ymir
Level 84
God Stats
309W - 298L
1,553 SR
Queue Stats
312W - 299L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,620
462
4,002
10,354
5,874
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

10
0 / 1 / 0
5,497
550
2,869
5,097
1,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
Loky_y-I
Horus
7
1 / 4 / 2
4,988
499
2,394
11,696
10,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ishtar
Sixxtail
Ishtar
8
1 / 2 / 0
4,773
477
3,124
8,228
2,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
moparsniper
Thanatos
8
0 / 5 / 1
5,068
507
4,301
10,511
3,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Daytrip3611
Arachne
11
3 / 0 / 3
6,760
676
3,316
5,957
1,911
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
13
2 / 0 / 0
7,261
726
3,698
5,470
2,548
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
MopStick15
Ah Puch
11
3 / 0 / 1
6,805
681
7,770
6,458
3,113
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Izanami
MrToast1996
Izanami
9
3 / 3 / 3
5,770
577
9,074
8,226
2,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ymir
10
3 / 0 / 5
6,593
659
7,136
4,606
4,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
2
Kills
14
14
Deaths
3
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Arachne
Daytrip3611
Arachne
3
0
3
4.5
L
0
1
0
0
L
Horus
Loky_y-I
Horus
1
4
2
0.5
W
Anubis
2
0
0
2
W
Ah Puch
MopStick15
Ah Puch
3
0
1
3.5
W
Izanami
MrToast1996
Izanami
3
3
3
1.5
W
Ymir
3
0
5
5.5
L
Ishtar
Sixxtail
Ishtar
1
2
0
0.5
L
Thanatos
moparsniper
Thanatos
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,690
Damage
30,994
45,886
Taken
30,717
23,803
Mitigated
13,820
16,616
Healing
12,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,002
1,107
0
3,098
10,354
5,874
0
6,110
4,244
0
22,295
W
Arachne
Daytrip3611
Arachne
3,316
2,579
0
1,111
5,957
1,911
207
0
5,957
0
38,964
L
2,869
36
0
965
5,097
1,396
0
3,219
1,878
42,134
1,764
L
Horus
Loky_y-I
Horus
2,394
866
1,060
4,623
11,696
10,085
0
3,927
7,769
0
12,891
W
Anubis
3,698
110
0
4,299
5,470
2,548
171
2,661
2,809
78,755
0
W
Ah Puch
MopStick15
Ah Puch
7,770
1,375
0
3,172
6,458
3,113
105
0
6,458
47,915
0
W
Izanami
MrToast1996
Izanami
9,074
7,078
0
1,752
8,226
2,128
28
0
8,226
0
38,859
W
Ymir
7,136
1,739
421
1,949
4,606
4,120
26
0
4,606
23,498
0
L
Ishtar
Sixxtail
Ishtar
3,124
1,586
0
2,186
8,228
2,862
0
1,750
6,478
0
22,166
L
Thanatos
moparsniper
Thanatos
4,301
1,735
0
4,684
10,511
3,586
0
3,598
6,913
0
30,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,946
Gold Earned
33,189
216
Minions Killed
351
0
Camps Cleared
0
1,043,755
Distance Traveled
964,719
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
4,620
462
24
2
0
206,823
0
W
Arachne
6,760
676
66
7
0
245,438
0
L
Thoth
5,497
550
83
8
0
207,420
0
L
Horus
4,988
499
13
1
0
215,459
0
W
Anubis
7,261
726
118
12
0
176,107
0
W
Ah Puch
6,805
681
77
8
0
178,001
0
W
Izanami
5,770
577
59
6
0
168,231
0
W
Ymir
6,593
659
31
3
0
196,942
0
L
Ishtar
4,773
477
40
4
0
192,480
1
L
Thanatos
5,068
507
56
6
0
221,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role