Player Matchup

Jormungandr
Jormungandr
Dr SousaTone
Jormungandr
Level 122
God Stats
4W - 5L
1,215 SR
Queue Stats
15W - 14L
1,091 Elo+
Party 1
Surtr
Surtr
RoyalMarine101
Surtr
Level 128
God Stats
2W - 2L
1,192 SR
Queue Stats
251W - 224L
1,519 Elo+
Party 2
Danzaburou
Danzaburou
RoyalPainNMy101
Danzaburou
Level 57
God Stats
11W - 9L
1,500 SR
Queue Stats
150W - 125L
1,460 Elo+
Party 2
Thanatos
Thanatos
SKlWl
Thanatos
Level 126
God Stats
3W - 0L
1,500 SR
Queue Stats
94W - 77L
1,424 Elo+
Solo
Sol
Sol
dragonkill3r36
Sol
Level 135
God Stats
3W - 3L
1,500 SR
Queue Stats
54W - 59L
1,264 Elo+
Party 1
Team Averages
Level 114
1,381 SR
1,352 Elo+

VS

Team Averages
Level 92
1,587 SR
1,498 Elo+
Olorun
Olorun
 
Olorun
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Scylla
Scylla
KrutonKrusader
Scylla
Level 61
God Stats
127W - 122L
1,544 SR
Queue Stats
540W - 587L
1,499 Elo+
Solo
Ares
Ares
KrymsonRain
Ares
Level 89
God Stats
2W - 3L
1,527 SR
Queue Stats
14W - 17L
1,446 Elo+
Party 3
Surtr
Surtr
UrLilButtercup
Surtr
Level 148
God Stats
31W - 24L
1,651 SR
Queue Stats
157W - 162L
1,530 Elo+
Solo
Kali
Kali
xVeteranXwolfx
Kali
Level 59
God Stats
3W - 3L
1,711 SR
Queue Stats
213W - 204L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Dr SousaTone
Jormungandr
10
3 / 0 / 3
5,763
524
4,300
5,471
3,181
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 0 / 0
6,915
629
7,621
10,490
8,551
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
RoyalPainNMy101
Danzaburou
10
0 / 0 / 3
5,639
513
3,792
5,456
1,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
SKlWl
Thanatos
12
7 / 0 / 5
7,216
656
7,631
9,449
4,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
4 / 1 / 5
7,119
647
8,252
7,456
2,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
10
0 / 1 / 0
5,834
530
2,811
5,149
2,120
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 5 / 0
5,367
488
4,662
6,640
2,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
0 / 4 / 0
5,243
477
2,526
10,542
7,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 1 / 0
5,830
530
6,674
10,107
5,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 4 / 1
5,110
465
4,232
11,507
4,113
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
2
15
Kills
1
1
Deaths
15
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
0
1
0
0
W
Jormungandr
Dr SousaTone
Jormungandr
3
0
3
4.5
L
1
5
0
0.2
L
0
4
0
0
W
1
0
0
1
W
Danzaburou
RoyalPainNMy101
Danzaburou
0
0
3
1.5
W
Thanatos
SKlWl
Thanatos
7
0
5
9.5
L
0
1
0
0
W
4
1
5
6.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,596
Damage
20,905
38,322
Taken
43,945
20,162
Mitigated
22,222
24,033
Healing
12,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
2,811
924
258
1,771
5,149
2,120
0
1,492
3,657
46,668
0
W
Jormungandr
Dr SousaTone
Jormungandr
4,300
1,511
52
2,040
5,471
3,181
247
2,633
2,838
28,965
0
L
4,662
631
0
500
6,640
2,172
0
3,182
3,458
37,202
0
L
2,526
275
143
2,066
10,542
7,831
0
3,746
6,796
18,102
0
W
7,621
3,093
0
4,673
10,490
8,551
0
95
10,395
349
54,365
W
Danzaburou
RoyalPainNMy101
Danzaburou
3,792
1,267
0
3,483
5,456
1,937
542
1,318
4,138
0
35,147
W
Thanatos
SKlWl
Thanatos
7,631
2,857
0
9,285
9,449
4,116
237
2,460
6,989
0
48,823
L
6,674
3,292
0
4,412
10,107
5,986
0
216
9,891
120
49,414
W
8,252
2,011
0
4,500
7,456
2,377
563
3,588
3,868
45,396
0
L
4,232
2,353
0
2,897
11,507
4,113
0
4,132
7,375
0
23,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,652
Gold Earned
27,384
340
Minions Killed
337
0
Camps Cleared
0
1,077,488
Distance Traveled
1,032,673
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,834
530
96
9
0
198,573
0
W
Jormungandr
5,763
524
44
4
0
213,733
0
L
Scylla
5,367
488
72
7
0
198,382
4
L
Ares
5,243
477
25
2
0
219,468
0
W
Surtr
6,915
629
104
9
0
212,530
0
W
Danzaburou
5,639
513
52
5
0
207,379
4
W
Thanatos
7,216
656
70
6
0
231,302
0
L
Surtr
5,830
530
108
10
0
214,578
2
W
Sol
7,119
647
70
6
0
212,544
0
L
Kali
5,110
465
36
3
0
201,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role