Player Matchup

Bastet
Bastet
Silver I
EliasPijije
Bastet
Silver I
Level 143
God Stats
39W - 41L
1,500 SR
Queue Stats
528W - 558L
1,282 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver III
Sinuish
Kumbhakarna
Silver III
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 36L
1,244 MMR
Party 2
Kukulkan
Kukulkan
Bronze IV
SuperIsraelite
Kukulkan
Bronze IV
Level 137
God Stats
2W - 2L
1,265 SR
Queue Stats
63W - 83L
1,262 MMR
Solo
Skadi
Skadi
Silver V
TRN toaster
Skadi
Silver V
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,215 MMR
Party 2
Odin
Odin
Silver I
Vizualss
Odin
Silver I
Level 127
God Stats
1W - 2L
1,291 SR
Queue Stats
80W - 86L
1,263 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 117
1,411 SR
1,253 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 124
1,575 SR
1,253 MMR
Maui
Maui
Silver IV
BigRedman35
Maui
Silver IV
Level 140
God Stats
16W - 15L
1,720 SR
Queue Stats
30W - 34L
1,252 MMR
Solo
Hel
Hel
Bronze III
EdoSamaYT
Hel
Bronze III
Level 99
God Stats
8W - 4L
1,500 SR
Queue Stats
17W - 23L
1,269 MMR
Solo
Ishtar
Ishtar
Bronze III
ProfessorMidas
Ishtar
Bronze III
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
59W - 60L
1,225 MMR
Solo
Chang'e
Chang'e
Silver III
RetzerBoyy
Chang'e
Silver III
Level 125
God Stats
14W - 17L
1,653 SR
Queue Stats
75W - 73L
1,437 MMR
Party 1
Kali
Kali
Silver I
StopMeaw
Kali
Silver I
Level 126
God Stats
14W - 7L
1,500 SR
Queue Stats
347W - 339L
1,083 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
14
2 / 5 / 1
8,352
464
7,682
13,553
6,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
Sinuish
Kumbhakarna
11
0 / 7 / 2
6,977
388
4,235
19,845
16,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kukulkan
12
1 / 5 / 1
7,815
434
12,375
11,329
4,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

14
1 / 6 / 0
8,444
469
10,501
13,528
5,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Odin
14
0 / 1 / 1
8,139
452
4,495
12,766
14,465
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
FenrirSusanoHerculesHades

VS

Bans
Ao KuangThorAwilixPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 13
9,690
538
8,231
15,788
18,712
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
1 / 1 / 0
9,909
551
6,199
11,419
5,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
5 / 1 / 6
10,186
566
10,277
12,188
5,891
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
RetzerBoyy
Chang'e
15
2 / 2 / 8
9,038
502
10,634
13,512
6,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Kali
18
12 / 0 / 5
11,207
623
14,795
20,682
12,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
56
4
Kills
24
24
Deaths
4
5
Assists
32
Player
Kills
Deaths
Assists
KDA
W
4
0
13
10.5
W
1
1
0
1
L
Bastet
2
5
1
0.5
W
5
1
6
8
W
Chang'e
RetzerBoyy
Chang'e
2
2
8
3
L
Kumbhakarna
Sinuish
Kumbhakarna
0
7
2
0.14
W
Kali
12
0
5
14.5
L
Kukulkan
1
5
1
0.3
L
1
6
0
0.17
L
Odin
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,288
Damage
50,136
71,021
Taken
73,589
48,227
Mitigated
48,459
11,294
Healing
31,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,231
2,135
3,175
2,873
15,788
18,712
15
5,594
10,194
30,319
0
W
6,199
1,008
631
6,314
11,419
5,013
1,452
606
10,813
88,946
0
L
Bastet
7,682
1,669
0
2,355
13,553
6,366
0
2,772
10,781
0
63,847
W
10,277
5,880
0
5,373
12,188
5,891
834
897
11,291
0
78,486
W
Chang'e
RetzerBoyy
Chang'e
10,634
1,890
2,451
4,573
13,512
6,744
1,383
5,696
7,816
81,745
1,201
L
Kumbhakarna
Sinuish
Kumbhakarna
4,235
570
270
3,536
19,845
16,857
0
10,002
9,843
22,908
0
W
Kali
14,795
5,925
0
6,152
20,682
12,099
0
3,817
16,865
0
87,886
L
Kukulkan
12,375
1,217
0
1,110
11,329
4,670
0
6,379
4,950
64,930
0
L
10,501
4,395
0
500
13,528
5,869
0
618
12,910
0
78,301
L
Odin
4,495
1,289
0
3,523
12,766
14,465
0
5,145
7,621
0
58,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,727
Gold Earned
50,030
434
Minions Killed
610
0
Camps Cleared
0
1,662,061
Distance Traveled
1,815,675
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
9,690
538
30
2
0
353,539
2
W
Hel
9,909
551
187
10
0
329,224
0
L
Bastet
8,352
464
81
5
0
376,163
0
W
Ishtar
10,186
566
126
7
0
332,800
6
W
Chang'e
9,038
502
150
8
0
352,694
2
L
Kumbhakarna
6,977
388
29
2
0
348,216
1
W
Kali
11,207
623
117
7
0
447,418
1
L
Kukulkan
7,815
434
103
6
0
306,076
7
L
Skadi
8,444
469
114
6
0
316,906
0
L
Odin
8,139
452
107
6
0
314,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role