Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
AnnielRoyale25
Vamana
Level 116
God Stats
6W - 0L
1,894 SR
Queue Stats
21W - 15L
1,613 Elo+
Solo
Anhur
Anhur
DannyGSavage
Anhur
Level 145
God Stats
2W - 1L
1,417 SR
Queue Stats
73W - 40L
1,777 Elo+
Party 2
Team Averages
Level 138
1,604 SR
1,630 Elo+

VS

Team Averages
Level 156
1,584 SR
1,340 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Pain the Ruler
Kukulkan
Level 157
God Stats
1W - 1L
1,753 SR
Queue Stats
2W - 10L
1,258 Elo+
Party 1
Amaterasu
Amaterasu
Sujuri Silver
Amaterasu
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,262 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
3 / 0 / 5
8,246
825
5,136
4,185
2,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
3 / 0 / 5
8,382
838
5,718
9,566
6,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

13
2 / 0 / 6
7,762
776
6,460
6,512
2,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
0 / 3 / 0
6,579
658
5,686
7,497
5,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
11
0 / 3 / 0
6,763
676
3,295
5,644
2,222
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Amaterasu
Sujuri Silver
Amaterasu
11
0 / 2 / 0
6,429
643
3,471
8,577
9,098
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
0
8
Kills
0
0
Deaths
8
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
3
0
5
5.5
L
Ne Zha
 
Ne Zha
0
3
0
0
W
3
0
5
5.5
W
2
0
6
5
L
Kukulkan
0
3
0
0
L
Amaterasu
Sujuri Silver
Amaterasu
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,314
Damage
12,452
20,263
Taken
21,718
10,980
Mitigated
16,404
9,912
Healing
4,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
5,136
479
1,576
2,168
4,185
2,166
758
324
3,655
27,906
185
L
Ne Zha
 
Ne Zha
5,686
577
0
588
7,497
5,084
0
1,179
6,150
0
22,456
W
5,718
2,158
0
2,988
9,566
6,741
661
2,741
6,611
0
38,450
W
6,460
3,097
0
3,180
6,512
2,073
1,234
546
5,797
0
25,008
L
Kukulkan
3,295
73
0
209
5,644
2,222
0
1,748
3,730
28,287
0
L
Amaterasu
Sujuri Silver
Amaterasu
3,471
824
0
3,217
8,577
9,098
0
1,993
6,211
0
12,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,390
Gold Earned
19,771
155
Minions Killed
125
0
Camps Cleared
0
636,880
Distance Traveled
583,101
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,246
825
49
5
0
200,601
2
L
Ne Zha
6,579
658
32
3
0
182,918
0
W
Vamana
8,382
838
73
7
0
234,836
0
W
Anhur
7,762
776
33
3
0
201,443
0
L
Kukulkan
6,763
676
71
7
0
192,604
0
L
Amaterasu
6,429
643
22
2
0
207,579
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role