Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
He Bo
He Bo
BatllewornADC
He Bo
Level 104
God Stats
4W - 3L
1,513 SR
Queue Stats
205W - 173L
1,500 Elo+
Party 1
Nox
Nox
GOD_FATHERR
Nox
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 28L
1,500 Elo+
Party 1
Hercules
Hercules
God_fatherr_jrr_
Hercules
Level 69
God Stats
2W - 2L
1,306 SR
Queue Stats
6W - 9L
1,315 Elo+
Party 1
Rama
Rama
sugarbabysaurio
Rama
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
181W - 171L
1,436 Elo+
Party 3
Team Averages
Level 104
1,464 SR
1,450 Elo+

VS

Team Averages
Level 85
1,500 SR
1,391 Elo+
Scylla
Scylla
Byprepp
Scylla
Level 100
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 26L
1,362 Elo+
Party 2
Horus
Horus
ImGreymonNow
Horus
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 15L
1,367 Elo+
Party 2
Fenrir
Fenrir
SGS_Charro
Fenrir
Level 91
God Stats
2W - 3L
1,500 SR
Queue Stats
73W - 81L
1,500 Elo+
Solo
Olorun
Olorun
ShapingChaos
Olorun
Level 66
God Stats
2W - 2L
1,500 SR
Queue Stats
27W - 25L
1,362 Elo+
Party 2
Vamana
Vamana
Strokelahoma
Vamana
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 25L
1,362 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
8
2 / 0 / 1
5,014
557
2,219
5,313
1,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
3 / 1 / 1
5,420
602
5,282
5,356
1,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
1 / 0 / 3
5,387
599
1,494
5,324
2,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 1 / 0
5,260
584
4,088
8,086
6,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 1 / 0
5,091
566
1,653
6,063
1,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Byprepp
Scylla
9
0 / 3 / 0
4,873
541
1,447
4,960
1,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
0 / 0 / 1
4,727
525
1,625
4,412
2,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
SGS_Charro
Fenrir
6
2 / 3 / 0
4,455
495
1,813
6,090
2,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
9
0 / 0 / 1
5,174
575
2,988
3,032
1,075
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Vamana
9
1 / 2 / 0
5,231
581
6,056
7,779
6,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
5
7
Kills
3
3
Deaths
8
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
2
0
1
2.5
W
3
1
1
3.5
L
Scylla
Byprepp
Scylla
0
3
0
0
W
1
0
3
2.5
W
1
1
0
1
L
0
0
1
0.5
L
Fenrir
SGS_Charro
Fenrir
2
3
0
0.67
L
Olorun
0
0
1
0.5
L
Vamana
1
2
0
0.5
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,736
Damage
13,929
30,142
Taken
26,273
14,739
Mitigated
13,972
11,261
Healing
8,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
2,219
409
0
3,492
5,313
1,653
0
392
4,921
0
29,291
W
5,282
122
0
1,058
5,356
1,470
0
1,073
4,157
33,197
0
L
Scylla
Byprepp
Scylla
1,447
44
0
801
4,960
1,762
0
2,889
2,071
32,363
0
W
1,494
433
0
1,872
5,324
2,809
0
1,394
3,930
19,104
0
W
4,088
1,694
0
1,719
8,086
6,919
0
1,116
6,379
0
29,490
L
1,625
751
265
2,358
4,412
2,977
0
804
3,564
0
11,577
L
Fenrir
SGS_Charro
Fenrir
1,813
215
0
1,236
6,090
2,008
0
1,216
4,874
0
8,941
L
Olorun
2,988
1,733
146
1,910
3,032
1,075
0
96
2,936
41,439
0
L
Vamana
6,056
2,076
0
1,430
7,779
6,150
0
1,771
5,499
3,145
27,976
W
1,653
1,418
0
3,120
6,063
1,888
0
1,754
4,309
0
37,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,172
Gold Earned
24,460
255
Minions Killed
227
0
Camps Cleared
0
940,177
Distance Traveled
916,428
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
5,014
557
56
6
0
216,614
3
W
He Bo
5,420
602
58
6
0
178,284
3
L
Scylla
4,873
541
59
7
0
176,824
2
W
Nox
5,387
599
26
3
0
178,532
0
W
Hercules
5,260
584
52
6
0
198,463
0
L
Horus
4,727
525
18
2
0
208,096
4
L
Fenrir
4,455
495
16
2
0
174,445
0
L
Olorun
5,174
575
76
8
0
178,955
0
L
Vamana
5,231
581
58
6
0
178,108
0
W
Rama
5,091
566
63
7
0
168,284
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role