Player Matchup

Surtr
Surtr
 
Surtr
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
JollyFishSticks
Thanatos
Level 158
God Stats
4W - 2L
1,500 SR
Queue Stats
246W - 231L
1,536 Elo+
Party 2
Heimdallr
Heimdallr
LeaderOfTurtles
Heimdallr
Level 80
God Stats
1W - 2L
1,298 SR
Queue Stats
220W - 206L
1,536 Elo+
Party 2
Artio
Artio
NickChungus
Artio
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 13L
1,616 Elo+
Party 2
Thor
Thor
Zylie24
Thor
Level 17
God Stats
7W - 5L
1,635 SR
Queue Stats
19W - 16L
1,631 Elo+
Party 2
Team Averages
Level 115
1,487 SR
1,564 Elo+

VS

Team Averages
Level 91
1,563 SR
1,512 Elo+
Sol
Sol
Bstmaddog
Sol
Level 154
God Stats
6W - 3L
1,707 SR
Queue Stats
139W - 122L
1,613 Elo+
Solo
Guan Yu
Guan Yu
JxshFlux
Guan Yu
Level 26
God Stats
2W - 4L
1,568 SR
Queue Stats
37W - 58L
1,426 Elo+
Party 1
Hun Batz
Hun Batz
KeikiHitter
Hun Batz
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,610 Elo+
Party 1
Sobek
Sobek
Vetrx
Sobek
Level 126
God Stats
2W - 1L
1,756 SR
Queue Stats
69W - 84L
1,421 Elo+
Party 1
Yu Huang
Yu Huang
jessie2217
Yu Huang
Level 141
God Stats
0W - 4L
1,285 SR
Queue Stats
61W - 59L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
17
4 / 0 / 0
10,182
599
16,020
17,754
9,936
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thanatos
17
11 / 0 / 3
10,643
626
18,672
17,829
9,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Heimdallr
LeaderOfTurtles
Heimdallr
12
1 / 4 / 1
7,179
422
5,633
12,955
5,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 0 / 7
7,163
421
3,568
14,752
12,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thor
Zylie24
Thor
13
3 / 3 / 1
8,029
472
5,588
11,133
4,364
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 2
8,318
489
14,829
11,474
3,968
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Guan Yu
JxshFlux
Guan Yu
12
2 / 2 / 1
8,083
475
5,722
14,689
13,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
KeikiHitter
Hun Batz
12
1 / 7 / 0
7,515
442
8,061
16,343
5,740
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Sobek
Vetrx
Sobek
13
0 / 2 / 0
7,562
445
7,779
17,764
14,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Yu Huang
jessie2217
Yu Huang
14
1 / 4 / 1
8,302
488
9,867
10,595
3,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
19
Kills
7
7
Deaths
19
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
4
0
0
4
L
3
4
2
1
W
Thanatos
11
0
3
12.5
L
Guan Yu
JxshFlux
Guan Yu
2
2
1
1.25
L
Hun Batz
KeikiHitter
Hun Batz
1
7
0
0.14
W
Heimdallr
LeaderOfTurtles
Heimdallr
1
4
1
0.38
W
0
0
7
3.5
L
Sobek
Vetrx
Sobek
0
2
0
0
W
Thor
Zylie24
Thor
3
3
1
1.17
L
Yu Huang
jessie2217
Yu Huang
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,481
Damage
46,258
74,423
Taken
70,865
41,936
Mitigated
41,757
39,781
Healing
21,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
16,020
5,637
0
8,688
17,754
9,936
1,101
6,695
10,401
1,093
100,021
L
14,829
6,463
0
4,091
11,474
3,968
884
1,337
10,137
78,173
0
W
Thanatos
18,672
6,441
0
20,713
17,829
9,574
149
4,290
13,491
0
97,809
L
Guan Yu
JxshFlux
Guan Yu
5,722
521
558
4,098
14,689
13,668
0
1,582
13,107
0
33,975
L
Hun Batz
KeikiHitter
Hun Batz
8,061
3,258
0
790
16,343
5,740
0
457
15,886
0
56,433
W
Heimdallr
LeaderOfTurtles
Heimdallr
5,633
2,648
0
4,127
12,955
5,104
0
7,898
5,057
0
53,543
W
3,568
542
433
5,249
14,752
12,958
0
6,662
8,090
17,444
0
L
Sobek
Vetrx
Sobek
7,779
864
0
9,810
17,764
14,953
0
337
17,427
53,315
0
W
Thor
Zylie24
Thor
5,588
1,072
0
571
11,133
4,364
475
5,674
5,459
0
46,748
L
Yu Huang
jessie2217
Yu Huang
9,867
872
0
2,033
10,595
3,428
73
339
10,256
62,446
1,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,196
Gold Earned
39,780
457
Minions Killed
478
0
Camps Cleared
0
1,616,884
Distance Traveled
1,669,395
0
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
10,182
599
173
10
0
337,031
0
L
Sol
8,318
489
123
7
0
350,164
0
W
Thanatos
10,643
626
114
7
0
405,752
0
L
Guan Yu
8,083
475
40
2
0
381,792
9
L
Hun Batz
7,515
442
90
5
0
337,248
0
W
Heimdallr
7,179
422
77
5
0
291,844
0
W
Artio
7,163
421
16
1
0
288,126
0
L
Sobek
7,562
445
116
7
0
303,412
2
W
Thor
8,029
472
77
5
0
294,131
0
L
Yu Huang
8,302
488
109
6
0
296,779
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role