Player Matchup

Mercury
Mercury
Antiwritr
Mercury
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 34L
1,410 Elo+
Party 1
Guan Yu
Guan Yu
Earl24
Guan Yu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,179 Elo+
Party 1
Bacchus
Bacchus
Mxlo5228
Bacchus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,179 Elo+
Party 1
Ullr
Ullr
potatoaim5
Ullr
Level 58
God Stats
0W - 3L
1,663 SR
Queue Stats
26W - 34L
1,410 Elo+
Party 1
Anubis
Anubis
vvoids
Anubis
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,328 Elo+
Solo
Team Averages
Level 28
1,533 SR
1,301 Elo+

VS

Team Averages
Level 51
1,520 SR
1,609 Elo+
Ishtar
Ishtar
Dients
Ishtar
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Mercury
Mercury
ItsNiema
Mercury
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 4L
1,270 Elo+
Party 2
Khepri
Khepri
JuiceIsI
Khepri
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 1L
1,750 Elo+
Party 2
Cu Chulainn
Cu Chulainn
NeverLimbo
Cu Chulainn
Level 68
God Stats
2W - 0L
1,598 SR
Queue Stats
19W - 7L
1,776 Elo+
Party 2
Anubis
Anubis
PainSupremee
Anubis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,750 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Antiwritr
Mercury
9
0 / 4 / 2
5,424
452
2,164
8,353
2,386
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
Earl24
Guan Yu
10
1 / 4 / 1
5,690
474
3,011
7,284
3,580
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
Mxlo5228
Bacchus
8
0 / 4 / 1
5,306
442
1,741
10,838
8,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
1 / 6 / 0
4,982
415
3,503
11,075
3,451
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Anubis
vvoids
Anubis
13
4 / 3 / 1
7,015
585
5,061
7,001
2,789

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Dients
Ishtar
11
7 / 0 / 3
7,103
592
8,887
4,710
1,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Mercury
ItsNiema
Mercury
15
8 / 3 / 2
8,938
745
7,134
8,212
2,804
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Khepri
JuiceIsI
Khepri
10
0 / 1 / 9
6,693
558
3,971
6,467
3,401
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cu Chulainn
NeverLimbo
Cu Chulainn
13
3 / 0 / 1
8,029
669
4,015
5,986
6,205
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
11
3 / 3 / 2
7,322
610
4,928
6,870
2,634
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
6
Kills
21
21
Deaths
7
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Mercury
Antiwritr
Mercury
0
4
2
0.25
W
Ishtar
Dients
Ishtar
7
0
3
8.5
L
Guan Yu
Earl24
Guan Yu
1
4
1
0.38
W
Mercury
ItsNiema
Mercury
8
3
2
3
W
Khepri
JuiceIsI
Khepri
0
1
9
4.5
L
Bacchus
Mxlo5228
Bacchus
0
4
1
0.13
W
Cu Chulainn
NeverLimbo
Cu Chulainn
3
0
1
3.5
W
Anubis
3
3
2
1.33
L
1
6
0
0.17
L
Anubis
vvoids
Anubis
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,480
Damage
28,935
44,551
Taken
32,245
21,012
Mitigated
17,030
7,033
Healing
9,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Antiwritr
Mercury
2,164
1,401
0
157
8,353
2,386
0
1,566
6,787
0
29,921
W
Ishtar
Dients
Ishtar
8,887
5,977
0
2,812
4,710
1,986
408
525
4,185
0
38,789
L
Guan Yu
Earl24
Guan Yu
3,011
1,026
98
1,443
7,284
3,580
0
694
6,590
0
23,642
W
Mercury
ItsNiema
Mercury
7,134
5,406
0
518
8,212
2,804
0
1,997
6,215
0
74,448
W
Khepri
JuiceIsI
Khepri
3,971
660
1,496
1,786
6,467
3,401
240
1,064
5,403
18,314
0
L
Bacchus
Mxlo5228
Bacchus
1,741
396
0
966
10,838
8,806
0
1,931
8,907
15,243
0
W
Cu Chulainn
NeverLimbo
Cu Chulainn
4,015
842
0
867
5,986
6,205
661
0
5,986
614
56,025
W
Anubis
4,928
324
0
2,450
6,870
2,634
169
3,216
3,654
46,698
0
L
3,503
1,374
0
1,448
11,075
3,451
0
1,949
9,126
0
23,461
L
Anubis
vvoids
Anubis
5,061
273
163
2,758
7,001
2,789
0
2,877
4,124
40,113
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,417
Gold Earned
38,085
217
Minions Killed
378
0
Camps Cleared
0
1,167,371
Distance Traveled
1,133,283
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,424
452
51
4
0
287,602
0
W
Ishtar
7,103
592
75
6
0
207,361
0
L
Guan Yu
5,690
474
44
4
0
245,706
0
W
Mercury
8,938
745
123
10
0
271,303
0
W
Khepri
6,693
558
9
1
0
249,356
2
L
Bacchus
5,306
442
20
2
0
218,489
0
W
Cu Chulainn
8,029
669
92
8
0
215,620
0
W
Anubis
7,322
610
79
7
0
189,643
0
L
Ullr
4,982
415
39
3
0
201,592
0
L
Anubis
7,015
585
63
5
0
213,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role