Player Matchup

Thor
Thor
 
Thor
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
 
Cthulhu
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Avax53
Neith
Level 5
God Stats
0W - 3L
1,226 SR
Queue Stats
1W - 4L
1,116 Elo+
Party 2
Anubis
Anubis
DriedLemonade47
Anubis
Level 29
God Stats
24W - 11L
1,740 SR
Queue Stats
112W - 102L
1,444 Elo+
Party 2
Surtr
Surtr
overcasttree
Surtr
Level 22
God Stats
1W - 3L
1,500 SR
Queue Stats
6W - 13L
1,389 Elo+
Party 2
Team Averages
Level 38
1,493 SR
1,390 Elo+

VS

Team Averages
Level 33
1,482 SR
1,428 Elo+
Xing Tian
Xing Tian
AgentQE
Xing Tian
Level 40
God Stats
4W - 5L
1,400 SR
Queue Stats
58W - 100L
1,365 Elo+
Party 3
Awilix
Awilix
GodlyGoatSin
Awilix
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,449 Elo+
Party 1
Hades
Hades
LLucxs
Hades
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,449 Elo+
Party 1
Anhur
Anhur
TheLuthox
Anhur
Level 39
God Stats
2W - 5L
1,511 SR
Queue Stats
72W - 136L
1,353 Elo+
Party 3
Thoth
Thoth
Vellaunus
Thoth
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
2 / 8 / 1
7,991
571
6,400
16,281
5,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
 
Cthulhu
10
1 / 4 / 0
6,675
477
8,919
15,712
11,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
Avax53
Neith
11
0 / 6 / 1
6,117
437
4,191
8,271
3,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 8 / 1
7,190
514
6,329
14,567
5,260
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
2 / 7 / 0
6,817
487
5,712
14,080
6,478
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AgentQE
Xing Tian
12
2 / 0 / 8
7,916
565
5,287
12,121
13,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Awilix
14
11 / 2 / 10
9,218
658
15,905
11,047
3,695
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hades
LLucxs
Hades
14
7 / 2 / 2
8,995
643
6,900
8,421
4,048
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Anhur
TheLuthox
Anhur
13
6 / 0 / 6
7,939
567
9,230
6,750
2,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Thoth
Vellaunus
Thoth
14
7 / 3 / 8
9,537
681
12,008
10,457
2,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
67
7
Kills
33
33
Deaths
7
3
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
2
8
1
0.31
L
Cthulhu
 
Cthulhu
1
4
0
0.25
W
Xing Tian
AgentQE
Xing Tian
2
0
8
6
L
Neith
Avax53
Neith
0
6
1
0.08
L
2
8
1
0.31
W
Awilix
11
2
10
8
W
Hades
LLucxs
Hades
7
2
2
4
W
Anhur
TheLuthox
Anhur
6
0
6
9
W
Thoth
Vellaunus
Thoth
7
3
8
3.67
L
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,551
Damage
49,330
68,911
Taken
48,796
32,133
Mitigated
26,776
17,245
Healing
12,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
6,400
1,603
0
4,478
16,281
5,665
0
4,495
11,786
0
60,736
L
Cthulhu
 
Cthulhu
8,919
712
0
3,522
15,712
11,730
0
4,130
11,572
32,678
0
W
Xing Tian
AgentQE
Xing Tian
5,287
455
0
2,464
12,121
13,252
97
4,115
8,006
26,916
0
L
Neith
Avax53
Neith
4,191
1,994
0
627
8,271
3,000
0
2,299
5,966
0
39,524
L
6,329
267
0
5,601
14,567
5,260
0
5,758
8,803
46,150
0
W
Awilix
15,905
6,611
0
500
11,047
3,695
803
3,019
8,028
0
54,870
W
Hades
LLucxs
Hades
6,900
1,637
229
3,480
8,421
4,048
1,497
236
8,185
58,862
1,066
W
Anhur
TheLuthox
Anhur
9,230
6,181
0
3,909
6,750
2,879
336
3,929
2,821
0
51,921
W
Thoth
Vellaunus
Thoth
12,008
593
99
1,592
10,457
2,902
539
4,589
5,868
56,279
2,938
L
5,712
2,154
0
3,017
14,080
6,478
13
6,980
7,100
495
43,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,790
Gold Earned
43,605
351
Minions Killed
407
0
Camps Cleared
0
1,227,509
Distance Traveled
1,374,674
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,991
571
96
7
0
243,564
0
L
Cthulhu
6,675
477
40
3
0
267,038
3
W
Xing Tian
7,916
565
29
2
0
267,958
0
L
Neith
6,117
437
70
5
0
228,390
0
L
Anubis
7,190
514
74
5
0
250,394
0
W
Awilix
9,218
658
62
4
0
331,362
0
W
Hades
8,995
643
135
10
0
263,285
1
W
Anhur
7,939
567
85
6
0
243,380
0
W
Thoth
9,537
681
96
7
0
268,689
0
L
Surtr
6,817
487
71
5
0
238,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role