Player Matchup

Chaac
Chaac
Chef SHERB
Chaac
Level 45
God Stats
8W - 8L
1,496 SR
Queue Stats
98W - 117L
1,531 Elo+
Party 2
Xing Tian
Xing Tian
Double2Duce2
Xing Tian
Level 108
God Stats
4W - 3L
1,609 SR
Queue Stats
66W - 71L
1,476 Elo+
Party 2
Thor
Thor
LAZxp
Thor
Level 127
God Stats
81W - 65L
1,565 SR
Queue Stats
409W - 437L
1,541 Elo+
Party 2
Chang'e
Chang'e
Recal1edToLife
Chang'e
Level 89
God Stats
3W - 0L
1,752 SR
Queue Stats
6W - 6L
1,493 Elo+
Party 2
Eset
Eset
SMIZZ ii
Eset
Level 126
God Stats
1W - 2L
1,315 SR
Queue Stats
88W - 82L
1,647 Elo+
Party 2
Team Averages
Level 99
1,548 SR
1,537 Elo+

VS

Team Averages
Level 64
1,551 SR
1,299 Elo+
Anubis
Anubis
GhostHero_25
Anubis
Level 54
God Stats
4W - 2L
1,675 SR
Queue Stats
68W - 79L
1,260 Elo+
Party 1
Skadi
Skadi
Hakaishin-Kinken
Skadi
Level 66
God Stats
10W - 10L
1,812 SR
Queue Stats
333W - 347L
1,367 Elo+
Party 1
Thanatos
Thanatos
Inari-No-Okami21
Thanatos
Level 67
God Stats
33W - 40L
1,404 SR
Queue Stats
250W - 270L
1,282 Elo+
Party 1
Charybdis
Charybdis
Ludwig246608
Charybdis
Level 69
God Stats
182W - 149L
1,546 SR
Queue Stats
297W - 300L
1,322 Elo+
Solo
Surtr
Surtr
Zodiack-666
Surtr
Level 62
God Stats
13W - 20L
1,321 SR
Queue Stats
255W - 268L
1,266 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
18
10 / 2 / 27
11,600
1,160
16,105
14,249
11,032
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
Double2Duce2
Xing Tian
18
3 / 1 / 32
11,200
1,120
10,610
8,986
10,446
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Thor
LAZxp
Thor
19
16 / 1 / 26
12,875
1,288
28,560
10,008
4,643
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

19
8 / 2 / 35
12,617
1,262
14,964
11,834
6,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Magic Focus

Magic Focus

+20
Magical Power

Eset
18
10 / 3 / 30
12,608
1,261
20,934
9,311
5,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

276

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
1 / 12 / 6
10,318
1,032
8,076
20,619
9,283
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
3 / 6 / 6
11,582
1,158
13,075
18,396
6,117
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

16
3 / 12 / 4
10,883
1,088
7,176
18,153
7,551
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charybdis
Ludwig246608
Charybdis
16
0 / 9 / 5
10,127
1,013
8,646
18,939
7,332
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 8 / 6
10,605
1,061
10,363
20,202
10,419
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

197
Kill Participation
36
47
Kills
9
9
Deaths
47
150
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Chaac
10
2
27
11.75
W
Xing Tian
Double2Duce2
Xing Tian
3
1
32
19
L
Anubis
1
12
6
0.33
L
3
6
6
1
L
3
12
4
0.42
W
Thor
LAZxp
Thor
16
1
26
29
L
Charybdis
Ludwig246608
Charybdis
0
9
5
0.28
W
8
2
35
12.75
W
Eset
10
3
30
8.33
L
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,173
Damage
47,336
54,388
Taken
96,309
37,987
Mitigated
40,702
15,761
Healing
4,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
16,105
2,344
0
554
14,249
11,032
0
2,856
11,393
0
19,040
W
Xing Tian
Double2Duce2
Xing Tian
10,610
447
0
0
8,986
10,446
0
775
5,606
17,445
0
L
Anubis
8,076
218
0
598
20,619
9,283
0
10,489
10,130
23,068
0
L
13,075
5,635
0
0
18,396
6,117
0
6,906
11,490
0
27,803
L
7,176
3,313
0
1,854
18,153
7,551
0
8,056
10,097
0
16,401
W
Thor
LAZxp
Thor
28,560
2,882
0
248
10,008
4,643
0
2,461
7,547
0
46,038
L
Charybdis
Ludwig246608
Charybdis
8,646
2,836
146
524
18,939
7,332
0
9,058
9,881
0
41,559
W
14,964
822
7,718
5,111
11,834
6,857
0
1,528
10,306
45,912
0
W
Eset
20,934
632
1,284
846
9,311
5,009
0
621
8,690
35,615
1,267
L
10,363
5,935
0
1,097
20,202
10,419
0
11,317
8,885
247
24,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,900
Gold Earned
53,515
217
Minions Killed
167
5
Camps Cleared
8
933,594
Distance Traveled
783,588
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,600
1,160
10
1
0
181,672
0
W
Xing Tian
11,200
1,120
18
2
1
193,079
0
L
Anubis
10,318
1,032
33
3
0
158,630
0
L
Skadi
11,582
1,158
33
3
0
148,710
0
L
Thanatos
10,883
1,088
20
2
2
173,486
0
W
Thor
12,875
1,288
58
6
1
193,694
0
L
Charybdis
10,127
1,013
60
6
5
137,941
0
W
Chang'e
12,617
1,262
100
10
0
193,326
0
W
Eset
12,608
1,261
31
3
3
171,823
0
L
Surtr
10,605
1,061
21
2
1
164,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role