Player Matchup

Hel
Hel
Athynol
Hel
Level 28
God Stats
3W - 2L
1,886 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Thoth
Thoth
Fittedcat
Thoth
Level 126
God Stats
0W - 1L
1,879 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
ShadowSpartan
Sun Wukong
Level 147
God Stats
0W - 1L
1,304 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
ShaneSZN
Cernunnos
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Thor
Thor
mmfoodchickz
Thor
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Team Averages
Level 81
1,614 SR
1,500 Elo+

VS

Team Averages
Level 73
1,552 SR
1,430 Elo+
Ishtar
Ishtar
Czeese
Ishtar
Level 28
God Stats
3W - 5L
1,489 SR
Queue Stats
117W - 104L
1,414 Elo+
Party 2
Hercules
Hercules
LilEndie1
Hercules
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 41L
1,414 Elo+
Party 2
Agni
Agni
Meediocre
Agni
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
Nonchalawnt
Ao Kuang
Level 104
God Stats
3W - 0L
1,500 SR
Queue Stats
12W - 11L
1,394 Elo+
Party 3
Surtr
Surtr
Sovereign-319
Surtr
Level 139
God Stats
93W - 56L
1,771 SR
Queue Stats
171W - 138L
1,428 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
8
0 / 2 / 0
5,347
446
2,431
8,285
5,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Thoth
Fittedcat
Thoth
10
1 / 3 / 0
6,043
504
5,496
5,502
1,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
ShadowSpartan
Sun Wukong
11
0 / 2 / 0
6,192
516
4,885
10,799
6,272
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
ShaneSZN
Cernunnos
4
0 / 2 / 0
4,163
347
1,277
3,674
939
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

10
0 / 3 / 0
5,714
476
5,470
9,731
3,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Czeese
Ishtar
11
3 / 0 / 2
6,633
553
7,667
5,607
1,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
LilEndie1
Hercules
11
2 / 0 / 3
6,522
544
3,793
7,480
4,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Agni
11
0 / 1 / 1
6,461
538
2,957
5,571
1,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ao Kuang
Nonchalawnt
Ao Kuang
14
6 / 0 / 0
7,961
663
4,595
9,798
5,368
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 0 / 2
7,688
641
7,764
10,033
7,404
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
20
1
Kills
12
12
Deaths
1
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hel
0
2
0
0
W
Ishtar
Czeese
Ishtar
3
0
2
4
L
Thoth
Fittedcat
Thoth
1
3
0
0.33
W
Hercules
LilEndie1
Hercules
2
0
3
3.5
W
Agni
0
1
1
0.5
W
Ao Kuang
Nonchalawnt
Ao Kuang
6
0
0
6
L
Sun Wukong
ShadowSpartan
Sun Wukong
0
2
0
0
L
Cernunnos
ShaneSZN
Cernunnos
0
2
0
0
W
1
0
2
2
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,559
Damage
26,776
37,991
Taken
38,489
18,057
Mitigated
21,280
12,229
Healing
15,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
2,431
273
1,038
2,757
8,285
5,134
0
328
7,957
21,114
0
W
Ishtar
Czeese
Ishtar
7,667
5,616
0
4,222
5,607
1,824
513
1,375
4,232
0
42,781
L
Thoth
Fittedcat
Thoth
5,496
192
0
587
5,502
1,961
224
3,343
2,159
46,060
0
W
Hercules
LilEndie1
Hercules
3,793
1,391
0
2,931
7,480
4,779
0
1,647
5,833
0
18,205
W
Agni
2,957
0
0
330
5,571
1,905
306
3,806
1,765
44,704
950
W
Ao Kuang
Nonchalawnt
Ao Kuang
4,595
1,091
0
2,246
9,798
5,368
0
355
9,443
66,711
0
L
Sun Wukong
ShadowSpartan
Sun Wukong
4,885
436
0
3,018
10,799
6,272
0
1,697
9,102
0
56,214
L
Cernunnos
ShaneSZN
Cernunnos
1,277
791
0
781
3,674
939
0
0
3,674
0
10,244
W
7,764
2,342
0
5,341
10,033
7,404
0
744
9,289
2,872
64,706
L
5,470
1,510
0
4,048
9,731
3,751
0
2,669
7,062
0
41,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,459
Gold Earned
35,265
301
Minions Killed
410
0
Camps Cleared
0
1,100,539
Distance Traveled
1,240,222
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
5,347
446
24
2
0
255,098
0
W
Ishtar
6,633
553
69
6
0
223,758
0
L
Thoth
6,043
504
78
7
0
256,014
5
W
Hercules
6,522
544
23
2
0
290,074
2
W
Agni
6,461
538
89
7
0
239,014
4
W
Ao Kuang
7,961
663
104
9
0
257,068
0
L
Sun Wukong
6,192
516
112
9
0
252,002
2
L
Cernunnos
4,163
347
15
1
0
64,609
0
W
Surtr
7,688
641
125
10
0
230,308
0
L
Thor
5,714
476
72
6
0
272,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role