Player Matchup

Baron Samedi
Baron Samedi
Ningishu24
Baron Samedi
Level 38
God Stats
0W - 1L
1,499 SR
Queue Stats
25W - 41L
1,414 Elo+
Party 3
Mulan
Mulan
PatDaddy11
Mulan
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 23L
1,400 Elo+
Party 1
Ra
Ra
Tibbers802
Ra
Level 29
God Stats
1W - 2L
1,735 SR
Queue Stats
32W - 39L
1,426 Elo+
Party 1
Heimdallr
Heimdallr
arucano275
Heimdallr
Level 90
God Stats
6W - 6L
1,235 SR
Queue Stats
35W - 52L
1,425 Elo+
Party 3
Loki
Loki
cthulufan
Loki
Level 63
God Stats
20W - 24L
1,538 SR
Queue Stats
75W - 80L
1,453 Elo+
Party 1
Team Averages
Level 57
1,502 SR
1,424 Elo+

VS

Team Averages
Level 75
1,523 SR
1,416 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Surtr
Surtr
Antares1597
Surtr
Level 30
God Stats
34W - 25L
1,637 SR
Queue Stats
334W - 334L
1,480 Elo+
Party 4
Terra
Terra
Asher30017
Terra
Level 77
God Stats
1W - 1L
1,287 SR
Queue Stats
2W - 1L
1,274 Elo+
Party 2
Fenrir
Fenrir
DannMan
Fenrir
Level 34
God Stats
5W - 5L
1,690 SR
Queue Stats
34W - 31L
1,413 Elo+
Party 2
Cupid
Cupid
XxEpicoSeshoxX
Cupid
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 33L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Ningishu24
Baron Samedi
7
1 / 2 / 1
4,912
491
3,135
5,879
3,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mulan
10
1 / 0 / 0
5,678
568
6,403
7,929
5,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
2 / 1 / 3
6,172
617
3,832
4,778
1,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
arucano275
Heimdallr
7
1 / 3 / 2
4,516
452
3,524
6,027
2,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
12
8 / 2 / 1
7,219
722
5,900
8,574
3,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
0 / 3 / 2
6,032
603
2,139
5,771
1,905
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 2 / 1
5,459
546
4,047
9,778
5,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Terra
9
2 / 3 / 3
6,044
604
2,914
8,234
4,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Fenrir
DannMan
Fenrir
10
3 / 2 / 5
6,061
606
4,594
6,582
2,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
2 / 3 / 4
5,409
541
3,644
4,841
1,424
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
22
13
Kills
7
8
Deaths
13
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
0
3
2
0.33
W
0
2
1
0.25
W
Terra
2
3
3
1.17
W
Fenrir
DannMan
Fenrir
3
2
5
2.75
L
Baron Samedi
Ningishu24
Baron Samedi
1
2
1
0.75
L
Mulan
1
0
0
1
L
2
1
3
3.5
W
2
3
4
1.33
L
Heimdallr
arucano275
Heimdallr
1
3
2
0.67
L
Loki
8
2
1
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,794
Damage
17,338
33,187
Taken
35,206
16,313
Mitigated
16,183
12,658
Healing
8,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
2,139
136
0
656
5,771
1,905
0
2,382
3,389
42,618
0
W
4,047
1,312
0
3,705
9,778
5,850
0
99
9,091
168
29,232
W
Terra
2,914
567
218
2,460
8,234
4,655
56
1,817
6,417
21,115
0
W
Fenrir
DannMan
Fenrir
4,594
1,319
0
1,008
6,582
2,349
0
1,678
4,904
0
29,940
L
Baron Samedi
Ningishu24
Baron Samedi
3,135
596
555
2,551
5,879
3,829
0
1,474
4,405
17,344
0
L
Mulan
6,403
1,603
0
2,495
7,929
5,668
0
505
6,817
0
40,267
L
3,832
577
174
1,112
4,778
1,611
236
1,504
3,274
44,299
0
W
3,644
1,975
0
590
4,841
1,424
909
991
3,850
0
23,880
L
Heimdallr
arucano275
Heimdallr
3,524
1,309
0
1,379
6,027
2,160
23
1,335
4,692
0
18,954
L
Loki
5,900
1,760
0
4,392
8,574
3,045
0
322
8,252
0
51,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,497
Gold Earned
29,005
298
Minions Killed
275
0
Camps Cleared
0
891,264
Distance Traveled
1,089,310
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,032
603
85
9
0
186,086
2
W
Surtr
5,459
546
59
6
0
207,998
4
W
Terra
6,044
604
29
3
0
235,171
3
W
Fenrir
6,061
606
55
6
0
251,474
0
L
Baron Samedi
4,912
491
20
2
0
137,005
0
L
Mulan
5,678
568
84
8
0
190,601
0
L
Ra
6,172
617
78
8
0
201,340
0
W
Cupid
5,409
541
47
5
0
208,581
0
L
Heimdallr
4,516
452
38
4
0
140,449
0
L
Loki
7,219
722
78
8
0
221,869
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role