Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
 
Sol
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
EL EfectivoMX
Raijin
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Scylla
Scylla
LordOfTheChimps
Scylla
Level 28
God Stats
1W - 0L
1,304 SR
Queue Stats
84W - 65L
1,605 Elo+
Party 2
Cabrakan
Cabrakan
S11Natra
Cabrakan
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
37W - 60L
1,502 Elo+
Party 2
Team Averages
Level 79
1,461 SR
1,521 Elo+

VS

Team Averages
Level 35
1,500 SR
1,543 Elo+
Ravana
Ravana
BeefStew420
Ravana
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,528 Elo+
Party 1
Apollo
Apollo
DaMunnie
Apollo
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 8L
1,759 Elo+
Party 1
Thor
Thor
Jav1MCF
Thor
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 39L
1,431 Elo+
Solo
Awilix
Awilix
Mondrea
Awilix
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,277 Elo+
Party 1
Cabrakan
Cabrakan
saltysnailbuns
Cabrakan
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 11L
1,719 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
16
8 / 2 / 14
9,542
954
11,622
6,932
2,976
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sol
 
Sol
16
4 / 1 / 18
9,444
944
12,493
7,841
2,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
4 / 2 / 15
8,657
866
7,282
4,788
1,811
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
7 / 3 / 10
9,716
972
11,622
8,586
3,027
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
S11Natra
Cabrakan
13
4 / 3 / 14
8,583
858
5,346
10,180
8,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
14
1 / 5 / 6
7,858
786
5,006
11,140
10,003
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
DaMunnie
Apollo
15
2 / 5 / 5
7,941
794
7,559
11,025
5,407
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
Jav1MCF
Thor
15
6 / 4 / 1
8,401
840
11,428
8,381
4,257
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Awilix
Mondrea
Awilix
9
1 / 8 / 5
6,408
641
3,576
10,438
3,976
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cabrakan
14
1 / 5 / 8
7,508
751
4,083
11,803
18,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
36
27
Kills
11
11
Deaths
27
71
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
8
2
14
7.5
W
Sol
 
Sol
4
1
18
13
L
Ravana
1
5
6
0.8
L
Apollo
DaMunnie
Apollo
2
5
5
0.9
W
4
2
15
5.75
L
Thor
Jav1MCF
Thor
6
4
1
1.63
W
7
3
10
4
L
Awilix
Mondrea
Awilix
1
8
5
0.44
W
Cabrakan
S11Natra
Cabrakan
4
3
14
3.67
L
Cabrakan
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,365
Damage
31,652
38,327
Taken
52,787
19,165
Mitigated
41,732
17,023
Healing
8,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
11,622
8,227
1,463
1,314
6,932
2,976
1,980
397
6,535
0
23,109
W
Sol
 
Sol
12,493
3,567
1,860
3,150
7,841
2,827
1,607
546
7,295
22,971
0
L
Ravana
5,006
689
416
1,983
11,140
10,003
0
7,112
4,028
0
16,862
L
Apollo
DaMunnie
Apollo
7,559
2,723
268
2,021
11,025
5,407
0
7,256
3,769
0
24,044
W
7,282
515
721
346
4,788
1,811
525
860
3,928
15,926
0
L
Thor
Jav1MCF
Thor
11,428
1,014
548
407
8,381
4,257
0
6,055
2,326
0
15,418
W
11,622
1,070
2,210
3,169
8,586
3,027
0
506
8,080
19,502
1,849
L
Awilix
Mondrea
Awilix
3,576
671
115
218
10,438
3,976
0
7,127
3,311
0
4,327
W
Cabrakan
S11Natra
Cabrakan
5,346
688
683
2,107
10,180
8,524
0
1,774
8,406
10,534
0
L
Cabrakan
4,083
610
885
1,638
11,803
18,089
0
8,099
3,704
5,974
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,942
Gold Earned
38,116
117
Minions Killed
79
0
Camps Cleared
0
920,328
Distance Traveled
871,369
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
9,542
954
28
3
0
183,430
0
W
Sol
9,444
944
29
3
0
205,450
0
L
Ravana
7,858
786
16
2
0
198,795
0
L
Apollo
7,941
794
40
4
0
186,641
0
W
Raijin
8,657
866
26
3
0
170,679
0
L
Thor
8,401
840
17
2
0
151,232
0
W
Scylla
9,716
972
22
2
0
188,717
0
L
Awilix
6,408
641
2
0
0
162,682
0
W
Cabrakan
8,583
858
12
1
0
172,052
0
L
Cabrakan
7,508
751
4
0
0
172,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role