Player Matchup

Raijin
Raijin
Capt AF
Raijin
Level 146
God Stats
3W - 5L
1,500 SR
Queue Stats
332W - 306L
1,661 Elo+
Solo
Hel
Hel
Dombcool
Hel
Level 157
God Stats
4W - 2L
1,500 SR
Queue Stats
323W - 331L
1,494 Elo+
Party 1
Charybdis
Charybdis
Qualkore
Charybdis
Level 129
God Stats
4W - 2L
1,558 SR
Queue Stats
113W - 118L
1,485 Elo+
Party 1
Athena
Athena
Red747
Athena
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
125W - 146L
1,469 Elo+
Party 1
Osiris
Osiris
XxBLOODYLIFExX
Osiris
Level 148
God Stats
3W - 2L
1,500 SR
Queue Stats
591W - 626L
1,467 Elo+
Solo
Team Averages
Level 142
1,512 SR
1,515 Elo+

VS

Team Averages
Level 55
1,500 SR
1,412 Elo+
Hun Batz
Hun Batz
ChuBird
Hun Batz
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,342 Elo+
Party 2
The Morrigan
The Morrigan
Eneriah
The Morrigan
Level 53
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 37L
1,342 Elo+
Party 2
Pele
Pele
SeraphNScotch
Pele
Level 87
God Stats
2W - 2L
1,500 SR
Queue Stats
77W - 66L
1,466 Elo+
Party 2
Ullr
Ullr
Venomshank
Ullr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 63L
1,535 Elo+
Party 2
Hel
Hel
W1LL I Surv1v3
Hel
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Capt AF
Raijin
17
5 / 2 / 21
10,168
924
22,620
13,032
5,981
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
9 / 2 / 20
10,307
937
11,064
12,169
5,268
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
Qualkore
Charybdis
17
4 / 2 / 18
9,625
875
12,421
10,271
4,627
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
Red747
Athena
16
9 / 3 / 19
10,895
990
11,199
21,549
17,876
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
4 / 3 / 23
9,508
864
9,783
14,704
15,391
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ChuBird
Hun Batz
12
0 / 7 / 5
6,857
623
6,029
13,751
6,468
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

The Morrigan
Eneriah
The Morrigan
16
2 / 6 / 9
8,518
774
8,792
12,627
5,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
5 / 5 / 6
8,964
815
14,395
13,813
6,576
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
1 / 7 / 7
7,273
661
9,477
15,252
5,712
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

14
3 / 6 / 4
7,949
723
6,040
14,029
7,748
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
42
31
Kills
11
12
Deaths
31
101
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Raijin
Capt AF
Raijin
5
2
21
7.75
L
Hun Batz
ChuBird
Hun Batz
0
7
5
0.36
W
9
2
20
9.5
L
The Morrigan
Eneriah
The Morrigan
2
6
9
1.08
W
Charybdis
Qualkore
Charybdis
4
2
18
6.5
W
Athena
Red747
Athena
9
3
19
6.17
L
5
5
6
1.6
L
1
7
7
0.64
L
3
6
4
0.83
W
4
3
23
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,087
Damage
44,733
71,725
Taken
69,472
49,143
Mitigated
31,714
37,562
Healing
19,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Capt AF
Raijin
22,620
453
1,771
1,896
13,032
5,981
2,991
1,982
11,050
46,611
4,873
L
Hun Batz
ChuBird
Hun Batz
6,029
367
287
745
13,751
6,468
0
10,019
3,732
0
10,700
W
11,064
892
17,141
7,749
12,169
5,268
1,192
1,061
11,108
23,954
0
L
The Morrigan
Eneriah
The Morrigan
8,792
1,538
925
1,562
12,627
5,210
0
8,244
4,383
13,561
2,454
W
Charybdis
Qualkore
Charybdis
12,421
7,336
2,314
1,500
10,271
4,627
2,631
1,972
8,299
0
30,378
W
Athena
Red747
Athena
11,199
2,005
138
3,053
21,549
17,876
696
3,329
18,220
16,271
284
L
14,395
2,238
465
2,210
13,813
6,576
0
7,102
6,711
0
32,316
L
9,477
3,822
217
2,189
15,252
5,712
0
10,594
4,658
0
13,329
L
6,040
387
6,679
4,662
14,029
7,748
0
6,533
7,496
13,004
0
W
9,783
2,140
956
1,044
14,704
15,391
1,131
4,393
10,311
0
16,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,503
Gold Earned
39,561
137
Minions Killed
77
0
Camps Cleared
0
1,002,474
Distance Traveled
961,483
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,168
924
52
5
0
171,307
0
L
Hun Batz
6,857
623
14
1
0
186,250
0
W
Hel
10,307
937
32
3
0
218,582
0
L
The Morrigan
8,518
774
14
1
0
185,671
0
W
Charybdis
9,625
875
32
3
0
197,804
0
W
Athena
10,895
990
8
1
0
195,931
0
L
Pele
8,964
815
38
3
0
200,432
0
L
Ullr
7,273
661
2
0
0
194,134
1
L
Hel
7,949
723
9
1
0
194,996
0
W
Osiris
9,508
864
13
1
0
218,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role