Player Matchup

Surtr
Surtr
MisterLimey
Surtr
Level 156
God Stats
3W - 4L
1,932 SR
Queue Stats
26W - 30L
1,583 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Tsquare
Morgan Le Fay
Level 26
God Stats
1W - 2L
1,285 SR
Queue Stats
2W - 5L
1,250 Elo+
Party 1
Hercules
Hercules
WatanakaEmpire
Hercules
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,473 Elo+
Party 1
Cupid
Cupid
YoMaMa7467
Cupid
Level 81
God Stats
2W - 1L
1,812 SR
Queue Stats
11W - 7L
1,600 Elo+
Party 1
Freya
Freya
rapture83194
Freya
Level 118
God Stats
2W - 1L
1,829 SR
Queue Stats
8W - 14L
1,451 Elo+
Party 1
Team Averages
Level 89
1,671 SR
1,471 Elo+

VS

Team Averages
Level 76
1,561 SR
1,546 Elo+
Merlin
Merlin
Jordyta12
Merlin
Level 48
God Stats
5W - 2L
1,656 SR
Queue Stats
43W - 45L
1,525 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Limbersing
Cu Chulainn
Level 106
God Stats
3W - 0L
1,700 SR
Queue Stats
110W - 69L
1,701 Elo+
Party 2
Da Ji
Da Ji
MUZiCK
Da Ji
Level 119
God Stats
4W - 5L
1,226 SR
Queue Stats
81W - 67L
1,543 Elo+
Party 3
Sylvanus
Sylvanus
Swirlymusic
Sylvanus
Level 18
God Stats
9W - 6L
1,723 SR
Queue Stats
65W - 50L
1,454 Elo+
Party 2
Chronos
Chronos
m15defrijol
Chronos
Level 88
God Stats
6W - 2L
1,500 SR
Queue Stats
130W - 98L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 4 / 3
11,123
506
20,879
26,188
21,363
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
Tsquare
Morgan Le Fay
14
1 / 10 / 5
8,656
393
13,962
17,079
6,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hercules
15
5 / 7 / 8
9,880
449
15,775
26,990
25,429
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cupid
16
3 / 6 / 4
10,290
468
11,208
20,330
9,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 6 / 7
10,186
463
16,707
23,310
13,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Jordyta12
Merlin
16
3 / 5 / 9
10,612
482
14,887
15,367
7,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cu Chulainn
Limbersing
Cu Chulainn
17
2 / 4 / 10
11,580
526
17,499
31,101
34,188
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Da Ji
MUZiCK
Da Ji
20
17 / 1 / 9
13,901
632
23,214
23,323
14,777
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Swirlymusic
Sylvanus
17
1 / 4 / 18
11,604
527
6,788
25,988
26,516
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos
m15defrijol
Chronos
20
10 / 5 / 6
13,486
613
17,704
19,033
9,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
85
19
Kills
33
33
Deaths
19
27
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Merlin
Jordyta12
Merlin
3
5
9
1.5
W
Cu Chulainn
Limbersing
Cu Chulainn
2
4
10
1.75
W
Da Ji
MUZiCK
Da Ji
17
1
9
21.5
L
8
4
3
2.38
W
Sylvanus
Swirlymusic
Sylvanus
1
4
18
2.5
L
Morgan Le Fay
Tsquare
Morgan Le Fay
1
10
5
0.35
L
Hercules
5
7
8
1.29
L
Cupid
3
6
4
0.83
W
Chronos
m15defrijol
Chronos
10
5
6
2.6
L
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,531
Damage
80,092
113,897
Taken
114,812
76,573
Mitigated
92,349
30,046
Healing
40,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Jordyta12
Merlin
14,887
723
0
1,712
15,367
7,493
1,871
6,113
9,254
90,069
1,139
W
Cu Chulainn
Limbersing
Cu Chulainn
17,499
2,052
744
6,251
31,101
34,188
1,296
13,169
17,932
0
94,451
W
Da Ji
MUZiCK
Da Ji
23,214
7,231
0
4,937
23,323
14,777
1,578
3,610
19,713
0
135,287
L
20,879
7,827
0
9,820
26,188
21,363
564
7,957
18,231
1,632
103,642
W
Sylvanus
Swirlymusic
Sylvanus
6,788
1,318
11,218
10,649
25,988
26,516
1,620
6,430
19,558
23,577
0
L
Morgan Le Fay
Tsquare
Morgan Le Fay
13,962
1,507
0
651
17,079
6,950
382
4,362
12,717
57,661
0
L
Hercules
15,775
3,566
244
3,707
26,990
25,429
444
11,950
15,040
0
39,278
L
Cupid
11,208
7,560
748
5,484
20,330
9,565
1,606
10,954
9,376
0
76,826
W
Chronos
m15defrijol
Chronos
17,704
6,437
0
5,460
19,033
9,375
2,700
3,472
15,561
113,752
0
L
16,707
5,632
0
9,392
23,310
13,266
603
3,941
19,369
68,662
6,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,135
Gold Earned
61,183
473
Minions Killed
599
0
Camps Cleared
0
1,949,560
Distance Traveled
2,148,883
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,612
482
141
6
0
405,412
0
W
Cu Chulainn
11,580
526
134
6
0
407,714
0
W
Da Ji
13,901
632
142
6
0
510,223
6
L
Surtr
11,123
506
118
5
0
436,909
0
W
Sylvanus
11,604
527
22
1
0
392,201
5
L
Morgan Le Fay
8,656
393
81
4
0
373,430
2
L
Hercules
9,880
449
47
2
0
411,630
3
L
Cupid
10,290
468
105
5
0
353,574
0
W
Chronos
13,486
613
160
7
0
433,333
1
L
Freya
10,186
463
122
6
0
374,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role