Player Matchup

Jormungandr
Jormungandr
CrispyBaconBitez
Jormungandr
Level 68
God Stats
5W - 2L
1,640 SR
Queue Stats
124W - 135L
1,426 Elo+
Party 1
Xbalanque
Xbalanque
Greener_Fean
Xbalanque
Level 6
God Stats
2W - 6L
1,118 SR
Queue Stats
5W - 15L
988 Elo+
Party 1
Thanatos
Thanatos
HormigaVeloz
Thanatos
Level 46
God Stats
2W - 6L
1,174 SR
Queue Stats
34W - 40L
1,319 Elo+
Solo
Nu Wa
Nu Wa
Lord ughhhh
Nu Wa
Level 37
God Stats
28W - 34L
1,118 SR
Queue Stats
281W - 291L
1,184 Elo+
Solo
Surtr
Surtr
TheRangerDuke
Surtr
Level 44
God Stats
2W - 4L
1,500 SR
Queue Stats
35W - 39L
1,442 Elo+
Party 1
Team Averages
Level 40
1,310 SR
1,272 Elo+

VS

Team Averages
Level 53
1,552 SR
1,372 Elo+
Bacchus
Bacchus
Dragonkin5789
Bacchus
Level 30
God Stats
4W - 1L
1,500 SR
Queue Stats
107W - 114L
1,357 Elo+
Solo
Thor
Thor
FergusFrost
Thor
Level 38
God Stats
1W - 1L
1,815 SR
Queue Stats
18W - 23L
1,320 Elo+
Solo
Vulcan
Vulcan
Rangersight
Vulcan
Level 69
God Stats
86W - 74L
1,662 SR
Queue Stats
558W - 536L
1,464 Elo+
Solo
Fenrir
Fenrir
Undue x Wicked
Fenrir
Level 68
God Stats
3W - 6L
1,500 SR
Queue Stats
245W - 239L
1,456 Elo+
Party 2
Medusa
Medusa
UnlikelyDuck
Medusa
Level 62
God Stats
3W - 3L
1,285 SR
Queue Stats
70W - 67L
1,261 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CrispyBaconBitez
Jormungandr
10
2 / 2 / 4
7,541
503
4,802
10,686
9,033
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Xbalanque
Greener_Fean
Xbalanque
11
3 / 4 / 5
7,275
485
6,536
11,688
3,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
HormigaVeloz
Thanatos
13
4 / 2 / 2
8,469
565
6,020
11,487
5,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 3 / 3
7,335
489
6,725
6,080
1,820
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
7 / 0 / 0
9,322
621
8,788
10,726
7,238
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
10
2 / 4 / 0
6,427
428
3,749
14,064
8,538
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

3
0 / 2 / 0
4,564
304
782
2,821
748
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Vulcan
12
2 / 2 / 2
7,272
485
8,663
5,682
2,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
3 / 6 / 4
6,703
447
8,180
13,752
5,331
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Medusa
11
2 / 4 / 3
6,624
442
5,303
11,641
4,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
18
17
Kills
9
11
Deaths
18
14
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
CrispyBaconBitez
Jormungandr
2
2
4
2
L
Bacchus
2
4
0
0.5
L
0
2
0
0
W
Xbalanque
Greener_Fean
Xbalanque
3
4
5
1.38
W
Thanatos
HormigaVeloz
Thanatos
4
2
2
2.5
W
1
3
3
0.83
L
Vulcan
2
2
2
1.5
W
7
0
0
7
L
3
6
4
0.83
L
Medusa
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,871
Damage
26,677
50,667
Taken
47,960
27,132
Mitigated
20,774
19,836
Healing
12,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
CrispyBaconBitez
Jormungandr
4,802
1,501
2,336
2,406
10,686
9,033
70
2,221
8,351
25,526
0
L
Bacchus
3,749
1,122
0
4,421
14,064
8,538
210
3,576
10,488
22,629
0
L
782
376
0
0
2,821
748
0
800
2,021
0
3,986
W
Xbalanque
Greener_Fean
Xbalanque
6,536
3,473
0
1,359
11,688
3,720
919
2,048
9,612
0
42,624
W
Thanatos
HormigaVeloz
Thanatos
6,020
1,989
20
8,985
11,487
5,321
923
2,443
8,954
0
60,668
W
6,725
1,452
0
0
6,080
1,820
580
4,180
1,636
41,588
0
L
Vulcan
8,663
3,998
0
500
5,682
2,050
0
1,798
3,884
53,285
0
W
8,788
4,378
0
4,730
10,726
7,238
1,154
1,008
9,702
696
61,570
L
8,180
4,150
0
2,520
13,752
5,331
0
4,049
9,703
0
29,118
L
Medusa
5,303
3,161
0
5,134
11,641
4,107
357
1,596
10,045
0
39,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,942
Gold Earned
31,590
340
Minions Killed
199
0
Camps Cleared
0
1,279,232
Distance Traveled
1,180,921
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,541
503
34
2
0
271,739
0
L
Bacchus
6,427
428
21
1
0
249,651
3
L
Thor
4,564
304
6
0
0
98,888
0
W
Xbalanque
7,275
485
50
3
0
279,613
0
W
Thanatos
8,469
565
92
6
0
258,534
0
W
Nu Wa
7,335
489
67
4
0
214,451
0
L
Vulcan
7,272
485
80
5
0
274,412
1
W
Surtr
9,322
621
97
6
0
254,895
0
L
Fenrir
6,703
447
44
3
0
291,445
2
L
Medusa
6,624
442
48
3
0
266,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role