Player Matchup

Persephone
Persephone
 
Persephone
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Jmac2332
Athena
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 41L
1,714 Elo+
Party 1
Surtr
Surtr
JondarKorric
Surtr
Level 91
God Stats
4W - 5L
1,081 SR
Queue Stats
83W - 80L
1,381 Elo+
Solo
Fenrir
Fenrir
Tluadus
Fenrir
Level 151
God Stats
3W - 0L
1,500 SR
Queue Stats
54W - 42L
1,528 Elo+
Party 1
Team Averages
Level 123
1,416 SR
1,525 Elo+

VS

Team Averages
Level 103
1,492 SR
1,401 Elo+
Surtr
Surtr
Gran Toro 96
Surtr
Level 167
God Stats
8W - 5L
1,488 SR
Queue Stats
137W - 125L
1,513 Elo+
Solo
Thanatos
Thanatos
HippieMonke
Thanatos
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 22L
1,342 Elo+
Party 2
Charybdis
Charybdis
Supermashbro20
Charybdis
Level 157
God Stats
18W - 12L
1,733 SR
Queue Stats
495W - 457L
1,509 Elo+
Solo
Poseidon
Poseidon
TheOnlyJuan3625
Poseidon
Level 109
God Stats
7W - 1L
1,500 SR
Queue Stats
216W - 203L
1,440 Elo+
Solo
Olorun
Olorun
oopsahahahaha
Olorun
Level 24
God Stats
0W - 2L
1,239 SR
Queue Stats
6W - 15L
1,203 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
11
4 / 3 / 2
6,975
634
5,248
6,267
1,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
 
Neith
11
2 / 0 / 3
6,396
581
5,867
4,031
1,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Athena
Jmac2332
Athena
9
0 / 1 / 6
5,620
511
4,072
9,576
6,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
3 / 3 / 2
6,417
583
5,876
10,269
10,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
Tluadus
Fenrir
11
9 / 1 / 3
7,284
662
6,252
8,744
3,723
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 2
5,682
517
4,591
11,134
6,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
HippieMonke
Thanatos
9
3 / 8 / 2
5,714
519
3,625
11,545
4,124
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charybdis
Supermashbro20
Charybdis
11
2 / 4 / 1
6,788
617
7,196
12,756
3,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
12
1 / 4 / 2
6,508
592
3,770
5,805
1,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
1 / 1 / 1
5,465
497
4,084
6,170
2,205
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
16
18
Kills
8
8
Deaths
20
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
4
3
2
1.67
W
Neith
 
Neith
2
0
3
3.5
L
1
3
2
0.67
L
Thanatos
HippieMonke
Thanatos
3
8
2
0.5
W
Athena
Jmac2332
Athena
0
1
6
3
W
3
3
2
1.33
L
Charybdis
Supermashbro20
Charybdis
2
4
1
0.63
L
Poseidon
1
4
2
0.5
W
Fenrir
Tluadus
Fenrir
9
1
3
10.5
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,315
Damage
23,266
38,887
Taken
47,410
23,936
Mitigated
18,632
8,216
Healing
17,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
5,248
298
0
438
6,267
1,766
720
1,738
4,526
40,826
0
W
Neith
 
Neith
5,867
2,146
0
1,763
4,031
1,704
0
1,687
2,344
0
49,615
L
4,591
2,557
0
3,941
11,134
6,599
23
3,448
7,686
830
24,874
L
Thanatos
HippieMonke
Thanatos
3,625
1,678
0
3,984
11,545
4,124
0
2,954
8,591
0
18,656
W
Athena
Jmac2332
Athena
4,072
906
202
2,433
9,576
6,520
0
3,185
6,391
14,625
0
W
5,876
1,523
0
2,798
10,269
10,223
0
0
10,269
752
36,766
L
Charybdis
Supermashbro20
Charybdis
7,196
3,694
0
6,117
12,756
3,924
1,489
472
11,467
0
57,789
L
Poseidon
3,770
456
0
500
5,805
1,780
0
1,736
4,069
61,984
0
W
Fenrir
Tluadus
Fenrir
6,252
1,439
0
582
8,744
3,723
0
1,428
7,316
0
32,402
L
4,084
2,275
476
2,944
6,170
2,205
0
945
5,225
31,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,692
Gold Earned
30,157
283
Minions Killed
329
0
Camps Cleared
0
1,092,394
Distance Traveled
954,111
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
6,975
634
61
6
0
196,687
1
W
Neith
6,396
581
93
8
0
199,518
0
L
Surtr
5,682
517
33
3
0
196,948
0
L
Thanatos
5,714
519
33
3
0
186,857
0
W
Athena
5,620
511
19
2
0
246,434
0
W
Surtr
6,417
583
59
5
0
193,334
2
L
Charybdis
6,788
617
115
10
0
170,864
0
L
Poseidon
6,508
592
92
8
0
204,235
0
W
Fenrir
7,284
662
51
5
0
256,421
0
L
Olorun
5,465
497
56
5
0
195,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role