Player Matchup

Skadi
Skadi
ChaiTheFlowerGuy
Skadi
Level 134
God Stats
0W - 1L
1,681 SR
Queue Stats
9W - 19L
1,500 Elo+
Solo
Surtr
Surtr
DorsalAxe44
Surtr
Level 157
God Stats
0W - 1L
1,207 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Cerberus
Cerberus
Gn5 5HAD0W
Cerberus
Level 42
God Stats
0W - 1L
1,705 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
MrPopo abrigded
Yu Huang
Level 158
God Stats
0W - 1L
1,570 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Thoth
Thoth
xRoyal Bulletx
Thoth
Level 183
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Team Averages
Level 135
1,533 SR
1,500 Elo+

VS

Team Averages
Level 127
1,446 SR
1,339 Elo+
Danzaburou
Danzaburou
JesusWhiteClaw
Danzaburou
Level 100
God Stats
2W - 2L
1,231 SR
Queue Stats
45W - 47L
1,216 Elo+
Party 3
Fenrir
Fenrir
Malo9906
Fenrir
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 76L
1,423 Elo+
Solo
Ra
Ra
Rykard LoB
Ra
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 38L
1,356 Elo+
Party 2
Cerberus
Cerberus
SS Radahn
Cerberus
Level 184
God Stats
7W - 1L
1,500 SR
Queue Stats
438W - 395L
1,412 Elo+
Party 2
Chaac
Chaac
WetBusinessman
Chaac
Level 146
God Stats
2W - 2L
1,500 SR
Queue Stats
44W - 43L
1,289 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 1
7,699
770
6,222
6,421
2,541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 2 / 2
7,559
756
10,091
13,139
17,148
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cerberus
Gn5 5HAD0W
Cerberus
12
0 / 3 / 2
6,514
651
3,679
9,253
8,318
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Yu Huang
14
0 / 0 / 2
7,266
727
8,334
3,976
1,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
0 / 6 / 1
6,777
678
4,499
8,302
3,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JesusWhiteClaw
Danzaburou
14
3 / 1 / 3
7,514
751
5,233
8,027
3,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
Malo9906
Fenrir
14
4 / 2 / 1
7,711
771
5,254
9,267
5,421
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 0 / 6
7,580
758
4,831
4,047
1,722
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cerberus
SS Radahn
Cerberus
13
0 / 0 / 7
7,324
732
6,949
10,540
10,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
4 / 0 / 6
8,414
841
9,986
10,650
9,399
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
35
3
Kills
12
12
Deaths
3
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
2
1
1
2.5
L
1
2
2
1
L
Cerberus
Gn5 5HAD0W
Cerberus
0
3
2
0.33
W
Danzaburou
JesusWhiteClaw
Danzaburou
3
1
3
4.5
W
Fenrir
Malo9906
Fenrir
4
2
1
2.25
L
Yu Huang
0
0
2
1
W
1
0
6
4
W
Cerberus
SS Radahn
Cerberus
0
0
7
3.5
W
4
0
6
7
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,825
Damage
32,253
41,091
Taken
42,531
32,829
Mitigated
30,231
6,613
Healing
13,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,222
1,877
0
1,108
6,421
2,541
0
424
5,997
0
31,351
L
10,091
2,254
0
2,603
13,139
17,148
96
3,109
10,030
4,659
28,972
L
Cerberus
Gn5 5HAD0W
Cerberus
3,679
213
0
1,522
9,253
8,318
0
3,509
5,744
8,151
0
W
Danzaburou
JesusWhiteClaw
Danzaburou
5,233
2,449
0
2,526
8,027
3,323
808
3,301
4,592
0
23,039
W
Fenrir
Malo9906
Fenrir
5,254
909
0
346
9,267
5,421
395
2,485
6,664
0
16,267
L
Yu Huang
8,334
746
0
965
3,976
1,596
0
1,352
2,624
27,421
883
W
4,831
163
1,113
3,031
4,047
1,722
0
2,216
1,701
26,679
0
W
Cerberus
SS Radahn
Cerberus
6,949
352
0
2,628
10,540
10,366
102
4,943
5,423
18,292
0
W
9,986
1,766
0
4,283
10,650
9,399
340
5,251
5,327
0
36,189
L
4,499
616
0
415
8,302
3,226
0
3,386
4,916
16,850
308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,815
Gold Earned
38,543
218
Minions Killed
262
0
Camps Cleared
0
974,946
Distance Traveled
988,323
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,699
770
50
5
0
211,553
2
L
Surtr
7,559
756
54
5
0
202,811
0
L
Cerberus
6,514
651
9
1
0
176,893
0
W
Danzaburou
7,514
751
49
5
0
191,413
0
W
Fenrir
7,711
771
24
2
0
204,473
0
L
Yu Huang
7,266
727
59
6
0
211,618
0
W
Ra
7,580
758
62
6
0
166,330
0
W
Cerberus
7,324
732
58
6
0
188,897
4
W
Chaac
8,414
841
69
7
0
237,210
0
L
Thoth
6,777
678
46
5
0
172,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role