Player Matchup

Camazotz
Camazotz
 
Camazotz
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
JBirdx1
Atlas
Level 64
God Stats
20W - 25L
1,455 SR
Queue Stats
136W - 182L
1,418 Elo+
Party 2
Kukulkan
Kukulkan
Tea Wit Iroh
Kukulkan
Level 68
God Stats
13W - 18L
1,412 SR
Queue Stats
68W - 94L
1,357 Elo+
Party 2
Neith
Neith
VladimirL3nIn
Neith
Level 69
God Stats
2W - 4L
1,317 SR
Queue Stats
29W - 46L
1,238 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Xipherix
Cu Chulainn
Level 44
God Stats
2W - 3L
1,388 SR
Queue Stats
24W - 29L
1,407 Elo+
Solo
Team Averages
Level 70
1,414 SR
1,384 Elo+

VS

Team Averages
Level 120
1,411 SR
1,418 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Ashikaze
Vulcan
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,471 Elo+
Solo
Ao Kuang
Ao Kuang
BrittxThexBrottv
Ao Kuang
Level 127
God Stats
14W - 15L
1,455 SR
Queue Stats
93W - 98L
1,326 Elo+
Party 1
Kuzenbo
Kuzenbo
ItsMicko19588
Kuzenbo
Level 127
God Stats
10W - 13L
1,131 SR
Queue Stats
381W - 370L
1,434 Elo+
Party 1
Sol
Sol
KatoYeahYeah
Sol
Level 118
God Stats
3W - 4L
1,471 SR
Queue Stats
65W - 81L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
7
0 / 6 / 2
4,518
452
4,722
9,853
3,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Atlas
JBirdx1
Atlas
8
4 / 3 / 0
5,776
578
2,442
10,477
6,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
Tea Wit Iroh
Kukulkan
10
0 / 2 / 1
5,713
571
2,448
4,983
2,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
1 / 2 / 1
4,502
450
2,862
6,489
2,279
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
Xipherix
Cu Chulainn
9
2 / 4 / 0
5,323
532
4,322
9,031
4,402
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
9
2 / 2 / 3
5,560
556
4,774
7,735
3,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
Ashikaze
Vulcan
10
0 / 1 / 3
5,355
536
3,491
4,615
1,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

11
12 / 2 / 1
7,271
727
9,993
10,591
3,216
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kuzenbo
8
1 / 2 / 4
5,462
546
2,818
8,468
6,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
2 / 1 / 0
5,606
561
6,659
6,674
2,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
7
Kills
17
17
Deaths
8
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
0
6
2
0.17
W
Ne Zha
 
Ne Zha
2
2
3
1.75
W
Vulcan
Ashikaze
Vulcan
0
1
3
1.5
W
12
2
1
6.25
W
Kuzenbo
1
2
4
1.5
L
Atlas
JBirdx1
Atlas
4
3
0
1.33
W
2
1
0
2
L
Kukulkan
Tea Wit Iroh
Kukulkan
0
2
1
0.25
L
1
2
1
0.75
L
Cu Chulainn
Xipherix
Cu Chulainn
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,796
Damage
27,735
40,833
Taken
38,083
18,731
Mitigated
17,329
9,723
Healing
11,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
4,722
1,839
0
2,483
9,853
3,609
0
4,816
4,955
0
22,336
W
Ne Zha
 
Ne Zha
4,774
1,921
0
3,166
7,735
3,469
0
0
7,735
0
29,340
W
Vulcan
Ashikaze
Vulcan
3,491
456
0
1,202
4,615
1,555
0
1,459
3,156
36,180
0
W
9,993
3,790
0
2,996
10,591
3,216
476
548
10,043
35,673
0
W
Kuzenbo
2,818
971
0
2,103
8,468
6,538
0
2,056
6,412
12,998
0
L
Atlas
JBirdx1
Atlas
2,442
838
275
2,757
10,477
6,394
0
6,822
3,655
12,480
0
W
6,659
3,231
0
2,516
6,674
2,551
746
827
5,847
40,517
6,390
L
Kukulkan
Tea Wit Iroh
Kukulkan
2,448
305
0
757
4,983
2,047
47
3,859
1,124
46,470
0
L
2,862
1,020
0
2,211
6,489
2,279
0
4,482
2,007
0
23,706
L
Cu Chulainn
Xipherix
Cu Chulainn
4,322
797
0
1,240
9,031
4,402
0
2,548
5,896
0
23,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,832
Gold Earned
29,254
210
Minions Killed
247
0
Camps Cleared
0
936,434
Distance Traveled
949,221
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
4,518
452
31
3
0
208,800
0
W
Ne Zha
5,560
556
45
5
0
165,469
0
W
Vulcan
5,355
536
63
6
0
181,644
1
W
Ao Kuang
7,271
727
47
5
0
209,573
0
W
Kuzenbo
5,462
546
16
2
0
214,965
1
L
Atlas
5,776
578
20
2
0
186,959
0
W
Sol
5,606
561
76
8
0
177,570
0
L
Kukulkan
5,713
571
87
9
0
181,604
0
L
Neith
4,502
450
38
4
0
180,663
0
L
Cu Chulainn
5,323
532
34
3
0
178,408
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role