Player Matchup

Heimdallr
Heimdallr
DarkNessPain
Heimdallr
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,502 Elo+
Solo
Bastet
Bastet
MagnusBane93
Bastet
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 13L
1,113 Elo+
Party 2
Gilgamesh
Gilgamesh
Merlinthehealer
Gilgamesh
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 10L
1,130 Elo+
Party 2
Ao Kuang
Ao Kuang
WackoSacko7717
Ao Kuang
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 11L
1,130 Elo+
Party 2
Sylvanus
Sylvanus
aznc009
Sylvanus
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 29L
1,388 Elo+
Party 2
Team Averages
Level 120
1,500 SR
1,253 Elo+

VS

Team Averages
Level 57
1,547 SR
1,421 Elo+
Artemis
Artemis
Settgast420
Artemis
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Lancelot
Lancelot
SilverTree6699
Lancelot
Level 128
God Stats
4W - 3L
1,500 SR
Queue Stats
343W - 340L
1,640 Elo+
Solo
Maui
Maui
TeddyBear321
Maui
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Horus
Horus
TheTwilightTalon
Horus
Level 22
God Stats
6W - 3L
1,735 SR
Queue Stats
96W - 138L
1,194 Elo+
Party 1
Ne Zha
Ne Zha
killarco
Ne Zha
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 102L
1,272 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DarkNessPain
Heimdallr
18
3 / 3 / 9
10,777
718
19,039
10,362
6,311
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bastet
17
6 / 3 / 13
11,079
739
18,961
14,084
7,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
Merlinthehealer
Gilgamesh
17
4 / 1 / 14
10,699
713
13,963
19,629
12,345
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate

Breastplate

+20
Physical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ao Kuang
18
8 / 2 / 16
11,441
763
17,766
16,158
8,634
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
aznc009
Sylvanus
18
3 / 1 / 18
11,470
765
14,823
14,908
17,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Settgast420
Artemis
14
1 / 6 / 4
8,891
593
6,947
11,296
4,998
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
19
4 / 3 / 6
9,930
662
22,155
15,070
8,673
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

17
2 / 3 / 6
9,526
635
10,384
28,410
20,240
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
1 / 3 / 6
9,615
641
3,671
21,060
20,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ne Zha
killarco
Ne Zha
15
2 / 9 / 6
8,949
597
14,474
17,156
8,752
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
38
24
Kills
10
10
Deaths
24
70
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
DarkNessPain
Heimdallr
3
3
9
2.5
W
Bastet
6
3
13
4.17
W
Gilgamesh
Merlinthehealer
Gilgamesh
4
1
14
11
L
Artemis
Settgast420
Artemis
1
6
4
0.5
L
Lancelot
4
3
6
2.33
L
2
3
6
1.67
L
1
3
6
1.33
W
Ao Kuang
8
2
16
8
W
Sylvanus
aznc009
Sylvanus
3
1
18
12
L
Ne Zha
killarco
Ne Zha
2
9
6
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,552
Damage
57,631
75,141
Taken
92,992
51,706
Mitigated
62,690
37,430
Healing
27,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
DarkNessPain
Heimdallr
19,039
8,703
598
632
10,362
6,311
1,369
1,186
9,176
0
44,457
W
Bastet
18,961
8,642
2,131
3,935
14,084
7,314
1,183
2,624
11,460
0
32,060
W
Gilgamesh
Merlinthehealer
Gilgamesh
13,963
2,175
3,128
6,424
19,629
12,345
336
1,452
18,177
0
30,104
L
Artemis
Settgast420
Artemis
6,947
3,632
362
640
11,296
4,998
0
2,608
8,688
0
11,591
L
Lancelot
22,155
1,493
683
3,047
15,070
8,673
0
6,078
8,992
0
36,427
L
10,384
2,391
1,294
11,662
28,410
20,240
0
8,581
19,829
29,039
0
L
3,671
1,805
2,191
5,576
21,060
20,027
0
9,483
11,577
0
7,847
W
Ao Kuang
17,766
6,717
0
4,812
16,158
8,634
1,955
1,543
14,615
23,456
0
W
Sylvanus
aznc009
Sylvanus
14,823
3,177
7,900
7,870
14,908
17,102
480
3,579
11,329
20,893
0
L
Ne Zha
killarco
Ne Zha
14,474
3,207
885
1,215
17,156
8,752
0
5,839
11,317
0
26,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,466
Gold Earned
46,911
153
Minions Killed
154
0
Camps Cleared
0
1,527,490
Distance Traveled
1,247,592
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,777
718
72
5
0
203,302
0
W
Bastet
11,079
739
42
3
0
306,489
0
W
Gilgamesh
10,699
713
21
1
0
472,997
0
L
Artemis
8,891
593
17
1
0
107,571
0
L
Lancelot
9,930
662
43
3
0
343,436
0
L
Maui
9,526
635
54
4
0
260,897
0
L
Horus
9,615
641
9
1
0
298,920
0
W
Ao Kuang
11,441
763
11
1
0
290,730
0
W
Sylvanus
11,470
765
7
0
0
253,972
0
L
Ne Zha
8,949
597
31
2
0
236,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role