Player Matchup

Nu Wa
Nu Wa
CaptainUwU33
Nu Wa
Level 67
God Stats
1W - 2L
1,447 SR
Queue Stats
26W - 20L
1,596 Elo+
Party 3
Sol
Sol
Quilamar
Sol
Level 124
God Stats
23W - 18L
1,500 SR
Queue Stats
235W - 196L
1,566 Elo+
Solo
Maui
Maui
Ralllen
Maui
Level 127
God Stats
7W - 8L
1,631 SR
Queue Stats
145W - 121L
1,408 Elo+
Party 1
Surtr
Surtr
ScaredOfLove999
Surtr
Level 105
God Stats
3W - 4L
1,303 SR
Queue Stats
26W - 22L
1,569 Elo+
Party 3
Cernunnos
Cernunnos
TastySparton117
Cernunnos
Level 65
God Stats
5W - 2L
1,509 SR
Queue Stats
76W - 61L
1,442 Elo+
Party 1
Team Averages
Level 98
1,478 SR
1,516 Elo+

VS

Team Averages
Level 119
1,502 SR
1,572 Elo+
Kumbhakarna
Kumbhakarna
Bubba88
Kumbhakarna
Level 122
God Stats
2W - 1L
1,837 SR
Queue Stats
231W - 234L
1,550 Elo+
Party 2
Bastet
Bastet
CornFedYeti
Bastet
Level 162
God Stats
2W - 1L
1,735 SR
Queue Stats
200W - 185L
1,543 Elo+
Solo
Charybdis
Charybdis
WowFlakes
Charybdis
Level 123
God Stats
0W - 3L
1,267 SR
Queue Stats
155W - 139L
1,976 Elo+
Party 2
Gilgamesh
Gilgamesh
roseae2
Gilgamesh
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
206W - 240L
1,490 Elo+
Solo
Sol
Sol
shayyyyyy
Sol
Level 65
God Stats
2W - 8L
1,170 SR
Queue Stats
106W - 114L
1,304 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 5
6,972
634
10,281
5,834
2,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
5 / 2 / 3
7,323
666
9,392
9,997
3,643
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Maui
Ralllen
Maui
10
4 / 1 / 3
6,730
612
3,560
8,386
7,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
1 / 1 / 4
6,851
623
6,547
8,479
7,820
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cernunnos
TastySparton117
Cernunnos
11
1 / 2 / 1
6,409
583
4,969
9,180
3,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Bubba88
Kumbhakarna
9
1 / 3 / 3
5,895
536
2,572
10,236
5,734
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
11
1 / 2 / 0
5,950
541
5,224
10,970
3,826
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charybdis
WowFlakes
Charybdis
11
2 / 1 / 1
6,382
580
7,252
10,359
3,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
roseae2
Gilgamesh
10
1 / 4 / 0
5,554
505
2,981
12,942
8,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 6 / 1
5,626
511
7,084
11,919
3,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
16
Kills
6
6
Deaths
16
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Bubba88
Kumbhakarna
1
3
3
0.83
W
5
0
5
7.5
L
Bastet
1
2
0
0.5
W
5
2
3
3.25
W
Maui
Ralllen
Maui
4
1
3
5.5
W
1
1
4
3
W
Cernunnos
TastySparton117
Cernunnos
1
2
1
0.75
L
Charybdis
WowFlakes
Charybdis
2
1
1
2.5
L
Gilgamesh
roseae2
Gilgamesh
1
4
0
0.25
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,749
Damage
25,113
41,876
Taken
56,426
24,873
Mitigated
25,156
15,428
Healing
18,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Bubba88
Kumbhakarna
2,572
512
1,802
2,404
10,236
5,734
0
5,085
5,151
12,173
0
W
10,281
4,185
81
1,551
5,834
2,206
782
1,672
4,162
45,110
5,483
L
Bastet
5,224
1,502
0
3,180
10,970
3,826
0
3,502
7,468
0
46,020
W
9,392
3,461
0
4,308
9,997
3,643
989
5,327
4,670
44,539
3,361
W
Maui
Ralllen
Maui
3,560
1,525
523
2,541
8,386
7,628
0
1,394
6,992
23,217
0
W
6,547
2,093
0
2,223
8,479
7,820
0
722
7,757
982
49,886
W
Cernunnos
TastySparton117
Cernunnos
4,969
2,998
0
4,201
9,180
3,576
576
541
8,639
0
45,446
L
Charybdis
WowFlakes
Charybdis
7,252
4,853
0
5,424
10,359
3,728
0
1,730
8,629
0
52,808
L
Gilgamesh
roseae2
Gilgamesh
2,981
919
0
2,449
12,942
8,549
0
3,236
9,706
0
30,468
L
7,084
3,485
0
3,417
11,919
3,319
0
9,026
2,893
46,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,285
Gold Earned
29,407
374
Minions Killed
279
0
Camps Cleared
0
1,081,096
Distance Traveled
1,117,685
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
5,895
536
8
1
0
239,754
2
W
Nu Wa
6,972
634
75
7
0
237,037
0
L
Bastet
5,950
541
70
6
0
238,882
0
W
Sol
7,323
666
74
7
0
210,445
0
W
Maui
6,730
612
37
3
0
213,411
0
W
Surtr
6,851
623
94
9
0
218,709
0
W
Cernunnos
6,409
583
94
9
0
201,494
0
L
Charybdis
6,382
580
86
8
0
212,015
0
L
Gilgamesh
5,554
505
56
5
0
214,257
0
L
Sol
5,626
511
59
5
0
212,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role