Player Matchup

Izanami
Izanami
CoganLarlson
Izanami
Level 65
God Stats
13W - 7L
1,265 SR
Queue Stats
83W - 91L
1,311 Elo+
Party 2
Pele
Pele
JoblessPie5
Pele
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
110W - 111L
1,501 Elo+
Party 2
Xing Tian
Xing Tian
NINJAmonkey777
Xing Tian
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,552 Elo+
Party 2
Yu Huang
Yu Huang
ProPopcorn333
Yu Huang
Level 82
God Stats
2W - 2L
1,562 SR
Queue Stats
80W - 82L
1,483 Elo+
Party 2
Shiva
Shiva
touchdown 54
Shiva
Level 127
God Stats
3W - 2L
1,939 SR
Queue Stats
169W - 162L
1,486 Elo+
Party 2
Team Averages
Level 92
1,553 SR
1,467 Elo+

VS

Team Averages
Level 112
1,480 SR
1,436 Elo+
Chaac
Chaac
ATLTheChaos
Chaac
Level 147
God Stats
1W - 5L
1,258 SR
Queue Stats
134W - 130L
1,212 Elo+
Solo
Nu Wa
Nu Wa
DieselYoshi
Nu Wa
Level 107
God Stats
5W - 10L
1,500 SR
Queue Stats
257W - 409L
1,477 Elo+
Party 1
Amaterasu
Amaterasu
JWSquigglyWorm
Amaterasu
Level 127
God Stats
26W - 53L
1,451 SR
Queue Stats
923W - 1,248L
1,472 Elo+
Party 1
Chernobog
Chernobog
SuperSlav6347
Chernobog
Level 89
God Stats
48W - 45L
1,552 SR
Queue Stats
51W - 57L
1,464 Elo+
Party 1
He Bo
He Bo
alienslayer50
He Bo
Level 89
God Stats
2W - 3L
1,639 SR
Queue Stats
249W - 370L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CoganLarlson
Izanami
12
3 / 1 / 3
6,672
556
5,623
8,442
3,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
3 / 0 / 2
7,534
628
6,966
7,309
2,870
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Xing Tian
NINJAmonkey777
Xing Tian
10
2 / 0 / 3
6,580
548
2,691
8,439
6,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Yu Huang
ProPopcorn333
Yu Huang
10
0 / 1 / 2
5,702
475
2,406
4,985
1,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
5 / 0 / 0
8,353
696
7,909
9,713
9,912
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
5,913
493
5,276
11,712
10,259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 2 / 2
6,430
536
7,635
7,325
1,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Amaterasu
JWSquigglyWorm
Amaterasu
9
0 / 2 / 1
5,918
493
2,226
11,036
7,078
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chernobog
SuperSlav6347
Chernobog
10
1 / 1 / 0
5,982
499
5,768
7,441
2,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
1 / 4 / 0
5,648
471
3,633
8,034
2,446
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
13
Kills
2
2
Deaths
13
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Izanami
CoganLarlson
Izanami
3
1
3
4.5
L
0
2
2
0.5
L
Amaterasu
JWSquigglyWorm
Amaterasu
0
2
1
0.25
W
3
0
2
4
W
Xing Tian
NINJAmonkey777
Xing Tian
2
0
3
3.5
W
Yu Huang
ProPopcorn333
Yu Huang
0
1
2
1
L
Chernobog
SuperSlav6347
Chernobog
1
1
0
1
L
1
4
0
0.25
W
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,595
Damage
24,538
38,888
Taken
45,548
24,717
Mitigated
24,258
10,937
Healing
11,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,276
710
0
1,964
11,712
10,259
0
230
11,482
0
42,968
W
Izanami
CoganLarlson
Izanami
5,623
3,768
0
3,361
8,442
3,253
0
3,203
5,131
0
57,259
L
7,635
1,296
0
1,009
7,325
1,767
573
1,346
5,979
44,434
0
L
Amaterasu
JWSquigglyWorm
Amaterasu
2,226
409
1,802
3,993
11,036
7,078
28
1,834
9,202
0
17,687
W
6,966
603
0
1,387
7,309
2,870
0
967
6,266
0
60,957
W
Xing Tian
NINJAmonkey777
Xing Tian
2,691
174
0
2,151
8,439
6,911
0
2,565
5,766
15,279
0
W
Yu Huang
ProPopcorn333
Yu Huang
2,406
0
0
1,359
4,985
1,771
0
2,892
1,903
38,261
0
L
Chernobog
SuperSlav6347
Chernobog
5,768
2,637
325
2,145
7,441
2,708
552
1,284
6,157
0
45,723
L
3,633
156
0
652
8,034
2,446
181
773
7,261
35,564
0
W
7,909
1,991
204
2,475
9,713
9,912
0
1,133
8,554
588
69,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,841
Gold Earned
29,891
402
Minions Killed
310
0
Camps Cleared
0
1,259,727
Distance Traveled
1,218,026
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,913
493
72
6
0
227,363
0
W
Izanami
6,672
556
105
9
0
215,165
0
L
Nu Wa
6,430
536
82
7
0
229,256
0
L
Amaterasu
5,918
493
28
2
0
269,106
6
W
Pele
7,534
628
100
8
0
307,039
0
W
Xing Tian
6,580
548
22
2
0
251,243
3
W
Yu Huang
5,702
475
57
5
0
238,571
3
L
Chernobog
5,982
499
75
6
0
244,146
0
L
He Bo
5,648
471
53
4
0
248,155
0
W
Shiva
8,353
696
118
10
0
247,709
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role